Player Matchup

Izanami
Izanami
Ashdarkgod
Izanami
Level 75
God Stats
11W - 10L
1,450 SR
Queue Stats
402W - 424L
1,449 Elo+
Solo
Amaterasu
Amaterasu
Chaoticmaple
Amaterasu
Level 106
God Stats
3W - 2L
1,562 SR
Queue Stats
378W - 69L
1,794 Elo+
Party 1
Shiva
Shiva
Cümazotz
Shiva
Level 105
God Stats
28W - 5L
1,827 SR
Queue Stats
438W - 88L
1,827 Elo+
Party 1
Bacchus
Bacchus
Wahllai
Bacchus
Level 104
God Stats
20W - 3L
1,799 SR
Queue Stats
269W - 27L
1,925 Elo+
Party 1
Kukulkan
Kukulkan
YGBoopy
Kukulkan
Level 101
God Stats
1W - 1L
1,543 SR
Queue Stats
226W - 48L
1,870 Elo+
Party 1
Team Averages
Level 98
1,636 SR
1,773 Elo+

VS

Team Averages
Level 115
1,474 SR
1,435 Elo+
Cthulhu
Cthulhu
AlvaRøck
Cthulhu
Level 126
God Stats
13W - 11L
1,442 SR
Queue Stats
263W - 226L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
Vastilios
Zhong Kui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 80L
1,459 Elo+
Solo
Mulan
Mulan
Zetd
Mulan
Level 141
God Stats
38W - 35L
1,594 SR
Queue Stats
77W - 76L
1,503 Elo+
Solo
Fenrir
Fenrir
terryz46
Fenrir
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
1,006W - 1,055L
1,447 Elo+
Solo
Chang'e
Chang'e
xXMOOSEWARRIORXx
Chang'e
Level 121
God Stats
0W - 2L
1,333 SR
Queue Stats
0W - 4L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ashdarkgod
Izanami
11
0 / 1 / 9
6,025
1,205
2,367
2,198
686
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
Chaoticmaple
Amaterasu
11
4 / 2 / 9
6,329
1,266
3,022
4,956
5,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
Cümazotz
Shiva
11
9 / 0 / 6
7,633
1,527
6,347
2,600
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Wahllai
Bacchus
11
3 / 0 / 12
7,373
1,475
4,931
2,544
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
YGBoopy
Kukulkan
12
2 / 0 / 13
6,609
1,322
5,665
909
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

446

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlvaRøck
Cthulhu
9
1 / 3 / 1
5,365
1,073
1,797
3,347
2,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Vastilios
Zhong Kui
10
0 / 5 / 2
5,440
1,088
1,362
6,271
4,084
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Zetd
Mulan
10
2 / 3 / 1
5,900
1,180
2,583
6,706
4,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
terryz46
Fenrir
9
0 / 0 / 0
4,855
971
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 7 / 2
5,367
1,073
2,161
7,976
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
18
Kills
3
3
Deaths
18
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlvaRøck
Cthulhu
1
3
1
0.5
W
Izanami
Ashdarkgod
Izanami
0
1
9
4.5
W
Amaterasu
Chaoticmaple
Amaterasu
4
2
9
4.25
W
Shiva
Cümazotz
Shiva
9
0
6
12
L
Zhong Kui
Vastilios
Zhong Kui
0
5
2
0.2
W
Bacchus
Wahllai
Bacchus
3
0
12
9
W
Kukulkan
YGBoopy
Kukulkan
2
0
13
8.5
L
Mulan
Zetd
Mulan
2
3
1
0.83
L
Fenrir
terryz46
Fenrir
0
0
0
0
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,332
Damage
7,903
13,207
Taken
24,300
11,531
Mitigated
13,063
2,961
Healing
530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlvaRøck
Cthulhu
1,797
65
0
48
3,347
2,070
0
1,073
2,245
3,906
0
W
Izanami
Ashdarkgod
Izanami
2,367
1,477
151
176
2,198
686
0
857
1,274
0
14,282
W
Amaterasu
Chaoticmaple
Amaterasu
3,022
1,217
0
914
4,956
5,475
0
927
3,863
0
6,267
W
Shiva
Cümazotz
Shiva
6,347
1,421
0
445
2,600
2,517
0
1,578
1,022
0
11,674
L
Zhong Kui
Vastilios
Zhong Kui
1,362
298
0
133
6,271
4,084
0
2,614
3,581
10,022
0
W
Bacchus
Wahllai
Bacchus
4,931
506
0
1,275
2,544
2,513
0
1,261
1,162
8,399
0
W
Kukulkan
YGBoopy
Kukulkan
5,665
993
0
0
909
340
0
477
432
22,781
0
L
Mulan
Zetd
Mulan
2,583
42
0
213
6,706
4,655
0
3,106
3,525
0
8,021
L
Fenrir
terryz46
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
2,161
0
64
72
7,976
2,254
0
3,803
4,092
4,205
157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
26,927
100
Minions Killed
34
6
Camps Cleared
2
503,598
Distance Traveled
258,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,365
1,073
6
1
0
39,411
0
W
Izanami
6,025
1,205
30
6
2
84,891
0
W
Amaterasu
6,329
1,266
8
2
1
96,385
0
W
Shiva
7,633
1,527
11
2
2
113,113
0
L
Zhong Kui
5,440
1,088
20
4
1
75,557
0
W
Bacchus
7,373
1,475
11
2
1
107,883
0
W
Kukulkan
6,609
1,322
40
8
0
101,326
0
L
Mulan
5,900
1,180
6
1
0
85,506
0
L
Fenrir
4,855
971
0
0
0
0
0
L
Chang'e
5,367
1,073
2
0
1
58,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role