Player Matchup

Nu Wa
Nu Wa
Cuddlemuffin798
Nu Wa
Level 29
God Stats
183W - 187L
1,479 SR
Queue Stats
405W - 448L
1,407 Elo+
Party 3
Zeus
Zeus
FENIXCEJB93
Zeus
Level 49
God Stats
29W - 20L
1,519 SR
Queue Stats
192W - 194L
1,382 Elo+
Party 2
Loki
Loki
MarMan18_GT
Loki
Level 60
God Stats
1W - 7L
1,266 SR
Queue Stats
149W - 149L
1,381 Elo+
Party 2
Heimdallr
Heimdallr
NativePey
Heimdallr
Level 53
God Stats
8W - 4L
1,580 SR
Queue Stats
83W - 125L
1,358 Elo+
Solo
Anubis
Anubis
RAG3MOR3
Anubis
Level 96
God Stats
6W - 5L
1,631 SR
Queue Stats
550W - 604L
1,373 Elo+
Party 3
Team Averages
Level 57
1,495 SR
1,380 Elo+

VS

Team Averages
Level 59
1,489 SR
1,378 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BeyondN00B
Merlin
Level 36
God Stats
10W - 21L
1,365 SR
Queue Stats
78W - 106L
1,366 Elo+
Party 1
Baba Yaga
Baba Yaga
LukaNightmare
Baba Yaga
Level 58
God Stats
8W - 10L
1,834 SR
Queue Stats
287W - 290L
1,403 Elo+
Party 1
Charon
Charon
Zero 6660009
Charon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 322L
1,444 Elo+
Solo
Fenrir
Fenrir
pew_pew_magoo
Fenrir
Level 11
God Stats
0W - 2L
1,243 SR
Queue Stats
7W - 24L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 13
7,297
1,216
5,973
2,930
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 8
7,894
1,316
11,668
3,814
1,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
5 / 2 / 9
8,304
1,384
4,985
4,511
1,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
NativePey
Heimdallr
13
3 / 0 / 7
7,333
1,222
5,047
4,046
1,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
RAG3MOR3
Anubis
13
3 / 1 / 10
7,340
1,223
3,955
2,807
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

366

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 4 / 2
7,553
1,259
6,133
9,352
2,684
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
BeyondN00B
Merlin
12
0 / 0 / 4
7,041
1,174
3,643
6,016
1,646
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
LukaNightmare
Baba Yaga
13
2 / 4 / 1
7,538
1,256
5,325
9,496
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
10
0 / 0 / 0
4,356
726
0
408
138
11
0 / 8 / 2
6,417
1,070
1,937
10,251
2,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
16
Kills
4
4
Deaths
16
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
2
0.75
L
Merlin
BeyondN00B
Merlin
0
0
4
2
W
1
1
13
7.5
W
4
0
8
8
L
Baba Yaga
LukaNightmare
Baba Yaga
2
4
1
0.63
W
5
2
9
4.75
W
Heimdallr
NativePey
Heimdallr
3
0
7
6.5
W
Anubis
RAG3MOR3
Anubis
3
1
10
8
L
Charon
0
0
0
0
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,628
Damage
17,038
18,108
Taken
35,523
7,178
Mitigated
9,830
1,830
Healing
1,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,133
3,697
0
0
9,352
2,684
0
4,657
4,631
0
23,647
L
Merlin
BeyondN00B
Merlin
3,643
199
0
391
6,016
1,646
0
3,735
2,281
18,528
0
W
5,973
1,548
123
91
2,930
1,018
0
1,683
1,247
13,698
0
W
11,668
1,429
0
0
3,814
1,394
0
1,433
2,381
22,509
211
L
Baba Yaga
LukaNightmare
Baba Yaga
5,325
162
0
474
9,496
2,700
0
6,223
3,111
18,371
0
W
4,985
457
0
0
4,511
1,635
0
1,203
3,308
0
10,418
W
Heimdallr
NativePey
Heimdallr
5,047
1,176
73
410
4,046
1,580
0
2,482
1,564
0
12,376
W
Anubis
RAG3MOR3
Anubis
3,955
0
321
812
2,807
1,551
0
2,167
640
19,297
0
L
Charon
0
0
0
0
408
138
0
408
0
0
0
L
1,937
442
0
206
10,251
2,662
0
6,075
3,926
0
7,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,168
Gold Earned
32,905
126
Minions Killed
111
5
Camps Cleared
5
640,035
Distance Traveled
520,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,553
1,259
42
7
2
155,537
0
L
Merlin
7,041
1,174
33
6
1
125,978
0
W
Nu Wa
7,297
1,216
16
3
1
117,105
0
W
Zeus
7,894
1,316
24
4
0
133,283
0
L
Baba Yaga
7,538
1,256
21
4
2
119,487
0
W
Loki
8,304
1,384
10
2
4
141,228
0
W
Heimdallr
7,333
1,222
15
3
0
132,249
0
W
Anubis
7,340
1,223
61
10
0
116,170
0
L
Charon
4,356
726
0
0
0
0
0
L
Fenrir
6,417
1,070
15
3
0
119,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role