Player Matchup

Lancelot
Lancelot
CNA_Fede
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 130L
1,040 Elo+
Party 1
Bacchus
Bacchus
ITz__Bate
Bacchus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 187L
1,049 Elo+
Party 1
Anubis
Anubis
Nickdelrio241
Anubis
Level 16
God Stats
9W - 25L
1,177 SR
Queue Stats
66W - 150L
1,075 Elo+
Party 1
Cthulhu
Cthulhu
Xninja003X
Cthulhu
Level 158
God Stats
10W - 9L
1,502 SR
Queue Stats
240W - 213L
1,509 Elo+
Solo
Neith
Neith
rocket_15rt
Neith
Level 38
God Stats
30W - 62L
1,090 SR
Queue Stats
79W - 168L
1,014 Elo+
Party 1
Team Averages
Level 55
1,354 SR
1,137 Elo+

VS

Team Averages
Level 98
1,560 SR
1,505 Elo+
Artio
Artio
 
Artio
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LastXuchiha8394
Mulan
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 89L
1,494 Elo+
Party 2
Thor
Thor
ShuPapiMunyenyo
Thor
Level 105
God Stats
2W - 0L
1,799 SR
Queue Stats
23W - 16L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
oxXTabbycatXxo
Baron Samedi
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 207L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CNA_Fede
Lancelot
8
0 / 1 / 0
4,610
461
812
4,973
1,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
ITz__Bate
Bacchus
6
0 / 4 / 0
4,184
418
2,031
5,584
2,148
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 1 / 0
5,315
532
247
3,654
1,480
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Xninja003X
Cthulhu
11
1 / 2 / 0
6,004
600
6,349
7,369
5,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 3 / 1
4,658
466
2,883
6,240
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
4 / 0 / 4
6,514
651
4,094
5,355
2,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
 
Thanatos
11
2 / 0 / 1
5,492
549
2,435
5,388
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 0 / 4
6,190
619
4,714
5,220
2,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 3
5,173
517
2,107
7,696
3,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
oxXTabbycatXxo
Baron Samedi
12
1 / 0 / 0
6,055
606
3,327
2,854
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
11
11
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
0
4
6
W
Thanatos
 
Thanatos
2
0
1
2.5
L
Lancelot
CNA_Fede
Lancelot
0
1
0
0
L
Bacchus
ITz__Bate
Bacchus
0
4
0
0
W
4
0
4
6
L
0
1
0
0
W
0
1
3
1.5
L
Cthulhu
Xninja003X
Cthulhu
1
2
0
0.5
W
Baron Samedi
oxXTabbycatXxo
Baron Samedi
1
0
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,322
Damage
16,677
27,820
Taken
26,513
11,895
Mitigated
11,451
4,172
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,094
451
1,003
2,031
5,355
2,579
270
1,035
4,278
19,896
2,267
W
Thanatos
 
Thanatos
2,435
527
0
4,475
5,388
2,024
0
341
5,047
0
40,147
L
Lancelot
CNA_Fede
Lancelot
812
71
0
14
4,973
1,506
0
2,391
2,582
0
18,651
L
Bacchus
ITz__Bate
Bacchus
2,031
48
0
242
5,584
2,148
0
1,711
3,720
8,466
0
W
4,714
1,168
64
790
5,220
2,516
330
2,113
3,065
0
29,595
L
247
0
0
1,033
3,654
1,480
0
900
2,721
38,207
0
W
2,107
389
0
2,695
7,696
3,094
0
3,962
3,154
0
22,467
L
Cthulhu
Xninja003X
Cthulhu
6,349
918
0
1,318
7,369
5,180
0
437
6,541
37,225
396
W
Baron Samedi
oxXTabbycatXxo
Baron Samedi
3,327
177
8
1,344
2,854
1,238
0
116
2,738
41,890
1,210
L
2,883
370
0
1,565
6,240
1,581
0
1,632
4,474
0
22,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,771
Gold Earned
29,424
217
Minions Killed
270
0
Camps Cleared
0
966,992
Distance Traveled
949,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,514
651
33
3
0
193,977
0
W
Thanatos
5,492
549
72
7
0
215,173
0
L
Lancelot
4,610
461
35
4
0
212,391
0
L
Bacchus
4,184
418
13
1
0
171,439
0
W
Mulan
6,190
619
60
6
0
185,823
0
L
Anubis
5,315
532
73
7
0
221,479
0
W
Thor
5,173
517
40
4
0
169,404
0
L
Cthulhu
6,004
600
61
6
0
170,318
0
W
Baron Samedi
6,055
606
65
7
0
185,212
0
L
Neith
4,658
466
35
4
0
191,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role