Player Matchup

Susano
Susano
Bandsnatcher
Susano
Level 63
God Stats
11W - 26L
1,399 SR
Queue Stats
29W - 45L
1,397 Elo+
Party 2
Surtr
Surtr
Botts2
Surtr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 143L
1,412 Elo+
Party 2
Ullr
Ullr
KnownBook597329
Ullr
Level 48
God Stats
0W - 2L
1,278 SR
Queue Stats
264W - 260L
1,418 Elo+
Party 1
Olorun
Olorun
Quicazan1
Olorun
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,336 Elo+
Solo
Cerberus
Cerberus
Tannic Poo
Cerberus
Level 49
God Stats
1W - 3L
1,540 SR
Queue Stats
343W - 342L
1,426 Elo+
Party 1
Team Averages
Level 55
1,443 SR
1,398 Elo+

VS

Team Averages
Level 77
1,640 SR
1,450 Elo+
Neith
Neith
Angel DKO
Neith
Level 83
God Stats
306W - 235L
1,515 SR
Queue Stats
444W - 410L
1,446 Elo+
Party 3
Nu Wa
Nu Wa
Droman941249131
Nu Wa
Level 68
God Stats
45W - 33L
1,517 SR
Queue Stats
80W - 69L
1,448 Elo+
Solo
Pele
Pele
Itz-_dudzzz
Pele
Level 39
God Stats
7W - 3L
1,840 SR
Queue Stats
42W - 61L
1,391 Elo+
Solo
Chaac
Chaac
errerosinH30
Chaac
Level 97
God Stats
3W - 2L
1,758 SR
Queue Stats
37W - 34L
1,467 Elo+
Party 3
Mulan
Mulan
xELPRIMO XDx
Mulan
Level 99
God Stats
244W - 190L
1,572 SR
Queue Stats
495W - 458L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
5 / 4 / 0
5,834
583
4,524
7,010
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Botts2
Surtr
8
0 / 4 / 1
4,886
489
4,530
9,378
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 8 / 2
4,359
436
665
8,280
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Quicazan1
Olorun
10
2 / 1 / 1
5,660
566
3,084
5,092
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Tannic Poo
Cerberus
8
0 / 2 / 1
4,732
473
1,223
6,467
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angel DKO
Neith
11
11 / 1 / 2
7,185
719
6,921
4,208
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 1 / 0
5,909
591
1,544
2,019
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 4
5,846
585
3,046
8,547
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
4 / 0 / 1
6,299
630
7,197
8,111
5,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 3 / 9
6,246
625
7,843
9,514
8,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
19
19
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Angel DKO
Neith
11
1
2
12
L
Susano
5
4
0
1.25
L
Surtr
Botts2
Surtr
0
4
1
0.13
W
0
1
0
0
W
1
2
4
1.5
L
0
8
2
0.13
L
Olorun
Quicazan1
Olorun
2
1
1
2.5
L
Cerberus
Tannic Poo
Cerberus
0
2
1
0.25
W
4
0
1
4.5
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,026
Damage
26,551
36,227
Taken
32,399
13,648
Mitigated
18,699
8,227
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Angel DKO
Neith
6,921
2,455
0
1,926
4,208
1,327
872
623
3,585
0
36,369
L
Susano
4,524
1,223
0
1,763
7,010
2,046
0
661
6,275
0
16,392
L
Surtr
Botts2
Surtr
4,530
2,762
0
1,541
9,378
4,167
0
953
8,425
396
25,276
W
1,544
518
0
385
2,019
510
267
771
1,248
38,015
647
W
3,046
1,334
0
2,857
8,547
2,798
175
977
7,570
0
37,053
L
665
397
0
216
8,280
1,942
0
430
7,581
0
13,129
L
Olorun
Quicazan1
Olorun
3,084
1,130
0
2,422
5,092
1,610
0
1,101
3,916
39,226
0
L
Cerberus
Tannic Poo
Cerberus
1,223
265
0
2,285
6,467
3,883
0
208
6,071
15,352
853
W
7,197
1,973
0
2,734
8,111
5,974
111
68
8,043
4,808
30,207
W
7,843
1,107
0
2,172
9,514
8,090
125
1,934
7,580
972
25,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
31,485
212
Minions Killed
278
0
Camps Cleared
0
935,454
Distance Traveled
949,686
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,185
719
46
5
0
190,316
0
L
Susano
5,834
583
28
3
0
215,456
0
L
Surtr
4,886
489
48
5
0
183,071
0
W
Nu Wa
5,909
591
68
7
0
170,258
1
W
Pele
5,846
585
55
6
0
207,271
0
L
Ullr
4,359
436
23
2
0
167,419
0
L
Olorun
5,660
566
82
8
0
180,757
0
L
Cerberus
4,732
473
31
3
0
188,751
0
W
Chaac
6,299
630
66
7
0
185,900
0
W
Mulan
6,246
625
43
4
0
195,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role