Player Matchup

Surtr
Surtr
Jakehas
Surtr
Level 183
God Stats
11W - 9L
1,635 SR
Queue Stats
89W - 71L
1,584 Elo+
Party 2
Poseidon
Poseidon
Nicк
Poseidon
Level 158
God Stats
38W - 30L
1,694 SR
Queue Stats
185W - 158L
1,640 Elo+
Party 2
Hercules
Hercules
Rithrum
Hercules
Level 210
God Stats
1W - 6L
1,269 SR
Queue Stats
191W - 185L
1,587 Elo+
Solo
Freya
Freya
Tranquillize
Freya
Level 212
God Stats
1W - 1L
1,220 SR
Queue Stats
55W - 40L
1,579 Elo+
Solo
Baron Samedi
Baron Samedi
iWillT0uchYou
Baron Samedi
Level 159
God Stats
5W - 4L
1,619 SR
Queue Stats
76W - 39L
1,699 Elo+
Party 2
Team Averages
Level 184
1,487 SR
1,618 Elo+

VS

Team Averages
Level 163
1,729 SR
1,628 Elo+
Da Ji
Da Ji
 
Da Ji
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AstrialAether
Chang'e
Level 185
God Stats
23W - 8L
1,970 SR
Queue Stats
200W - 92L
1,808 Elo+
Party 1
Cthulhu
Cthulhu
IIGoldIIHawkII
Cthulhu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,527 Elo+
Solo
Surtr
Surtr
Logaɳ
Surtr
Level 113
God Stats
4W - 4L
2,077 SR
Queue Stats
48W - 24L
1,742 Elo+
Party 1
Charybdis
Charybdis
RHINOSAUR1313
Charybdis
Level 148
God Stats
1W - 3L
1,598 SR
Queue Stats
52W - 50L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Jakehas
Surtr
13
3 / 5 / 0
7,835
603
8,481
11,724
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Nicк
Poseidon
15
3 / 1 / 6
8,403
646
6,656
6,839
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Rithrum
Hercules
13
11 / 2 / 7
8,871
682
11,824
12,050
8,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

14
6 / 4 / 10
8,198
631
11,944
12,802
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
iWillT0uchYou
Baron Samedi
14
5 / 2 / 4
7,414
570
7,997
9,737
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
7 / 6 / 2
7,438
572
10,344
13,056
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
13
1 / 5 / 1
7,064
543
7,887
10,556
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 7 / 2
5,775
444
6,140
13,596
8,411
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
Logaɳ
Surtr
12
4 / 3 / 1
7,124
548
9,398
13,959
8,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
RHINOSAUR1313
Charybdis
12
1 / 7 / 1
6,857
527
4,801
11,668
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
28
Kills
14
14
Deaths
28
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
6
2
1.33
L
Chang'e
1
5
1
0.3
L
1
7
2
0.29
W
Surtr
Jakehas
Surtr
3
5
0
0.6
L
Surtr
Logaɳ
Surtr
4
3
1
1.5
W
Poseidon
Nicк
Poseidon
3
1
6
6
L
Charybdis
RHINOSAUR1313
Charybdis
1
7
1
0.21
W
Hercules
Rithrum
Hercules
11
2
7
7.25
W
6
4
10
2.75
W
Baron Samedi
iWillT0uchYou
Baron Samedi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,902
Damage
38,570
53,152
Taken
62,835
26,257
Mitigated
27,197
20,097
Healing
16,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,344
3,491
0
2,863
13,056
4,115
0
6,013
6,590
0
38,843
L
Chang'e
7,887
161
165
3,019
10,556
2,482
0
6,994
3,102
54,942
2,000
L
6,140
1,054
0
2,073
13,596
8,411
0
7,022
5,962
25,012
0
W
Surtr
Jakehas
Surtr
8,481
2,861
0
3,901
11,724
9,453
3
1,210
9,705
2,697
46,831
L
Surtr
Logaɳ
Surtr
9,398
3,088
0
5,126
13,959
8,957
0
1,512
11,700
2,648
44,508
W
Poseidon
Nicк
Poseidon
6,656
685
0
1,892
6,839
1,441
0
2,835
3,808
65,496
431
L
Charybdis
RHINOSAUR1313
Charybdis
4,801
2,740
0
3,301
11,668
3,232
0
4,031
7,289
0
57,191
W
Hercules
Rithrum
Hercules
11,824
5,555
0
4,207
12,050
8,204
0
2,409
9,517
0
31,061
W
11,944
4,416
0
5,973
12,802
3,848
24
3,768
9,020
43,395
1,870
W
Baron Samedi
iWillT0uchYou
Baron Samedi
7,997
1,616
214
3,910
9,737
3,311
0
4,218
5,215
46,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,721
Gold Earned
34,258
421
Minions Killed
391
0
Camps Cleared
0
1,429,740
Distance Traveled
1,282,909
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,438
572
61
5
0
257,431
0
L
Chang'e
7,064
543
120
9
0
290,121
5
L
Cthulhu
5,775
444
34
3
0
260,501
0
W
Surtr
7,835
603
85
7
0
235,350
0
L
Surtr
7,124
548
83
6
0
240,043
2
W
Poseidon
8,403
646
152
12
0
336,027
2
L
Charybdis
6,857
527
93
7
0
234,813
0
W
Hercules
8,871
682
33
3
0
307,388
0
W
Freya
8,198
631
77
6
0
255,356
0
W
Baron Samedi
7,414
570
74
6
0
295,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role