Player Matchup

Mulan
Mulan
 
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
DankNuggetz
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,285 Elo+
Party 4
Skadi
Skadi
KURDLEDKOOM
Skadi
Level 127
God Stats
10W - 5L
1,648 SR
Queue Stats
86W - 88L
1,469 Elo+
Party 3
Sylvanus
Sylvanus
minime1031
Sylvanus
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
60W - 58L
1,476 Elo+
Party 3
Nemesis
Nemesis
stinkygrinky
Nemesis
Level 107
God Stats
1W - 1L
1,269 SR
Queue Stats
15W - 16L
1,680 Elo+
Party 4
Team Averages
Level 71
1,484 SR
1,482 Elo+

VS

Team Averages
Level 75
1,521 SR
1,434 Elo+
Ishtar
Ishtar
Cowbella
Ishtar
Level 88
God Stats
0W - 2L
1,523 SR
Queue Stats
450W - 417L
1,487 Elo+
Party 1
Odin
Odin
DetectiveHuggies
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 172L
1,416 Elo+
Party 2
Kuzenbo
Kuzenbo
OrtTheLich
Kuzenbo
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,268 Elo+
Party 1
Gilgamesh
Gilgamesh
acousticlime
Gilgamesh
Level 125
God Stats
2W - 6L
1,548 SR
Queue Stats
259W - 301L
1,478 Elo+
Party 2
Ix Chel
Ix Chel
fakeydrakey
Ix Chel
Level 120
God Stats
8W - 13L
1,535 SR
Queue Stats
208W - 233L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 3 / 4
8,707
544
4,499
15,248
15,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
DankNuggetz
Kukulkan
13
1 / 4 / 4
8,181
511
6,222
5,732
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 6
8,929
558
11,996
10,360
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
minime1031
Sylvanus
17
8 / 2 / 1
10,933
683
10,430
14,924
12,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
stinkygrinky
Nemesis
13
1 / 5 / 1
7,628
477
5,356
13,701
4,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cowbella
Ishtar
11
0 / 4 / 1
6,656
416
6,559
10,029
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 2
6,895
431
3,521
13,372
7,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
OrtTheLich
Kuzenbo
10
0 / 3 / 4
6,660
416
4,705
9,886
10,260
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
acousticlime
Gilgamesh
15
5 / 1 / 5
8,367
523
9,816
15,096
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
fakeydrakey
Ix Chel
16
9 / 2 / 4
9,182
574
14,215
8,577
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
15
Kills
14
14
Deaths
15
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
3
4
1.33
L
Ishtar
Cowbella
Ishtar
0
4
1
0.13
W
Kukulkan
DankNuggetz
Kukulkan
1
4
4
0.75
L
0
5
2
0.2
W
3
0
6
6
L
Kuzenbo
OrtTheLich
Kuzenbo
0
3
4
0.67
L
Gilgamesh
acousticlime
Gilgamesh
5
1
5
7.5
L
Ix Chel
fakeydrakey
Ix Chel
9
2
4
5.5
W
Sylvanus
minime1031
Sylvanus
8
2
1
4.25
W
Nemesis
stinkygrinky
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,503
Damage
38,816
59,965
Taken
56,960
37,681
Mitigated
29,467
19,878
Healing
15,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,499
283
436
2,594
15,248
15,124
200
6,235
9,013
0
24,358
L
Ishtar
Cowbella
Ishtar
6,559
3,947
0
3,792
10,029
3,175
0
877
9,152
0
47,650
W
Kukulkan
DankNuggetz
Kukulkan
6,222
377
0
819
5,732
1,530
240
2,988
2,744
45,792
0
L
3,521
596
0
1,614
13,372
7,397
0
5,518
7,854
0
32,485
W
11,996
3,111
0
5,148
10,360
3,691
661
2,612
7,748
0
68,573
L
Kuzenbo
OrtTheLich
Kuzenbo
4,705
1,709
0
1,401
9,886
10,260
0
2,507
7,379
13,185
279
L
Gilgamesh
acousticlime
Gilgamesh
9,816
2,796
0
5,566
15,096
5,523
0
4,595
10,501
0
64,780
L
Ix Chel
fakeydrakey
Ix Chel
14,215
1,535
922
2,515
8,577
3,112
0
2,284
6,293
66,738
1,700
W
Sylvanus
minime1031
Sylvanus
10,430
2,935
1,255
7,018
14,924
12,637
215
1,648
13,276
65,021
19,452
W
Nemesis
stinkygrinky
Nemesis
5,356
1,624
0
2,608
13,701
4,699
0
5,567
8,134
0
62,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,378
Gold Earned
37,760
462
Minions Killed
389
0
Camps Cleared
0
1,531,348
Distance Traveled
1,548,091
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,707
544
21
1
0
321,719
7
L
Ishtar
6,656
416
81
5
0
261,706
4
W
Kukulkan
8,181
511
89
6
0
302,390
2
L
Odin
6,895
431
66
4
0
303,112
0
W
Skadi
8,929
558
122
8
0
304,269
2
L
Kuzenbo
6,660
416
11
1
0
295,865
4
L
Gilgamesh
8,367
523
102
6
0
369,403
1
L
Ix Chel
9,182
574
129
8
0
318,005
0
W
Sylvanus
10,933
683
131
8
0
241,197
3
W
Nemesis
7,628
477
99
6
0
361,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role