Player Matchup

Chiron
Chiron
Navarooski
Chiron
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 30L
1,544 Elo+
Solo
Hun Batz
Hun Batz
PlzFixMatchMakin
Hun Batz
Level 68
God Stats
1W - 2L
1,737 SR
Queue Stats
245W - 209L
1,603 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YaDeadManz-_-
Morgan Le Fay
Level 112
God Stats
4W - 4L
1,622 SR
Queue Stats
336W - 312L
1,567 Elo+
Party 1
Jormungandr
Jormungandr
urblitzed
Jormungandr
Level 86
God Stats
0W - 1L
1,200 SR
Queue Stats
15W - 12L
1,624 Elo+
Party 1
Cerberus
Cerberus
whereyamomat
Cerberus
Level 117
God Stats
5W - 2L
1,914 SR
Queue Stats
273W - 247L
1,600 Elo+
Party 1
Team Averages
Level 105
1,595 SR
1,588 Elo+

VS

Team Averages
Level 161
1,531 SR
1,520 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
GreedActual
Apollo
Level 177
God Stats
45W - 30L
1,527 SR
Queue Stats
121W - 111L
1,492 Elo+
Party 2
Lancelot
Lancelot
Hooey98
Lancelot
Level 156
God Stats
2W - 0L
1,722 SR
Queue Stats
281W - 253L
1,594 Elo+
Solo
The Morrigan
The Morrigan
jimmy23330
The Morrigan
Level 145
God Stats
8W - 13L
1,426 SR
Queue Stats
408W - 369L
1,534 Elo+
Solo
Bacchus
Bacchus
kyzer17
Bacchus
Level 170
God Stats
12W - 17L
1,479 SR
Queue Stats
137W - 123L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Navarooski
Chiron
11
3 / 6 / 4
6,312
526
6,107
10,417
3,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 3 / 2
6,732
561
5,877
9,582
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
YaDeadManz-_-
Morgan Le Fay
10
0 / 3 / 0
5,581
465
4,973
9,065
2,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
urblitzed
Jormungandr
10
2 / 2 / 3
6,788
566
5,558
9,155
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
whereyamomat
Cerberus
11
2 / 2 / 2
6,634
553
5,951
6,802
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 2 / 4
7,444
620
6,770
8,511
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
12
1 / 5 / 6
6,536
545
5,536
8,622
2,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Hooey98
Lancelot
11
1 / 0 / 3
6,387
532
6,771
10,406
4,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
jimmy23330
The Morrigan
11
1 / 2 / 2
6,419
535
2,445
4,504
958
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
kyzer17
Bacchus
11
6 / 1 / 4
7,331
611
6,469
9,323
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
16
16
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
4
4.5
W
Apollo
1
5
6
0.8
W
Lancelot
Hooey98
Lancelot
1
0
3
2.5
L
Chiron
Navarooski
Chiron
3
6
4
0.83
L
2
3
2
1
L
Morgan Le Fay
YaDeadManz-_-
Morgan Le Fay
0
3
0
0
W
The Morrigan
jimmy23330
The Morrigan
1
2
2
1
W
Bacchus
kyzer17
Bacchus
6
1
4
8
L
Jormungandr
urblitzed
Jormungandr
2
2
3
1.75
L
Cerberus
whereyamomat
Cerberus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,466
Damage
27,991
45,021
Taken
41,366
19,083
Mitigated
19,333
14,526
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,770
1,981
0
1,471
8,511
3,358
0
1,979
6,354
0
44,826
W
Apollo
5,536
2,831
0
2,132
8,622
2,986
0
2,406
6,216
0
42,998
W
Lancelot
Hooey98
Lancelot
6,771
555
0
3,723
10,406
4,368
0
5,200
5,166
0
36,551
L
Chiron
Navarooski
Chiron
6,107
2,965
170
2,853
10,417
3,370
0
2,670
7,727
0
35,689
L
5,877
1,864
0
3,167
9,582
3,468
0
1,353
8,090
0
63,297
L
Morgan Le Fay
YaDeadManz-_-
Morgan Le Fay
4,973
583
0
4,057
9,065
2,914
0
0
8,623
30,348
0
W
The Morrigan
jimmy23330
The Morrigan
2,445
494
0
1,594
4,504
958
0
2,841
1,318
37,511
793
W
Bacchus
kyzer17
Bacchus
6,469
822
0
3,713
9,323
7,663
0
2,739
6,497
27,202
0
L
Jormungandr
urblitzed
Jormungandr
5,558
1,926
82
2,040
9,155
6,760
0
2,282
6,873
28,784
1,415
L
Cerberus
whereyamomat
Cerberus
5,951
161
0
2,157
6,802
2,571
0
1,816
4,986
37,269
2,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,047
Gold Earned
34,117
377
Minions Killed
306
0
Camps Cleared
0
1,132,259
Distance Traveled
1,277,675
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,444
620
71
6
0
297,370
0
W
Apollo
6,536
545
85
7
0
228,343
0
W
Lancelot
6,387
532
54
5
0
276,369
0
L
Chiron
6,312
526
66
6
0
209,753
1
L
Hun Batz
6,732
561
111
9
0
252,461
0
L
Morgan Le Fay
5,581
465
49
4
0
207,645
0
W
The Morrigan
6,419
535
68
6
0
229,211
1
W
Bacchus
7,331
611
28
2
0
246,382
0
L
Jormungandr
6,788
566
42
4
0
220,215
0
L
Cerberus
6,634
553
109
9
0
242,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role