Player Matchup

Morgan Le Fay
Morgan Le Fay
BlackxWidow
Morgan Le Fay
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 59L
1,852 Elo+
Party 1
Lancelot
Lancelot
LunaticInvasion
Lancelot
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,785 Elo+
Party 1
Odin
Odin
Truly Lethal
Odin
Level 125
God Stats
37W - 19L
1,757 SR
Queue Stats
110W - 110L
1,511 Elo+
Solo
Team Averages
Level 136
1,586 SR
1,716 Elo+

VS

Team Averages
Level 127
1,613 SR
1,536 Elo+
Sobek
Sobek
PercProf
Sobek
Level 128
God Stats
1W - 2L
1,602 SR
Queue Stats
41W - 44L
1,547 Elo+
Party 2
Raijin
Raijin
WyanWenalds
Raijin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,533 Elo+
Solo
Apollo
Apollo
notasmurf0w0
Apollo
Level 128
God Stats
1W - 1L
1,737 SR
Queue Stats
39W - 44L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackxWidow
Morgan Le Fay
13
1 / 0 / 6
7,552
755
8,953
5,899
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
13
5 / 2 / 3
8,063
806
6,644
7,557
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

13
3 / 3 / 6
7,641
764
4,180
8,208
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
PercProf
Sobek
12
3 / 3 / 2
7,158
716
4,044
11,382
11,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
12
2 / 2 / 1
7,210
721
5,979
4,829
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apollo
11
0 / 4 / 5
6,806
681
3,559
8,138
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
9
Kills
5
5
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlackxWidow
Morgan Le Fay
1
0
6
4
W
Lancelot
5
2
3
3.25
L
Sobek
PercProf
Sobek
3
3
2
1.33
W
3
3
6
2
L
Raijin
2
2
1
1.25
L
Apollo
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,777
Damage
13,582
21,664
Taken
24,349
9,858
Mitigated
15,426
5,019
Healing
4,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlackxWidow
Morgan Le Fay
8,953
1,094
0
2,037
5,899
2,200
329
2,784
2,626
38,204
1,263
W
Lancelot
6,644
811
0
1,540
7,557
2,756
294
3,015
4,101
0
24,059
L
Sobek
PercProf
Sobek
4,044
128
0
2,530
11,382
11,317
0
4,054
7,123
9,858
241
W
4,180
246
0
1,442
8,208
4,902
0
2,781
4,948
0
16,507
L
Raijin
5,979
108
0
1,034
4,829
1,497
0
1,870
2,936
29,848
0
L
Apollo
3,559
1,505
0
500
8,138
2,612
0
2,700
5,426
0
21,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,256
Gold Earned
21,174
140
Minions Killed
124
0
Camps Cleared
0
596,521
Distance Traveled
525,289
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,552
755
76
8
0
184,674
0
W
Lancelot
8,063
806
39
4
0
220,840
0
L
Sobek
7,158
716
9
1
0
188,672
2
W
Odin
7,641
764
25
3
0
191,007
0
L
Raijin
7,210
721
73
7
0
166,692
0
L
Apollo
6,806
681
42
4
0
169,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role