Player Matchup

Neith
Neith
Galadice
Neith
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 34L
1,701 Elo+
Party 2
Janus
Janus
Ullrx-_-
Janus
Level 154
God Stats
2W - 0L
1,608 SR
Queue Stats
25W - 24L
1,512 Elo+
Solo
Ra
Ra
Zillakumaa
Ra
Level 108
God Stats
1W - 1L
1,481 SR
Queue Stats
35W - 25L
1,628 Elo+
Party 2
Bacchus
Bacchus
jaximmus
Bacchus
Level 107
God Stats
4W - 2L
1,892 SR
Queue Stats
61W - 35L
1,688 Elo+
Party 2
Mulan
Mulan
peaceønearth
Mulan
Level 125
God Stats
2W - 0L
1,435 SR
Queue Stats
56W - 30L
1,711 Elo+
Party 2
Team Averages
Level 121
1,583 SR
1,648 Elo+

VS

Team Averages
Level 159
1,664 SR
1,481 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Cσnstantine
Hou Yi
Level 161
God Stats
11W - 8L
1,658 SR
Queue Stats
341W - 337L
1,557 Elo+
Solo
Thanatos
Thanatos
JAMR21
Thanatos
Level 145
God Stats
3W - 1L
1,648 SR
Queue Stats
76W - 74L
1,540 Elo+
Party 1
Merlin
Merlin
KitsuneUzumaki
Merlin
Level 159
God Stats
3W - 3L
1,619 SR
Queue Stats
116W - 116L
1,519 Elo+
Party 1
Osiris
Osiris
OnlyTeggy
Osiris
Level 146
God Stats
0W - 2L
1,898 SR
Queue Stats
1W - 7L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Galadice
Neith
9
1 / 0 / 2
4,615
659
3,038
1,830
461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
Ullrx-_-
Janus
8
0 / 2 / 1
4,374
625
1,288
2,249
482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 2
5,081
726
1,442
3,977
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
jaximmus
Bacchus
8
2 / 0 / 1
4,860
694
3,387
4,674
2,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 0 / 3
4,925
704
5,160
5,139
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 4 / 0
3,656
522
1,572
6,829
3,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
6
0 / 1 / 0
3,523
503
1,937
5,302
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
JAMR21
Thanatos
9
3 / 1 / 1
4,884
698
2,603
4,087
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 1
4,689
670
1,181
3,027
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
OnlyTeggy
Osiris
5
0 / 2 / 0
3,616
517
818
3,344
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
4
4
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
0
0
L
Hou Yi
0
1
0
0
W
Neith
Galadice
Neith
1
0
2
2
L
Thanatos
JAMR21
Thanatos
3
1
1
3.5
L
1
0
1
1.5
L
Osiris
OnlyTeggy
Osiris
0
2
0
0
W
Janus
Ullrx-_-
Janus
0
2
1
0.25
W
1
2
2
1
W
Bacchus
jaximmus
Bacchus
2
0
1
2.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,315
Damage
8,111
17,869
Taken
22,589
6,580
Mitigated
8,317
8,178
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,572
659
1,096
1,761
6,829
3,322
0
2,140
4,607
10,685
1,024
L
Hou Yi
1,937
1,111
0
1,607
5,302
1,361
0
797
4,505
0
20,605
W
Neith
Galadice
Neith
3,038
1,045
0
638
1,830
461
0
196
1,634
0
29,192
L
Thanatos
JAMR21
Thanatos
2,603
740
0
3,948
4,087
1,087
0
580
3,507
0
20,935
L
1,181
152
0
709
3,027
874
0
1,396
1,569
26,258
790
L
Osiris
OnlyTeggy
Osiris
818
194
0
714
3,344
1,673
0
812
2,482
0
11,954
W
Janus
Ullrx-_-
Janus
1,288
308
0
515
2,249
482
0
797
1,242
28,167
0
W
1,442
307
12
1,604
3,977
890
145
0
3,977
28,695
0
W
Bacchus
jaximmus
Bacchus
3,387
283
0
1,572
4,674
2,883
0
970
3,691
11,353
2,143
W
5,160
1,223
0
3,837
5,139
1,864
0
444
4,695
0
31,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,855
Gold Earned
20,368
245
Minions Killed
187
0
Camps Cleared
0
743,313
Distance Traveled
643,584
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,656
522
21
3
0
117,194
0
L
Hou Yi
3,523
503
32
5
0
121,177
0
W
Neith
4,615
659
60
9
0
139,574
0
L
Thanatos
4,884
698
46
7
0
168,319
0
L
Merlin
4,689
670
56
8
0
143,391
0
L
Osiris
3,616
517
32
5
0
93,503
0
W
Janus
4,374
625
60
9
0
144,100
0
W
Ra
5,081
726
54
8
0
133,266
0
W
Bacchus
4,860
694
17
2
0
160,285
4
W
Mulan
4,925
704
54
8
0
166,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role