Player Matchup

Discordia
Discordia
Gold III
Exiedus
Discordia
Gold III
Level 149
God Stats
91W - 57L
1,629 SR
Queue Stats
164W - 157L
1,465 MMR
Solo
Danzaburou
Danzaburou
Gold V
GreedyOffTheMud
Danzaburou
Gold V
Level 100
God Stats
17W - 12L
1,541 SR
Queue Stats
175W - 185L
1,423 MMR
Solo
Cerberus
Cerberus
Gold I
Mcorpballisli148
Cerberus
Gold I
Level 201
God Stats
19W - 10L
1,590 SR
Queue Stats
763W - 759L
1,510 MMR
Solo
Nemesis
Nemesis
Silver II
PANDAYCHICKEN
Nemesis
Silver II
Level 137
God Stats
2W - 0L
1,732 SR
Queue Stats
26W - 30L
1,464 MMR
Solo
Sylvanus
Sylvanus
Bronze III
filthyb0ngwater4
Sylvanus
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,453 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,598 SR
1,463 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,605 SR
1,463 MMR
Artio
Artio
Gold IV
AaronSniper177
Artio
Gold IV
Level 163
God Stats
1W - 4L
1,327 SR
Queue Stats
69W - 68L
1,451 MMR
Party 1
Poseidon
Poseidon
Gold IV
Dr Manteca
Poseidon
Gold IV
Level 167
God Stats
3W - 2L
1,814 SR
Queue Stats
69W - 68L
1,451 MMR
Party 1
Kali
Kali
Gold III
PlzUnbanMain
Kali
Gold III
Level 123
God Stats
4W - 5L
1,603 SR
Queue Stats
195W - 196L
1,503 MMR
Solo
Medusa
Medusa
Gold IV
RCS_403
Medusa
Gold IV
Level 177
God Stats
34W - 23L
1,683 SR
Queue Stats
266W - 268L
1,501 MMR
Solo
Mulan
Mulan
Gold IV
WhosDisDuck
Mulan
Gold IV
Level 148
God Stats
7W - 9L
1,597 SR
Queue Stats
192W - 202L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Exiedus
Discordia
16
5 / 3 / 7
10,207
600
11,333
9,320
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
GreedyOffTheMud
Danzaburou
18
1 / 2 / 2
11,202
659
7,585
8,662
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
13 / 1 / 2
11,929
702
22,347
19,885
19,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
18
10 / 0 / 5
11,102
653
16,470
15,988
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 1 / 11
9,283
546
7,701
17,322
14,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
Cu ChulainnThanatosChang'eSusano

VS

Bans
BastetSun WukongThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 3
7,410
436
10,985
24,357
12,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Dr Manteca
Poseidon
14
3 / 8 / 0
8,202
482
11,232
13,774
4,206
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 1
8,246
485
5,606
15,589
6,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
RCS_403
Medusa
16
1 / 2 / 2
9,201
541
6,078
10,141
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 11 / 1
7,671
451
9,656
21,522
11,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
33
Kills
7
7
Deaths
33
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Poseidon
Dr Manteca
Poseidon
3
8
0
0.38
W
Discordia
Exiedus
Discordia
5
3
7
2.83
W
Danzaburou
GreedyOffTheMud
Danzaburou
1
2
2
1
W
13
1
2
14
W
Nemesis
10
0
5
12.5
L
2
4
1
0.63
L
Medusa
RCS_403
Medusa
1
2
2
1
L
0
11
1
0.05
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,436
Damage
43,557
71,177
Taken
85,383
46,585
Mitigated
39,042
26,736
Healing
19,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,985
714
720
5,099
24,357
12,529
0
10,101
14,256
25,931
1,265
L
Poseidon
Dr Manteca
Poseidon
11,232
1,174
0
1,994
13,774
4,206
0
7,562
6,212
66,511
0
W
Discordia
Exiedus
Discordia
11,333
159
90
2,783
9,320
3,007
851
6,043
2,919
62,299
1,774
W
Danzaburou
GreedyOffTheMud
Danzaburou
7,585
3,930
0
4,598
8,662
3,336
889
1,103
7,559
0
96,619
W
22,347
2,478
0
9,643
19,885
19,260
0
864
18,796
88,775
2,787
W
Nemesis
16,470
8,574
0
3,972
15,988
6,649
828
4,666
11,100
0
110,124
L
5,606
3,102
0
4,603
15,589
6,902
0
4,982
10,607
0
57,004
L
Medusa
RCS_403
Medusa
6,078
1,764
0
2,572
10,141
3,410
108
778
9,363
0
78,725
L
9,656
1,479
0
4,034
21,522
11,995
0
16,892
4,630
0
57,041
W
7,701
2,136
1,416
4,234
17,322
14,333
864
8,593
8,248
26,715
8,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,723
Gold Earned
40,730
632
Minions Killed
483
0
Camps Cleared
0
1,719,911
Distance Traveled
1,579,718
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,410
436
29
2
0
330,081
4
L
Poseidon
8,202
482
113
7
0
285,136
0
W
Discordia
10,207
600
104
6
0
336,269
3
W
Danzaburou
11,202
659
167
10
0
324,156
2
W
Cerberus
11,929
702
170
10
0
308,704
1
W
Nemesis
11,102
653
140
8
0
412,065
4
L
Kali
8,246
485
95
6
0
342,171
3
L
Medusa
9,201
541
145
9
0
339,636
2
L
Mulan
7,671
451
101
6
0
282,694
5
W
Sylvanus
9,283
546
51
3
0
338,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role