Player Matchup

Danzaburou
Danzaburou
BadLilB
Danzaburou
Level 185
God Stats
1W - 1L
1,963 SR
Queue Stats
35W - 51L
1,445 Elo+
Party 1
Hades
Hades
BaronHooks
Hades
Level 159
God Stats
1W - 4L
1,704 SR
Queue Stats
247W - 219L
1,640 Elo+
Solo
Bastet
Bastet
Hollow_Dispair
Bastet
Level 219
God Stats
2W - 4L
1,390 SR
Queue Stats
244W - 293L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
ShadeSlayer_Mist
Sun Wukong
Level 160
God Stats
2W - 3L
1,809 SR
Queue Stats
27W - 33L
1,555 Elo+
Party 1
Sobek
Sobek
The_Overcomer13
Sobek
Level 167
God Stats
4W - 7L
1,316 SR
Queue Stats
85W - 93L
1,469 Elo+
Party 1
Team Averages
Level 178
1,636 SR
1,519 Elo+

VS

Team Averages
Level 110
1,467 SR
1,567 Elo+
Artemis
Artemis
DkoyGaming
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,639 Elo+
Solo
Baron Samedi
Baron Samedi
Enderil
Baron Samedi
Level 15
God Stats
1W - 1L
1,240 SR
Queue Stats
5W - 10L
1,558 Elo+
Party 2
Maui
Maui
Frizflow
Maui
Level 157
God Stats
3W - 4L
1,291 SR
Queue Stats
313W - 339L
1,540 Elo+
Solo
Ares
Ares
Irondragon64
Ares
Level 139
God Stats
2W - 1L
1,585 SR
Queue Stats
64W - 57L
1,520 Elo+
Party 2
Awilix
Awilix
PittsburghAdam9
Awilix
Level 171
God Stats
2W - 1L
1,718 SR
Queue Stats
124W - 111L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadLilB
Danzaburou
12
1 / 5 / 1
6,969
536
4,038
9,223
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
11
4 / 7 / 2
7,071
544
6,516
13,776
5,565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 6 / 3
6,440
495
4,984
12,328
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
ShadeSlayer_Mist
Sun Wukong
13
1 / 2 / 0
8,074
621
6,311
11,616
7,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 8 / 2
5,873
452
3,819
13,030
10,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DkoyGaming
Artemis
14
8 / 0 / 3
8,462
651
10,131
5,634
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
Enderil
Baron Samedi
13
3 / 4 / 7
7,933
610
6,152
6,959
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
13
0 / 0 / 3
7,653
589
4,754
9,018
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 2 / 15
7,778
598
6,633
10,276
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
15 / 3 / 4
9,775
752
16,805
12,783
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
8
Kills
28
28
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BadLilB
Danzaburou
1
5
1
0.3
L
Hades
4
7
2
0.71
W
Artemis
DkoyGaming
Artemis
8
0
3
9.5
W
Baron Samedi
Enderil
Baron Samedi
3
4
7
1.63
W
Maui
0
0
3
1.5
L
2
6
3
0.58
W
2
2
15
4.75
W
15
3
4
5.67
L
Sun Wukong
ShadeSlayer_Mist
Sun Wukong
1
2
0
0.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,668
Damage
44,475
59,973
Taken
44,670
29,691
Mitigated
25,212
18,403
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BadLilB
Danzaburou
4,038
1,624
0
2,287
9,223
2,922
0
2,531
6,692
0
52,924
L
Hades
6,516
364
160
4,398
13,776
5,565
0
3,724
10,052
39,938
615
W
Artemis
DkoyGaming
Artemis
10,131
4,181
0
1,092
5,634
2,185
0
898
4,736
0
66,851
W
Baron Samedi
Enderil
Baron Samedi
6,152
1,209
291
1,233
6,959
2,796
331
4,319
2,640
42,286
0
W
Maui
4,754
1,242
0
4,330
9,018
6,591
190
0
8,461
52,491
1,404
L
4,984
1,195
0
3,798
12,328
3,998
0
906
11,422
0
37,049
W
6,633
541
0
2,201
10,276
8,784
246
2,086
8,165
17,789
2,917
W
16,805
8,416
0
4,938
12,783
4,856
0
3,076
9,580
0
91,674
L
Sun Wukong
ShadeSlayer_Mist
Sun Wukong
6,311
1,648
0
5,499
11,616
7,091
0
5,534
5,686
1,559
51,422
L
3,819
62
0
2,261
13,030
10,115
0
4,279
8,751
13,936
247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,427
Gold Earned
41,601
349
Minions Killed
478
0
Camps Cleared
0
1,280,462
Distance Traveled
1,324,054
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,969
536
85
7
0
238,399
0
L
Hades
7,071
544
76
6
0
219,912
2
W
Artemis
8,462
651
107
8
0
245,579
2
W
Baron Samedi
7,933
610
89
7
0
235,215
4
W
Maui
7,653
589
116
9
0
246,613
0
L
Bastet
6,440
495
65
5
0
297,574
0
W
Ares
7,778
598
38
3
0
264,765
0
W
Awilix
9,775
752
128
10
0
331,882
0
L
Sun Wukong
8,074
621
103
8
0
250,859
0
L
Sobek
5,873
452
20
2
0
273,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role