Player Matchup

Anubis
Anubis
Doomhammer 90
Anubis
Level 25
God Stats
10W - 9L
1,519 SR
Queue Stats
15W - 19L
1,263 Elo+
Party 1
Neith
Neith
FatalTouch24
Neith
Level 28
God Stats
6W - 16L
1,335 SR
Queue Stats
83W - 88L
1,198 Elo+
Party 1
Ymir
Ymir
TurtlePoopie153
Ymir
Level 68
God Stats
4W - 6L
1,413 SR
Queue Stats
267W - 332L
1,435 Elo+
Party 1
Team Averages
Level 40
1,422 SR
1,299 Elo+

VS

Team Averages
Level 50
1,531 SR
1,405 Elo+
Vulcan
Vulcan
KR4XEN
Vulcan
Level 56
God Stats
1W - 2L
1,556 SR
Queue Stats
26W - 25L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
KiNgOfThIsNeT
Sun Wukong
Level 47
God Stats
17W - 21L
1,499 SR
Queue Stats
90W - 107L
1,432 Elo+
Solo
Medusa
Medusa
Pr0GamER6543
Medusa
Level 46
God Stats
22W - 14L
1,537 SR
Queue Stats
200W - 200L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
8,674
789
6,839
6,623
2,800
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
5 / 1 / 5
8,680
789
8,764
8,085
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 1 / 9
8,337
758
5,688
11,071
7,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KR4XEN
Vulcan
13
2 / 4 / 3
8,222
747
8,242
6,809
2,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KiNgOfThIsNeT
Sun Wukong
12
1 / 2 / 3
7,320
665
7,132
12,451
10,693
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
10
2 / 5 / 1
7,107
646
4,483
6,705
1,743
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
5
5
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
W
5
1
5
7.5
L
Vulcan
KR4XEN
Vulcan
2
4
3
0.88
L
Sun Wukong
KiNgOfThIsNeT
Sun Wukong
1
2
3
1.25
L
Medusa
2
5
1
0.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,291
Damage
19,857
25,779
Taken
25,965
13,414
Mitigated
14,438
6,785
Healing
1,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,839
80
0
1,405
6,623
2,800
169
1,855
4,559
22,163
1,902
W
8,764
3,339
0
4,333
8,085
2,637
1,564
3,606
4,426
0
37,921
L
Vulcan
KR4XEN
Vulcan
8,242
275
0
250
6,809
2,002
0
3,166
3,609
33,182
0
L
Sun Wukong
KiNgOfThIsNeT
Sun Wukong
7,132
827
0
579
12,451
10,693
0
6,546
5,868
864
18,422
L
Medusa
4,483
1,451
0
346
6,705
1,743
0
2,652
4,053
0
17,421
W
5,688
875
159
888
11,071
7,977
37
3,668
7,223
25,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,691
Gold Earned
22,649
156
Minions Killed
110
0
Camps Cleared
0
565,712
Distance Traveled
537,044
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,674
789
39
4
0
180,288
0
W
Neith
8,680
789
74
7
0
185,472
0
L
Vulcan
8,222
747
59
5
0
180,926
2
L
Sun Wukong
7,320
665
23
2
0
204,605
1
L
Medusa
7,107
646
28
3
0
151,513
0
W
Ymir
8,337
758
43
4
0
199,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role