Player Matchup

Baron Samedi
Baron Samedi
BolitaDeOdio
Baron Samedi
Level 123
God Stats
1W - 2L
1,663 SR
Queue Stats
60W - 56L
1,432 Elo+
Solo
Chang'e
Chang'e
CARRAZON
Chang'e
Level 144
God Stats
32W - 24L
1,521 SR
Queue Stats
265W - 277L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
Mixzombie
Gilgamesh
Level 27
God Stats
4W - 4L
1,756 SR
Queue Stats
51W - 52L
1,457 Elo+
Party 3
Xing Tian
Xing Tian
Mr MakeUQuit420
Xing Tian
Level 158
God Stats
1W - 2L
1,710 SR
Queue Stats
134W - 134L
1,439 Elo+
Solo
Fenrir
Fenrir
sundancekid92
Fenrir
Level 128
God Stats
1W - 1L
1,302 SR
Queue Stats
79W - 76L
1,458 Elo+
Party 3
Team Averages
Level 116
1,590 SR
1,443 Elo+

VS

Team Averages
Level 80
1,474 SR
1,447 Elo+
Cupid
Cupid
Caviar Milk
Cupid
Level 44
God Stats
12W - 15L
1,394 SR
Queue Stats
54W - 53L
1,437 Elo+
Party 1
Guan Yu
Guan Yu
Etherlion
Guan Yu
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 29L
1,437 Elo+
Party 2
Merlin
Merlin
Lilthiagobmbr
Merlin
Level 85
God Stats
2W - 1L
1,532 SR
Queue Stats
7W - 7L
1,444 Elo+
Solo
Serqet
Serqet
SmallestHobo
Serqet
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 80L
1,464 Elo+
Party 2
Artio
Artio
TTV RoyalB
Artio
Level 128
God Stats
3W - 4L
1,442 SR
Queue Stats
99W - 110L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BolitaDeOdio
Baron Samedi
10
0 / 0 / 0
6,936
694
0
0
0
Chang'e
CARRAZON
Chang'e
14
2 / 6 / 2
8,495
850
5,868
10,224
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Mixzombie
Gilgamesh
13
1 / 8 / 1
7,877
788
6,222
18,488
13,846
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
Mr MakeUQuit420
Xing Tian
12
0 / 5 / 1
7,594
759
2,463
9,146
4,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 1 / 1
8,684
868
8,701
12,264
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
8,605
861
7,745
7,984
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Etherlion
Guan Yu
15
5 / 4 / 10
9,338
934
8,059
11,591
12,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 0 / 8
9,661
966
7,127
4,311
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
16
6 / 1 / 8
9,846
985
10,955
5,956
3,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
14
3 / 1 / 8
8,721
872
7,734
12,556
11,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
6
Kills
20
20
Deaths
7
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BolitaDeOdio
Baron Samedi
0
0
0
0
L
Chang'e
CARRAZON
Chang'e
2
6
2
0.5
W
1
1
10
6
W
Guan Yu
Etherlion
Guan Yu
5
4
10
2.5
W
5
0
8
9
L
Gilgamesh
Mixzombie
Gilgamesh
1
8
1
0.19
L
Xing Tian
Mr MakeUQuit420
Xing Tian
0
5
1
0.1
W
Serqet
6
1
8
10
W
Artio
3
1
8
7
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,254
Damage
41,620
50,122
Taken
42,398
25,500
Mitigated
31,037
9,065
Healing
15,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BolitaDeOdio
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
CARRAZON
Chang'e
5,868
398
357
1,349
10,224
2,603
708
2,893
6,944
20,951
0
W
7,745
4,355
1,344
4,107
7,984
2,804
1,889
1,465
6,519
0
20,518
W
Guan Yu
Etherlion
Guan Yu
8,059
858
1,253
2,236
11,591
12,219
685
2,744
8,847
0
17,977
W
7,127
712
0
530
4,311
1,637
1,621
583
3,728
22,220
0
L
Gilgamesh
Mixzombie
Gilgamesh
6,222
1,379
0
1,905
18,488
13,846
0
5,140
12,192
0
16,647
L
Xing Tian
Mr MakeUQuit420
Xing Tian
2,463
308
95
1,111
9,146
4,930
0
2,250
6,457
9,971
1,233
W
Serqet
10,955
1,807
0
575
5,956
3,080
0
526
5,430
0
24,896
W
Artio
7,734
618
2,172
3,634
12,556
11,297
1,187
2,385
10,171
13,833
939
L
8,701
1,475
0
4,248
12,264
4,121
873
3,340
8,506
0
18,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,586
Gold Earned
46,171
101
Minions Killed
181
0
Camps Cleared
0
675,003
Distance Traveled
975,488
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,936
694
0
0
0
0
0
L
Chang'e
8,495
850
44
4
0
159,510
3
W
Cupid
8,605
861
42
4
0
186,954
0
W
Guan Yu
9,338
934
25
3
0
207,697
0
W
Merlin
9,661
966
47
5
0
173,914
0
L
Gilgamesh
7,877
788
21
2
0
172,463
0
L
Xing Tian
7,594
759
12
1
0
97,422
0
W
Serqet
9,846
985
52
5
0
210,346
0
W
Artio
8,721
872
15
2
0
196,577
0
L
Fenrir
8,684
868
24
2
0
245,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role