Player Matchup

Cthulhu
Cthulhu
SgtGuppers
Cthulhu
Level 13
God Stats
3W - 0L
1,734 SR
Queue Stats
6W - 2L
1,843 Elo+
Party 2
Nut
Nut
funwork7098
Nut
Level 83
God Stats
3W - 0L
1,834 SR
Queue Stats
10W - 2L
1,843 Elo+
Party 2
Surtr
Surtr
legolasca
Surtr
Level 15
God Stats
2W - 0L
1,734 SR
Queue Stats
2W - 2L
1,616 Elo+
Party 2
Team Averages
Level 37
1,767 SR
1,767 Elo+

VS

Team Averages
Level 26
1,043 SR
973 Elo+
Janus
Janus
SrRanchito
Janus
Level 36
God Stats
6W - 21L
1,089 SR
Queue Stats
12W - 47L
1,010 Elo+
Party 1
Fenrir
Fenrir
Sr__Daarkk
Fenrir
Level 23
God Stats
12W - 41L
1,089 SR
Queue Stats
12W - 46L
1,010 Elo+
Party 1
Cerberus
Cerberus
Sr_mau88
Cerberus
Level 18
God Stats
1W - 14L
952 SR
Queue Stats
11W - 45L
898 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SgtGuppers
Cthulhu
13
2 / 1 / 11
7,866
787
6,674
8,315
5,364
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

14
9 / 1 / 4
9,114
911
9,613
6,022
2,099
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
legolasca
Surtr
13
2 / 1 / 9
7,856
786
2,065
6,576
4,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 4 / 2
6,914
691
5,587
5,366
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sr__Daarkk
Fenrir
9
1 / 5 / 1
6,241
624
1,828
6,751
2,415
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
Sr_mau88
Cerberus
10
1 / 4 / 1
6,562
656
2,115
9,077
6,695
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
SgtGuppers
Cthulhu
2
1
11
7.5
L
Janus
1
4
2
0.5
L
Fenrir
Sr__Daarkk
Fenrir
1
5
1
0.3
L
Cerberus
Sr_mau88
Cerberus
1
4
1
0.38
W
9
1
4
11
W
Surtr
legolasca
Surtr
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,352
Damage
9,530
20,913
Taken
21,194
12,141
Mitigated
10,752
4,705
Healing
3,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
SgtGuppers
Cthulhu
6,674
533
0
1,653
8,315
5,364
270
2,616
5,699
20,476
0
L
Janus
5,587
213
0
250
5,366
1,642
0
1,430
3,880
24,229
0
L
Fenrir
Sr__Daarkk
Fenrir
1,828
76
0
636
6,751
2,415
0
1,908
4,786
0
11,010
L
Cerberus
Sr_mau88
Cerberus
2,115
41
135
2,332
9,077
6,695
0
3,386
5,585
10,532
473
W
9,613
6,083
0
2,352
6,022
2,099
2,230
1,752
4,270
0
49,206
W
Surtr
legolasca
Surtr
2,065
874
0
700
6,576
4,678
40
3,514
3,062
139
15,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,836
Gold Earned
19,717
136
Minions Killed
104
0
Camps Cleared
0
539,122
Distance Traveled
518,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,866
787
31
3
0
189,634
0
L
Janus
6,914
691
45
5
0
161,837
0
L
Fenrir
6,241
624
20
2
0
185,514
0
L
Cerberus
6,562
656
39
4
0
171,133
0
W
Nut
9,114
911
68
7
0
176,401
0
W
Surtr
7,856
786
37
4
0
173,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role