Player Matchup

Morgan Le Fay
Morgan Le Fay
Kios_ks
Morgan Le Fay
Level 122
God Stats
24W - 13L
1,506 SR
Queue Stats
774W - 792L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
PNWCJ
Baron Samedi
Level 106
God Stats
6W - 0L
1,956 SR
Queue Stats
271W - 279L
1,501 Elo+
Solo
Set
Set
PsykkotikzGaming
Set
Level 87
God Stats
2W - 0L
1,715 SR
Queue Stats
16W - 7L
1,643 Elo+
Party 3
Bastet
Bastet
Sergaz
Bastet
Level 109
God Stats
3W - 1L
1,646 SR
Queue Stats
51W - 39L
1,569 Elo+
Party 3
Cthulhu
Cthulhu
heimbuchi
Cthulhu
Level 31
God Stats
1W - 1L
1,261 SR
Queue Stats
29W - 22L
1,560 Elo+
Party 3
Team Averages
Level 91
1,617 SR
1,551 Elo+

VS

Team Averages
Level 120
1,500 SR
1,536 Elo+
Hou Yi
Hou Yi
AcEofHeaRTSs836
Hou Yi
Level 109
God Stats
3W - 4L
1,299 SR
Queue Stats
252W - 245L
1,521 Elo+
Solo
Geb
Geb
NeithToePics
Geb
Level 76
God Stats
7W - 7L
1,662 SR
Queue Stats
300W - 269L
1,540 Elo+
Party 2
Merlin
Merlin
PBndFluff
Merlin
Level 192
God Stats
6W - 7L
1,546 SR
Queue Stats
429W - 386L
1,541 Elo+
Party 2
Hercules
Hercules
Schmoaldy
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 58L
1,540 Elo+
Party 1
Cupid
Cupid
zClaw_Epic
Cupid
Level 102
God Stats
1W - 1L
1,492 SR
Queue Stats
43W - 43L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kios_ks
Morgan Le Fay
14
2 / 1 / 12
8,475
770
9,485
6,503
3,206
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
PNWCJ
Baron Samedi
16
4 / 1 / 11
9,795
890
12,456
7,076
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 10
9,298
845
9,899
9,698
6,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Sergaz
Bastet
16
5 / 1 / 9
9,229
839
9,622
7,073
3,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Cthulhu
heimbuchi
Cthulhu
15
2 / 2 / 9
9,626
875
12,664
10,751
12,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
7,668
697
6,839
12,838
4,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 5
8,177
743
7,337
12,619
10,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
PBndFluff
Merlin
12
1 / 1 / 2
7,169
652
5,198
4,348
1,474
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
Schmoaldy
Hercules
13
2 / 4 / 3
7,446
677
8,084
17,126
17,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cupid
13
2 / 2 / 2
7,310
665
4,454
12,623
4,399
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
16
Kills
6
8
Deaths
16
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Morgan Le Fay
Kios_ks
Morgan Le Fay
2
1
12
8
L
0
4
5
0.63
L
Merlin
PBndFluff
Merlin
1
1
2
2
W
Baron Samedi
PNWCJ
Baron Samedi
4
1
11
9.5
W
3
3
10
2.67
L
Hercules
Schmoaldy
Hercules
2
4
3
0.88
W
Bastet
Sergaz
Bastet
5
1
9
9.5
W
Cthulhu
heimbuchi
Cthulhu
2
2
9
3.25
L
Cupid
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,126
Damage
31,912
41,101
Taken
59,554
28,844
Mitigated
37,870
15,937
Healing
30,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,839
2,158
845
2,025
12,838
4,244
0
7,250
5,490
0
16,216
W
Morgan Le Fay
Kios_ks
Morgan Le Fay
9,485
1,463
787
875
6,503
3,206
1,222
1,951
4,462
13,769
385
L
7,337
497
2,904
1,726
12,619
10,413
0
7,512
5,025
11,720
0
L
Merlin
PBndFluff
Merlin
5,198
385
142
834
4,348
1,474
0
2,676
1,672
17,691
0
W
Baron Samedi
PNWCJ
Baron Samedi
12,456
1,006
2,621
2,632
7,076
4,021
1,240
2,285
4,692
27,965
1,068
W
9,899
2,759
0
2,281
9,698
6,293
2,026
2,037
7,572
0
18,395
L
Hercules
Schmoaldy
Hercules
8,084
1,920
1,095
5,623
17,126
17,340
0
9,152
7,949
0
13,212
W
Bastet
Sergaz
Bastet
9,622
2,062
987
2,122
7,073
3,161
1,054
1,920
5,114
0
15,105
W
Cthulhu
heimbuchi
Cthulhu
12,664
109
1,565
2,067
10,751
12,163
348
3,679
6,726
26,454
1,577
L
Cupid
4,454
1,116
8,475
7,153
12,623
4,399
0
5,654
6,819
0
13,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,423
Gold Earned
37,770
114
Minions Killed
90
0
Camps Cleared
0
1,171,347
Distance Traveled
934,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,668
697
31
3
0
195,142
0
W
Morgan Le Fay
8,475
770
10
1
0
233,646
0
L
Geb
8,177
743
14
1
0
204,260
0
L
Merlin
7,169
652
23
2
0
145,266
0
W
Baron Samedi
9,795
890
43
4
0
225,830
0
W
Set
9,298
845
21
2
0
217,263
0
L
Hercules
7,446
677
8
1
0
208,624
0
W
Bastet
9,229
839
14
1
0
256,433
0
W
Cthulhu
9,626
875
26
2
0
238,175
0
L
Cupid
7,310
665
14
1
0
180,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role