Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Beepmeat
Neith
Level 27
God Stats
15W - 20L
1,888 SR
Queue Stats
37W - 66L
1,497 Elo+
Party 2
Apollo
Apollo
Chikamiya
Apollo
Level 109
God Stats
7W - 13L
1,364 SR
Queue Stats
542W - 485L
1,503 Elo+
Party 3
Xing Tian
Xing Tian
NotDejvis
Xing Tian
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 140L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Snachary
Morgan Le Fay
Level 104
God Stats
0W - 2L
1,525 SR
Queue Stats
104W - 90L
1,580 Elo+
Party 2
Team Averages
Level 81
1,555 SR
1,526 Elo+

VS

Team Averages
Level 86
1,612 SR
1,627 Elo+
Zeus
Zeus
 
Zeus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Arrkee
Surtr
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,736 Elo+
Party 1
Ganesha
Ganesha
ChickenPeople5
Ganesha
Level 101
God Stats
12W - 8L
1,576 SR
Queue Stats
221W - 202L
1,593 Elo+
Solo
Apollo
Apollo
RattleStake
Apollo
Level 126
God Stats
5W - 0L
1,874 SR
Queue Stats
30W - 21L
1,601 Elo+
Party 1
Nemesis
Nemesis
itsdiegoby
Nemesis
Level 53
God Stats
1W - 0L
1,612 SR
Queue Stats
2W - 0L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 4 / 2
8,276
517
7,498
12,698
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Beepmeat
Neith
14
2 / 2 / 2
7,832
490
5,437
7,172
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Chikamiya
Apollo
14
1 / 3 / 4
9,071
567
6,867
11,350
6,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
NotDejvis
Xing Tian
9
0 / 5 / 3
6,439
402
4,767
13,055
8,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Snachary
Morgan Le Fay
14
2 / 4 / 5
8,377
524
13,681
9,950
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 3 / 2
7,785
487
4,300
8,248
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Arrkee
Surtr
16
7 / 2 / 6
10,002
625
12,299
11,409
7,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
0 / 2 / 15
8,733
546
5,385
14,941
12,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
16
7 / 0 / 5
9,981
624
11,872
6,720
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
itsdiegoby
Nemesis
12
4 / 4 / 3
7,780
486
5,416
11,793
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
11
Kills
18
18
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
4
2
1.75
W
Zeus
 
Zeus
0
3
2
0.33
W
Surtr
Arrkee
Surtr
7
2
6
5
L
Neith
Beepmeat
Neith
2
2
2
1.5
W
0
2
15
3.75
L
Apollo
Chikamiya
Apollo
1
3
4
1
L
Xing Tian
NotDejvis
Xing Tian
0
5
3
0.3
W
Apollo
7
0
5
9.5
L
Morgan Le Fay
Snachary
Morgan Le Fay
2
4
5
1.13
W
Nemesis
itsdiegoby
Nemesis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,250
Damage
39,272
54,225
Taken
53,111
25,397
Mitigated
28,119
20,381
Healing
16,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,498
2,260
0
10,395
12,698
3,977
0
2,299
10,181
0
55,166
W
Zeus
 
Zeus
4,300
256
0
1,674
8,248
2,055
0
4,148
3,808
62,527
0
W
Surtr
Arrkee
Surtr
12,299
4,842
0
4,866
11,409
7,394
0
1,287
9,547
3,236
63,834
L
Neith
Beepmeat
Neith
5,437
2,155
0
1,893
7,172
2,672
0
760
6,392
0
50,725
W
5,385
758
0
2,394
14,941
12,368
28
6,183
8,309
26,078
0
L
Apollo
Chikamiya
Apollo
6,867
2,909
0
5,020
11,350
6,810
374
1,292
9,565
0
65,840
L
Xing Tian
NotDejvis
Xing Tian
4,767
399
0
1,417
13,055
8,707
0
3,367
9,624
17,451
0
W
Apollo
11,872
9,069
0
3,913
6,720
3,042
438
1,605
4,985
0
85,413
L
Morgan Le Fay
Snachary
Morgan Le Fay
13,681
349
0
1,656
9,950
3,231
0
3,230
6,680
59,437
1,537
W
Nemesis
itsdiegoby
Nemesis
5,416
1,826
0
3,592
11,793
3,260
0
4,154
7,435
0
38,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,995
Gold Earned
44,281
445
Minions Killed
465
0
Camps Cleared
0
1,497,743
Distance Traveled
1,602,204
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,276
517
94
6
0
353,613
0
W
Zeus
7,785
487
108
7
0
312,619
9
W
Surtr
10,002
625
122
8
0
326,214
2
L
Neith
7,832
490
98
6
0
265,916
1
W
Ganesha
8,733
546
2
0
0
314,232
2
L
Apollo
9,071
567
133
8
0
285,975
2
L
Xing Tian
6,439
402
18
1
0
273,591
0
W
Apollo
9,981
624
168
11
0
326,215
4
L
Morgan Le Fay
8,377
524
102
6
0
318,648
5
W
Nemesis
7,780
486
65
4
0
322,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role