Player Matchup

Neith
Neith
Abstract-dude02
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Geb
Geb
CamelliaOSU
Geb
Level 104
God Stats
12W - 15L
1,492 SR
Queue Stats
295W - 304L
1,415 Elo+
Party 1
Scylla
Scylla
LofaShank
Scylla
Level 29
God Stats
6W - 8L
1,336 SR
Queue Stats
86W - 91L
1,442 Elo+
Party 2
Pele
Pele
Nyjaekeonaa
Pele
Level 44
God Stats
3W - 6L
1,448 SR
Queue Stats
9W - 18L
1,247 Elo+
Solo
Horus
Horus
awilixsdog
Horus
Level 85
God Stats
15W - 16L
1,566 SR
Queue Stats
386W - 376L
1,473 Elo+
Party 2
Team Averages
Level 53
1,468 SR
1,415 Elo+

VS

Team Averages
Level 56
1,529 SR
1,350 Elo+
Ymir
Ymir
FluffierOwl3845
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,090 Elo+
Party 4
Horus
Horus
GucciBeach14
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,444 Elo+
Party 3
Nut
Nut
TYK_HANS
Nut
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,353 Elo+
Party 4
Chronos
Chronos
TrainWrck
Chronos
Level 121
God Stats
11W - 3L
1,650 SR
Queue Stats
204W - 156L
1,521 Elo+
Party 3
Mercury
Mercury
chesleyno9
Mercury
Level 64
God Stats
5W - 6L
1,494 SR
Queue Stats
112W - 110L
1,345 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,056
611
919
1,648
412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
3,381
676
1,318
3,044
1,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
LofaShank
Scylla
6
0 / 1 / 0
3,388
678
518
2,123
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
2,533
507
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Horus
8
4 / 0 / 0
4,596
919
3,729
4,306
1,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,498
700
123
3,718
1,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 3 / 0
3,279
656
1,526
5,422
1,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 0
3,444
689
1,819
2,161
535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
TrainWrck
Chronos
7
1 / 1 / 0
3,994
799
1,848
2,566
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mercury
chesleyno9
Mercury
7
0 / 0 / 0
3,462
692
572
3,271
993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
2
2
Deaths
5
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
1
0
0
W
0
1
1
0.5
W
0
3
0
0
L
Scylla
LofaShank
Scylla
0
1
0
0
L
0
0
0
0
W
1
0
0
1
W
Chronos
TrainWrck
Chronos
1
1
0
1
L
Horus
4
0
0
4
W
Mercury
chesleyno9
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,484
Damage
5,888
11,121
Taken
17,138
4,066
Mitigated
5,428
4,619
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
919
427
0
224
1,648
412
0
40
1,608
0
10,169
L
1,318
63
0
1,415
3,044
1,424
0
83
2,961
8,585
0
W
123
52
0
910
3,718
1,455
0
602
3,116
4,120
0
W
1,526
678
0
1,507
5,422
1,965
0
0
5,144
0
11,442
L
Scylla
LofaShank
Scylla
518
201
0
870
2,123
473
0
880
1,243
14,645
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,819
839
0
927
2,161
535
0
716
1,445
0
16,395
W
Chronos
TrainWrck
Chronos
1,848
517
0
938
2,566
480
0
115
2,379
18,429
0
L
Horus
3,729
1,086
0
2,110
4,306
1,757
0
968
3,134
0
19,629
W
Mercury
chesleyno9
Mercury
572
89
0
375
3,271
993
0
403
2,868
0
19,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,954
Gold Earned
17,677
86
Minions Killed
140
0
Camps Cleared
0
418,142
Distance Traveled
550,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,056
611
18
4
0
84,987
0
L
Geb
3,381
676
11
2
0
120,998
0
W
Ymir
3,498
700
5
1
0
112,878
0
W
Horus
3,279
656
22
4
0
99,498
0
L
Scylla
3,388
678
15
3
0
90,155
0
L
Pele
2,533
507
0
0
0
6,383
0
W
Nut
3,444
689
35
7
0
100,551
0
W
Chronos
3,994
799
39
8
0
106,963
0
L
Horus
4,596
919
42
8
0
115,619
0
W
Mercury
3,462
692
39
8
0
130,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role