Player Matchup

Sylvanus
Sylvanus
Deoxsis12
Sylvanus
Level 106
God Stats
3W - 2L
1,738 SR
Queue Stats
23W - 15L
1,575 Elo+
Party 3
Skadi
Skadi
RNG_Savage_TTV
Skadi
Level 89
God Stats
2W - 1L
1,856 SR
Queue Stats
24W - 20L
1,530 Elo+
Party 3
Sobek
Sobek
Ultratayer
Sobek
Level 123
God Stats
0W - 2L
1,302 SR
Queue Stats
32W - 26L
1,535 Elo+
Party 3
He Bo
He Bo
Yugen6089
He Bo
Level 64
God Stats
0W - 2L
1,297 SR
Queue Stats
262W - 254L
1,531 Elo+
Solo
Lancelot
Lancelot
titus609
Lancelot
Level 93
God Stats
3W - 1L
1,858 SR
Queue Stats
28W - 23L
1,542 Elo+
Party 3
Team Averages
Level 95
1,610 SR
1,543 Elo+

VS

Team Averages
Level 124
1,526 SR
1,498 Elo+
Cerberus
Cerberus
Atrocitus_Rage_
Cerberus
Level 148
God Stats
3W - 2L
1,692 SR
Queue Stats
126W - 140L
1,436 Elo+
Party 1
Surtr
Surtr
DestroyerBeerus
Surtr
Level 129
God Stats
5W - 2L
1,459 SR
Queue Stats
105W - 91L
1,586 Elo+
Party 2
Skadi
Skadi
lnDeep
Skadi
Level 126
God Stats
15W - 8L
1,248 SR
Queue Stats
219W - 220L
1,412 Elo+
Party 1
Scylla
Scylla
the69thparadox
Scylla
Level 89
God Stats
8W - 7L
1,590 SR
Queue Stats
32W - 32L
1,528 Elo+
Party 2
Thanatos
Thanatos
untouchablue2
Thanatos
Level 129
God Stats
4W - 2L
1,639 SR
Queue Stats
234W - 209L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deoxsis12
Sylvanus
9
0 / 3 / 2
5,739
478
4,145
9,785
7,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 3 / 0
5,763
480
5,213
6,691
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
11
0 / 4 / 0
5,906
492
6,568
12,749
12,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Yugen6089
He Bo
12
1 / 5 / 0
6,592
549
5,062
7,274
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
titus609
Lancelot
11
0 / 2 / 0
5,642
470
1,223
7,715
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 1 / 4
6,351
529
4,498
9,272
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
5 / 0 / 1
8,860
738
9,407
11,081
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Skadi
lnDeep
Skadi
11
2 / 2 / 3
6,486
541
6,913
5,985
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
5 / 1 / 2
7,870
656
3,986
5,433
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
untouchablue2
Thanatos
11
4 / 0 / 6
6,977
581
5,270
9,100
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
17
17
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
1
4
3
L
Sylvanus
Deoxsis12
Sylvanus
0
3
2
0.33
W
5
0
1
5.5
L
3
3
0
1
L
Sobek
0
4
0
0
L
He Bo
Yugen6089
He Bo
1
5
0
0.2
W
Skadi
lnDeep
Skadi
2
2
3
1.75
W
5
1
2
6
L
Lancelot
titus609
Lancelot
0
2
0
0
W
Thanatos
untouchablue2
Thanatos
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,211
Damage
30,074
44,214
Taken
40,871
26,259
Mitigated
17,098
8,951
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,498
164
0
4,280
9,272
5,771
238
2,002
7,270
21,458
0
L
Sylvanus
Deoxsis12
Sylvanus
4,145
742
664
1,779
9,785
7,545
0
2,480
7,305
18,666
0
W
9,407
3,943
0
4,026
11,081
5,622
0
5,149
4,794
1,468
62,657
L
5,213
1,370
0
589
6,691
2,057
0
1,444
5,247
0
39,368
L
Sobek
6,568
272
0
4,776
12,749
12,034
0
603
12,146
37,403
1,480
L
He Bo
Yugen6089
He Bo
5,062
0
0
573
7,274
1,821
0
3,910
3,364
43,109
0
W
Skadi
lnDeep
Skadi
6,913
2,399
0
1,487
5,985
1,613
959
1,381
4,604
0
51,035
W
3,986
583
0
674
5,433
1,537
0
3,308
1,701
46,389
0
L
Lancelot
titus609
Lancelot
1,223
201
0
570
7,715
2,802
0
650
7,065
0
46,502
W
Thanatos
untouchablue2
Thanatos
5,270
1,213
0
8,186
9,100
2,555
0
2,094
6,920
0
38,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
36,544
336
Minions Killed
415
0
Camps Cleared
0
1,205,543
Distance Traveled
1,283,163
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,351
529
52
4
0
246,931
6
L
Sylvanus
5,739
478
34
3
0
228,933
0
W
Surtr
8,860
738
122
10
0
258,206
2
L
Skadi
5,763
480
58
5
0
229,536
0
L
Sobek
5,906
492
83
7
0
224,105
0
L
He Bo
6,592
549
85
7
0
239,843
4
W
Skadi
6,486
541
87
7
0
232,785
1
W
Scylla
7,870
656
86
7
0
244,862
0
L
Lancelot
5,642
470
76
6
0
283,126
0
W
Thanatos
6,977
581
68
6
0
300,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role