Player Matchup

Merlin
Merlin
IanMero15
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,144 Elo+
Party 2
Artemis
Artemis
OHEscrementeBob
Artemis
Level 27
God Stats
1W - 6L
1,083 SR
Queue Stats
8W - 25L
1,138 Elo+
Party 2
Cernunnos
Cernunnos
Torkums91
Cernunnos
Level 142
God Stats
0W - 2L
1,495 SR
Queue Stats
13W - 30L
1,133 Elo+
Party 2
Team Averages
Level 64
1,359 SR
1,138 Elo+

VS

Team Averages
Level 123
1,413 SR
1,476 Elo+
Baron Samedi
Baron Samedi
Muggle_Marauder9
Baron Samedi
Level 77
God Stats
5W - 5L
1,423 SR
Queue Stats
21W - 24L
1,446 Elo+
Party 1
Charybdis
Charybdis
Soulessginger95
Charybdis
Level 108
God Stats
3W - 2L
1,387 SR
Queue Stats
20W - 20L
1,454 Elo+
Party 1
Achilles
Achilles
ZeroKanisobe
Achilles
Level 185
God Stats
29W - 38L
1,431 SR
Queue Stats
186W - 183L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IanMero15
Merlin
13
0 / 9 / 0
8,526
609
5,157
14,398
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 9 / 0
8,273
591
4,609
13,759
3,745
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Torkums91
Cernunnos
12
0 / 7 / 0
8,384
599
5,830
15,499
8,413
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Muggle_Marauder9
Baron Samedi
17
8 / 0 / 15
11,619
830
13,898
8,379
6,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Soulessginger95
Charybdis
17
7 / 0 / 13
11,952
854
12,125
8,633
2,933
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
ZeroKanisobe
Achilles
16
10 / 0 / 9
11,549
825
11,441
9,417
8,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
62
0
Kills
25
25
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
IanMero15
Merlin
0
9
0
0
W
Baron Samedi
Muggle_Marauder9
Baron Samedi
8
0
15
15.5
L
0
9
0
0
W
Charybdis
Soulessginger95
Charybdis
7
0
13
13.5
L
Cernunnos
Torkums91
Cernunnos
0
7
0
0
W
Achilles
ZeroKanisobe
Achilles
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,596
Damage
37,464
43,656
Taken
26,429
15,895
Mitigated
18,048
2,985
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
IanMero15
Merlin
5,157
79
0
250
14,398
3,737
0
5,291
8,713
27,597
0
W
Baron Samedi
Muggle_Marauder9
Baron Samedi
13,898
667
1,695
2,724
8,379
6,127
696
2,095
6,267
41,221
0
L
4,609
2,172
0
904
13,759
3,745
0
4,085
9,451
0
30,823
W
Charybdis
Soulessginger95
Charybdis
12,125
7,030
0
730
8,633
2,933
1,628
1,588
7,045
0
54,336
L
Cernunnos
Torkums91
Cernunnos
5,830
2,620
0
1,831
15,499
8,413
0
4,577
10,571
0
31,617
W
Achilles
ZeroKanisobe
Achilles
11,441
2,266
0
1,479
9,417
8,988
140
1,539
7,878
0
27,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,183
Gold Earned
35,120
128
Minions Killed
161
0
Camps Cleared
0
626,771
Distance Traveled
762,256
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,526
609
42
3
0
223,238
0
W
Baron Samedi
11,619
830
47
3
0
237,613
0
L
Artemis
8,273
591
48
3
0
207,049
0
W
Charybdis
11,952
854
82
6
0
237,769
0
L
Cernunnos
8,384
599
38
3
0
196,484
4
W
Achilles
11,549
825
32
2
0
286,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role