Player Matchup

Fenrir
Fenrir
Dat Fat Spartan
Fenrir
Level 152
God Stats
2W - 6L
1,410 SR
Queue Stats
122W - 131L
1,424 Elo+
Party 1
Charybdis
Charybdis
FuryQuake23
Charybdis
Level 192
God Stats
2W - 3L
1,500 SR
Queue Stats
265W - 268L
1,465 Elo+
Solo
Khepri
Khepri
Hydroshocker_99
Khepri
Level 69
God Stats
1W - 1L
1,747 SR
Queue Stats
60W - 62L
1,466 Elo+
Solo
Athena
Athena
TheeKillaJay
Athena
Level 80
God Stats
5W - 3L
1,615 SR
Queue Stats
119W - 115L
1,470 Elo+
Party 1
Janus
Janus
vDabbed Out
Janus
Level 78
God Stats
2W - 1L
1,414 SR
Queue Stats
108W - 119L
1,430 Elo+
Party 1
Team Averages
Level 114
1,537 SR
1,451 Elo+

VS

Team Averages
Level 146
1,492 SR
1,551 Elo+
Morgan Le Fay
Morgan Le Fay
FrodoDabbins871
Morgan Le Fay
Level 155
God Stats
2W - 5L
1,009 SR
Queue Stats
314W - 311L
1,481 Elo+
Solo
Ares
Ares
SC Baugh
Ares
Level 149
God Stats
6W - 0L
1,648 SR
Queue Stats
255W - 100L
1,657 Elo+
Party 2
Baba Yaga
Baba Yaga
SC TatrBacnTots
Baba Yaga
Level 148
God Stats
4W - 0L
1,902 SR
Queue Stats
243W - 103L
1,632 Elo+
Party 2
Jing Wei
Jing Wei
bholly
Jing Wei
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 66L
1,505 Elo+
Solo
Ganesha
Ganesha
nightmare nme
Ganesha
Level 137
God Stats
2W - 4L
1,401 SR
Queue Stats
329W - 332L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 6
10,694
823
9,462
13,547
12,794
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
FuryQuake23
Charybdis
17
9 / 5 / 6
10,997
846
14,744
11,197
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 6 / 13
8,950
688
8,151
12,881
8,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
15
3 / 3 / 10
9,621
740
6,068
27,149
25,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 4 / 10
9,118
701
12,449
9,598
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FrodoDabbins871
Morgan Le Fay
18
6 / 4 / 13
10,517
809
18,304
12,015
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
18
8 / 4 / 11
11,383
876
11,086
14,346
15,861
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
SC TatrBacnTots
Baba Yaga
19
5 / 3 / 11
10,750
827
17,682
9,217
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
bholly
Jing Wei
14
4 / 9 / 6
9,217
709
10,866
12,699
5,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
16
1 / 6 / 15
8,949
688
5,314
12,967
13,604
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
80
24
Kills
24
24
Deaths
26
45
Assists
56
Player
Kills
Deaths
Assists
KDA
L
9
6
6
2
W
Morgan Le Fay
FrodoDabbins871
Morgan Le Fay
6
4
13
3.13
L
Charybdis
FuryQuake23
Charybdis
9
5
6
2.4
L
1
6
13
1.25
W
Ares
8
4
11
3.38
W
Baba Yaga
SC TatrBacnTots
Baba Yaga
5
3
11
3.5
L
Athena
3
3
10
2.67
W
Jing Wei
bholly
Jing Wei
4
9
6
0.78
W
Ganesha
1
6
15
1.42
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,874
Damage
63,252
74,372
Taken
61,244
55,289
Mitigated
46,509
24,470
Healing
11,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,462
621
2,964
2,500
13,547
12,794
0
7,157
6,060
0
18,282
W
Morgan Le Fay
FrodoDabbins871
Morgan Le Fay
18,304
2,956
784
2,714
12,015
6,284
0
5,151
6,864
31,862
1,274
L
Charybdis
FuryQuake23
Charybdis
14,744
6,938
374
1,859
11,197
4,337
0
8,319
2,461
0
31,790
L
8,151
561
246
727
12,881
8,737
0
8,507
4,188
16,634
449
W
Ares
11,086
467
82
1,430
14,346
15,861
105
6,662
7,684
14,842
186
W
Baba Yaga
SC TatrBacnTots
Baba Yaga
17,682
677
746
2,978
9,217
5,380
352
2,875
6,342
33,744
1,014
L
Athena
6,068
1,240
3,686
10,968
27,149
25,242
8
17,605
8,689
10,754
866
W
Jing Wei
bholly
Jing Wei
10,866
9,162
371
679
12,699
5,380
677
6,595
6,104
0
17,496
W
Ganesha
5,314
974
504
893
12,967
13,604
74
4,476
8,491
13,840
135
L
12,449
946
297
849
9,598
4,179
0
6,920
2,324
27,432
572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,380
Gold Earned
50,816
130
Minions Killed
113
0
Camps Cleared
0
1,128,396
Distance Traveled
1,038,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,694
823
8
1
0
264,764
0
W
Morgan Le Fay
10,517
809
24
2
0
225,636
0
L
Charybdis
10,997
846
45
3
0
179,010
0
L
Khepri
8,950
688
15
1
0
235,893
0
W
Ares
11,383
876
21
2
0
215,240
0
W
Baba Yaga
10,750
827
47
4
0
254,716
0
L
Athena
9,621
740
15
1
0
244,166
0
W
Jing Wei
9,217
709
20
2
0
174,218
0
W
Ganesha
8,949
688
1
0
0
168,762
0
L
Janus
9,118
701
47
4
0
204,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role