Player Matchup

Fenrir
Fenrir
Chahhhh
Fenrir
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 16L
1,408 Elo+
Party 3
Surtr
Surtr
Muddy Chaw
Surtr
Level 117
God Stats
0W - 1L
1,855 SR
Queue Stats
10W - 15L
1,421 Elo+
Party 3
Achilles
Achilles
bob_the_fisht
Achilles
Level 123
God Stats
0W - 1L
1,739 SR
Queue Stats
23W - 28L
1,493 Elo+
Party 1
Vulcan
Vulcan
mrmump22
Vulcan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,599 Elo+
Party 1
Chronos
Chronos
temp-888397
Chronos
Level 155
God Stats
0W - 2L
1,337 SR
Queue Stats
20W - 27L
1,482 Elo+
Party 1
Team Averages
Level 122
1,586 SR
1,481 Elo+

VS

Team Averages
Level 113
1,385 SR
1,478 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
GOD_Lushen
Apollo
Level 88
God Stats
7W - 3L
1,698 SR
Queue Stats
97W - 126L
1,427 Elo+
Party 2
Pele
Pele
IFC_Leon
Pele
Level 144
God Stats
1W - 1L
1,239 SR
Queue Stats
89W - 95L
1,490 Elo+
Party 2
Anubis
Anubis
KrAtoZ998209
Anubis
Level 121
God Stats
1W - 1L
1,269 SR
Queue Stats
300W - 260L
1,506 Elo+
Solo
Nox
Nox
McHolty
Nox
Level 106
God Stats
1W - 3L
1,220 SR
Queue Stats
53W - 49L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chahhhh
Fenrir
12
3 / 6 / 2
6,978
498
4,704
12,125
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Surtr
10
2 / 4 / 3
6,753
482
6,658
15,540
10,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
bob_the_fisht
Achilles
11
1 / 4 / 1
6,624
473
2,267
11,640
9,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
mrmump22
Vulcan
10
0 / 5 / 0
5,904
422
4,140
6,730
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
temp-888397
Chronos
11
1 / 4 / 2
6,264
447
4,919
8,116
2,179
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 3 / 8
8,294
592
9,320
9,045
9,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
GOD_Lushen
Apollo
12
2 / 1 / 11
7,118
508
8,134
6,997
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
15
9 / 1 / 4
8,358
597
11,306
10,435
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
13
3 / 2 / 8
7,430
531
7,463
7,423
2,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nox
13
5 / 0 / 4
7,994
571
5,295
4,322
1,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
23
23
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
3
8
2.67
L
Fenrir
Chahhhh
Fenrir
3
6
2
0.67
W
Apollo
GOD_Lushen
Apollo
2
1
11
7.5
W
Pele
9
1
4
11
W
Anubis
3
2
8
3.5
W
Nox
5
0
4
7
L
Surtr
2
4
3
0.88
L
Achilles
bob_the_fisht
Achilles
1
4
1
0.38
L
Vulcan
mrmump22
Vulcan
0
5
0
0
L
Chronos
temp-888397
Chronos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,688
Damage
41,518
54,151
Taken
38,222
28,374
Mitigated
19,048
9,135
Healing
16,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,320
1,104
0
2,223
9,045
9,172
72
1,254
7,363
42,412
0
L
Fenrir
Chahhhh
Fenrir
4,704
677
0
870
12,125
4,646
0
3,826
8,147
0
37,193
W
Apollo
GOD_Lushen
Apollo
8,134
5,005
0
3,273
6,997
2,340
1,700
2,255
4,702
0
46,204
W
Pele
11,306
2,054
0
4,977
10,435
3,185
0
1,795
8,540
0
68,808
W
Anubis
7,463
452
315
3,157
7,423
2,999
155
2,323
5,041
48,306
0
W
Nox
5,295
637
0
2,584
4,322
1,352
0
1,423
2,859
44,369
735
L
Surtr
6,658
2,528
0
3,999
15,540
10,044
0
6,836
8,183
151
29,947
L
Achilles
bob_the_fisht
Achilles
2,267
548
0
1,673
11,640
9,566
0
4,909
6,587
0
13,440
L
Vulcan
mrmump22
Vulcan
4,140
190
0
1,194
6,730
1,939
0
3,949
2,721
35,943
0
L
Chronos
temp-888397
Chronos
4,919
794
0
1,399
8,116
2,179
0
1,473
6,603
36,804
1,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,523
Gold Earned
39,194
265
Minions Killed
460
0
Camps Cleared
0
1,337,196
Distance Traveled
1,375,813
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,294
592
81
6
0
249,197
0
L
Fenrir
6,978
498
68
5
0
295,150
0
W
Apollo
7,118
508
80
6
0
282,142
2
W
Pele
8,358
597
117
8
0
297,258
1
W
Anubis
7,430
531
83
6
0
261,075
2
W
Nox
7,994
571
99
7
0
286,141
0
L
Surtr
6,753
482
55
4
0
259,969
3
L
Achilles
6,624
473
10
1
0
269,655
2
L
Vulcan
5,904
422
69
5
0
256,065
4
L
Chronos
6,264
447
63
5
0
256,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role