Player Matchup

Thor
Thor
Efravinx
Thor
Level 156
God Stats
1W - 3L
1,565 SR
Queue Stats
63W - 88L
1,557 Elo+
Party 3
Hercules
Hercules
NotSpriteGang
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,667 Elo+
Party 1
Mulan
Mulan
lanchaloca
Mulan
Level 28
God Stats
7W - 6L
1,851 SR
Queue Stats
9W - 9L
1,687 Elo+
Party 3
Izanami
Izanami
peakerbox
Izanami
Level 113
God Stats
1W - 2L
1,769 SR
Queue Stats
14W - 5L
1,903 Elo+
Party 1
Scylla
Scylla
speeddracer
Scylla
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,649 Elo+
Party 1
Team Averages
Level 78
1,637 SR
1,693 Elo+

VS

Team Averages
Level 145
1,344 SR
1,531 Elo+
Chiron
Chiron
Boomjimmy
Chiron
Level 147
God Stats
1W - 0L
1,354 SR
Queue Stats
31W - 28L
1,572 Elo+
Party 4
Cu Chulainn
Cu Chulainn
DragonOfWinds
Cu Chulainn
Level 133
God Stats
3W - 4L
1,383 SR
Queue Stats
154W - 142L
1,501 Elo+
Party 2
Awilix
Awilix
Majeck
Awilix
Level 170
God Stats
6W - 6L
1,543 SR
Queue Stats
186W - 179L
1,489 Elo+
Party 2
Geb
Geb
R0KETG4ME
Geb
Level 147
God Stats
1W - 2L
1,207 SR
Queue Stats
16W - 16L
1,581 Elo+
Party 4
Vulcan
Vulcan
SSJStarstorm4
Vulcan
Level 129
God Stats
3W - 2L
1,235 SR
Queue Stats
167W - 147L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 3 / 1
5,313
531
847
8,904
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
NotSpriteGang
Hercules
9
1 / 2 / 1
4,775
478
3,814
7,938
4,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
10
0 / 4 / 0
5,107
511
2,745
9,993
6,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
peakerbox
Izanami
11
1 / 3 / 0
5,943
594
3,718
5,559
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
9
0 / 2 / 1
5,006
501
1,498
4,411
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Boomjimmy
Chiron
12
2 / 1 / 1
6,445
645
4,696
5,981
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
DragonOfWinds
Cu Chulainn
12
4 / 0 / 1
7,518
752
7,188
7,289
5,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Majeck
Awilix
10
3 / 1 / 3
5,704
570
2,976
4,973
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 0 / 5
6,414
641
3,868
6,720
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 3
6,214
621
4,542
3,406
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
Boomjimmy
Chiron
2
1
1
2.5
W
Cu Chulainn
DragonOfWinds
Cu Chulainn
4
0
1
4.5
L
Thor
1
3
1
0.5
W
Awilix
Majeck
Awilix
3
1
3
4.5
L
Hercules
NotSpriteGang
Hercules
1
2
1
0.75
W
3
0
5
5.5
W
2
1
3
3.5
L
Mulan
0
4
0
0
L
Izanami
peakerbox
Izanami
1
3
0
0.33
L
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,622
Damage
23,270
36,805
Taken
28,369
16,954
Mitigated
14,460
11,405
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Boomjimmy
Chiron
4,696
1,842
307
1,525
5,981
1,904
0
0
5,853
0
46,581
W
Cu Chulainn
DragonOfWinds
Cu Chulainn
7,188
1,338
0
2,379
7,289
5,288
0
0
7,289
0
54,104
L
Thor
847
143
0
4,134
8,904
2,580
0
1,123
7,710
0
29,884
W
Awilix
Majeck
Awilix
2,976
1,154
0
410
4,973
1,930
0
317
4,656
0
38,946
L
Hercules
NotSpriteGang
Hercules
3,814
1,250
0
2,394
7,938
4,987
0
3,034
4,802
0
13,786
W
3,868
507
0
2,272
6,720
4,208
0
480
6,110
17,486
2,721
W
4,542
200
0
500
3,406
1,130
431
636
2,594
41,021
0
L
Mulan
2,745
328
0
2,703
9,993
6,326
0
0
9,993
0
30,531
L
Izanami
peakerbox
Izanami
3,718
2,298
0
1,268
5,559
1,846
0
725
4,794
0
45,358
L
Scylla
1,498
207
0
906
4,411
1,215
0
2,946
1,409
27,142
709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
32,295
319
Minions Killed
374
0
Camps Cleared
0
1,029,475
Distance Traveled
1,091,271
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,445
645
87
9
0
200,535
1
W
Cu Chulainn
7,518
752
109
11
0
199,773
2
L
Thor
5,313
531
75
8
0
204,422
2
W
Awilix
5,704
570
63
6
0
262,276
0
L
Hercules
4,775
478
22
2
0
214,250
0
W
Geb
6,414
641
32
3
0
222,194
2
W
Vulcan
6,214
621
83
8
0
206,493
2
L
Mulan
5,107
511
58
6
0
205,993
1
L
Izanami
5,943
594
96
10
0
221,587
0
L
Scylla
5,006
501
68
7
0
183,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role