Player Matchup

Bacchus
Bacchus
RRMpulse
Bacchus
Level 62
God Stats
38W - 35L
1,490 SR
Queue Stats
143W - 135L
1,410 Elo+
Party 1
Hachiman
Hachiman
WHOTFiSCOLE
Hachiman
Level 23
God Stats
1W - 6L
1,564 SR
Queue Stats
7W - 25L
1,161 Elo+
Party 1
Nut
Nut
manman3553
Nut
Level 36
God Stats
2W - 4L
1,483 SR
Queue Stats
98W - 117L
1,294 Elo+
Party 1
Team Averages
Level 40
1,512 SR
1,288 Elo+

VS

Team Averages
Level 66
1,453 SR
1,350 Elo+
Danzaburou
Danzaburou
GUNNY513
Danzaburou
Level 56
God Stats
54W - 49L
1,493 SR
Queue Stats
62W - 60L
1,407 Elo+
Party 2
Hercules
Hercules
LMx WARDAWG8787
Hercules
Level 100
God Stats
18W - 29L
1,359 SR
Queue Stats
77W - 91L
1,356 Elo+
Party 2
Nu Wa
Nu Wa
pimpinaint_easy
Nu Wa
Level 43
God Stats
71W - 42L
1,506 SR
Queue Stats
115W - 128L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RRMpulse
Bacchus
12
0 / 2 / 3
7,585
583
5,070
12,327
13,540
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
WHOTFiSCOLE
Hachiman
13
1 / 4 / 1
7,752
596
5,785
8,733
2,505
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 0
7,542
580
4,632
8,730
2,496
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GUNNY513
Danzaburou
14
3 / 1 / 9
10,302
792
6,685
9,046
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
14
5 / 1 / 8
9,657
743
8,397
8,566
5,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 5
9,774
752
9,721
4,312
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GUNNY513
Danzaburou
3
1
9
7.5
W
Hercules
5
1
8
9
L
Bacchus
RRMpulse
Bacchus
0
2
3
0.75
L
Hachiman
WHOTFiSCOLE
Hachiman
1
4
1
0.38
L
1
7
0
0.14
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,487
Damage
24,803
29,790
Taken
21,924
18,541
Mitigated
9,586
2,623
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GUNNY513
Danzaburou
6,685
1,496
0
2,482
9,046
2,893
1,101
2,579
6,467
0
44,040
W
Hercules
8,397
1,779
0
2,519
8,566
5,303
675
1,340
7,226
0
29,070
L
Bacchus
RRMpulse
Bacchus
5,070
401
0
1,120
12,327
13,540
88
4,199
8,014
18,554
0
L
Hachiman
WHOTFiSCOLE
Hachiman
5,785
3,382
0
1,259
8,733
2,505
58
2,847
5,833
0
31,096
L
4,632
2,020
0
244
8,730
2,496
183
2,779
5,888
0
28,796
W
9,721
4,000
164
196
4,312
1,390
710
1,199
3,113
34,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,879
Gold Earned
29,733
128
Minions Killed
157
0
Camps Cleared
0
658,479
Distance Traveled
711,487
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,302
792
84
6
0
243,998
2
W
Hercules
9,657
743
27
2
0
246,462
5
L
Bacchus
7,585
583
21
2
0
248,979
0
L
Hachiman
7,752
596
62
5
0
203,129
0
L
Nut
7,542
580
45
3
0
206,371
0
W
Nu Wa
9,774
752
46
4
0
221,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role