Player Matchup

Ishtar
Ishtar
Gold V
Arepíta
Ishtar
Gold V
Level 157
God Stats
2W - 7L
1,294 SR
Queue Stats
274W - 322L
1,320 MMR
Solo
Discordia
Discordia
Silver II
JippyRedd
Discordia
Silver II
Level 68
God Stats
41W - 41L
1,541 SR
Queue Stats
278W - 284L
1,274 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
X_oner-Manet
Kumbhakarna
Silver IV
Level 116
God Stats
1W - 0L
1,450 SR
Queue Stats
6W - 13L
1,310 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,428 SR
1,301 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,706 SR
1,468 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold V
FierceP3pper
Cupid
Gold V
Level 64
God Stats
2W - 2L
1,693 SR
Queue Stats
14W - 12L
1,555 MMR
Party 1
Mulan
Mulan
Silver V
TheKingCarson
Mulan
Silver V
Level 109
God Stats
2W - 1L
1,924 SR
Queue Stats
9W - 11L
1,350 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Arepíta
Ishtar
14
3 / 0 / 5
7,937
794
10,869
6,230
2,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
JippyRedd
Discordia
12
4 / 1 / 1
7,745
775
3,892
3,454
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
X_oner-Manet
Kumbhakarna
12
1 / 0 / 7
7,464
746
4,159
7,230
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AgniThothAtlasNe ZhaBaron Samedi

VS

Bans
NutIx ChelMorgan Le FayAh PuchHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 1
6,025
603
2,345
3,882
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
6,173
617
5,042
7,776
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
6,331
633
3,124
11,003
5,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
W
Ishtar
Arepíta
Ishtar
3
0
5
5.5
L
0
2
1
0.25
W
Discordia
JippyRedd
Discordia
4
1
1
4.5
L
1
3
0
0.33
W
Kumbhakarna
X_oner-Manet
Kumbhakarna
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,920
Damage
10,511
16,914
Taken
22,661
8,188
Mitigated
9,338
3,951
Healing
4,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,345
1,128
0
30
3,882
1,092
0
1,659
2,081
9,847
0
W
Ishtar
Arepíta
Ishtar
10,869
6,953
0
780
6,230
2,098
1,085
455
5,636
0
40,066
L
5,042
2,434
213
3,124
7,776
2,472
0
2,923
4,705
0
23,943
W
Discordia
JippyRedd
Discordia
3,892
70
0
1,054
3,454
857
496
609
2,687
29,619
731
L
3,124
210
0
805
11,003
5,774
0
2,523
8,018
333
10,720
W
Kumbhakarna
X_oner-Manet
Kumbhakarna
4,159
662
0
2,117
7,230
5,233
240
1,317
5,530
17,970
2,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,146
Gold Earned
18,529
149
Minions Killed
76
0
Camps Cleared
0
537,997
Distance Traveled
461,044
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,025
603
25
3
0
136,577
0
W
Ishtar
7,937
794
49
5
0
176,088
0
L
Cupid
6,173
617
38
4
0
169,599
0
W
Discordia
7,745
775
61
6
0
176,817
0
L
Mulan
6,331
633
13
1
0
154,868
1
W
Kumbhakarna
7,464
746
39
4
0
185,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role