Player Matchup

Apollo
Apollo
CozyKal
Apollo
Level 174
God Stats
2W - 1L
1,496 SR
Queue Stats
86W - 60L
1,566 Elo+
Party 1
Hades
Hades
PonderPlays
Hades
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,480 Elo+
Party 1
Bellona
Bellona
Sheeparrd
Bellona
Level 186
God Stats
3W - 2L
1,537 SR
Queue Stats
140W - 136L
1,567 Elo+
Party 1
Atlas
Atlas
TitaniaAbuser
Atlas
Level 219
God Stats
42W - 27L
1,645 SR
Queue Stats
828W - 813L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
WreckingLogic
Tsukuyomi
Level 167
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 197L
1,566 Elo+
Solo
Team Averages
Level 157
1,535 SR
1,541 Elo+

VS

Team Averages
Level 154
1,572 SR
1,588 Elo+
Thor
Thor
BustedNyoDaD
Thor
Level 148
God Stats
23W - 23L
1,535 SR
Queue Stats
259W - 246L
1,548 Elo+
Party 2
Kuzenbo
Kuzenbo
Marconut2
Kuzenbo
Level 160
God Stats
7W - 5L
1,705 SR
Queue Stats
187W - 169L
1,607 Elo+
Party 3
Terra
Terra
OsamaBinLackinn
Terra
Level 159
God Stats
33W - 22L
1,575 SR
Queue Stats
328W - 292L
1,615 Elo+
Party 2
Ishtar
Ishtar
StormShadow35
Ishtar
Level 143
God Stats
38W - 40L
1,486 SR
Queue Stats
444W - 389L
1,549 Elo+
Solo
Tyr
Tyr
Twixkage
Tyr
Level 158
God Stats
1W - 1L
1,561 SR
Queue Stats
188W - 157L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CozyKal
Apollo
14
4 / 1 / 2
7,747
646
8,222
8,506
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 4
7,031
586
8,446
8,698
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Sheeparrd
Bellona
14
4 / 3 / 2
8,427
702
10,483
10,879
7,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 4
7,526
627
5,070
11,259
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
WreckingLogic
Tsukuyomi
13
4 / 2 / 4
7,155
596
7,717
9,532
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
6,491
541
3,240
13,588
5,453
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Marconut2
Kuzenbo
14
2 / 2 / 1
7,282
607
6,535
9,915
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 3 / 0
5,890
491
5,964
11,008
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 2
6,729
561
4,891
8,168
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
3 / 3 / 2
6,406
534
5,670
11,937
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
7
7
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Apollo
CozyKal
Apollo
4
1
2
5
L
Kuzenbo
Marconut2
Kuzenbo
2
2
1
1.25
L
1
3
0
0.33
W
0
1
4
2
W
Bellona
Sheeparrd
Bellona
4
3
2
1.67
L
0
3
2
0.33
W
4
0
4
6
L
3
3
2
1.33
W
Tsukuyomi
WreckingLogic
Tsukuyomi
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,938
Damage
26,300
48,874
Taken
54,616
28,357
Mitigated
26,445
22,427
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,240
806
0
2,590
13,588
5,453
0
0
12,764
0
41,065
W
Apollo
CozyKal
Apollo
8,222
5,179
0
4,704
8,506
3,263
25
1,290
7,216
0
65,566
L
Kuzenbo
Marconut2
Kuzenbo
6,535
1,786
0
2,643
9,915
5,554
52
4,801
5,114
52,739
1,166
L
5,964
1,386
340
2,492
11,008
8,361
0
4,359
6,649
17,857
2,494
W
8,446
1,128
1,886
4,799
8,698
4,197
0
4,727
3,727
56,069
1,481
W
Bellona
Sheeparrd
Bellona
10,483
2,186
0
3,246
10,879
7,717
0
0
10,879
0
59,219
L
4,891
2,453
0
3,073
8,168
2,747
0
1,646
6,522
0
56,912
W
5,070
1,905
0
3,516
11,259
9,623
0
2,371
8,880
19,168
28
L
5,670
463
0
4,710
11,937
4,330
0
2,597
9,340
0
47,335
W
Tsukuyomi
WreckingLogic
Tsukuyomi
7,717
1,197
0
4,276
9,532
3,557
0
3,163
6,181
0
51,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,886
Gold Earned
32,798
464
Minions Killed
408
0
Camps Cleared
0
1,298,794
Distance Traveled
1,305,881
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,491
541
77
6
0
248,961
2
W
Apollo
7,747
646
131
11
0
261,368
1
L
Kuzenbo
7,282
607
107
9
0
267,507
0
L
Terra
5,890
491
25
2
0
273,122
0
W
Hades
7,031
586
119
10
0
235,451
0
W
Bellona
8,427
702
110
9
0
235,722
2
L
Ishtar
6,729
561
113
9
0
224,096
2
W
Atlas
7,526
627
20
2
0
250,659
0
L
Tyr
6,406
534
86
7
0
292,195
0
W
Tsukuyomi
7,155
596
84
7
0
315,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role