Player Matchup

Xing Tian
Xing Tian
Azorathum
Xing Tian
Level 147
God Stats
6W - 4L
1,604 SR
Queue Stats
207W - 187L
1,505 Elo+
Party 4
Horus
Horus
QXJK
Horus
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 193L
1,500 Elo+
Party 4
Skadi
Skadi
ReverseOreo
Skadi
Level 27
God Stats
6W - 6L
1,295 SR
Queue Stats
101W - 107L
1,437 Elo+
Party 2
Maman Brigitte
Maman Brigitte
SpeedBuffGoblin
Maman Brigitte
Level 126
God Stats
8W - 11L
1,494 SR
Queue Stats
163W - 150L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
campguzzler25
Cthulhu
Level 45
God Stats
0W - 2L
1,508 SR
Queue Stats
110W - 97L
1,507 Elo+
Party 2
Team Averages
Level 100
1,480 SR
1,498 Elo+

VS

Team Averages
Level 123
1,533 SR
1,577 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DylanJas
King Arthur
Level 129
God Stats
1W - 0L
1,756 SR
Queue Stats
111W - 72L
1,626 Elo+
Party 1
Discordia
Discordia
IcyStorm15
Discordia
Level 148
God Stats
5W - 10L
1,390 SR
Queue Stats
392W - 362L
1,547 Elo+
Party 3
Da Ji
Da Ji
Kiobaura
Da Ji
Level 163
God Stats
2W - 0L
1,519 SR
Queue Stats
46W - 26L
1,638 Elo+
Party 1
Baron Samedi
Baron Samedi
SENSF4N
Baron Samedi
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 112L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Azorathum
Xing Tian
10
2 / 2 / 3
5,819
582
5,286
11,349
5,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
QXJK
Horus
7
0 / 3 / 4
4,953
495
2,116
9,311
5,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 3
5,332
533
2,406
6,320
1,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maman Brigitte
SpeedBuffGoblin
Maman Brigitte
11
6 / 5 / 0
6,617
662
6,624
9,144
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
10
2 / 2 / 0
5,727
573
6,684
10,266
6,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 1 / 1
6,757
676
6,794
5,432
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
DylanJas
King Arthur
11
0 / 2 / 2
6,224
622
6,110
9,761
5,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
IcyStorm15
Discordia
11
3 / 3 / 5
6,365
637
9,247
5,269
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Kiobaura
Da Ji
12
7 / 3 / 2
6,631
663
6,515
8,910
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
SENSF4N
Baron Samedi
10
1 / 1 / 9
6,329
633
6,456
5,671
3,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
15
15
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
1
4.5
L
Xing Tian
Azorathum
Xing Tian
2
2
3
1.75
W
King Arthur
DylanJas
King Arthur
0
2
2
0.5
W
Discordia
IcyStorm15
Discordia
3
3
5
1.83
W
Da Ji
Kiobaura
Da Ji
7
3
2
2.67
L
Horus
QXJK
Horus
0
3
4
0.67
L
0
3
3
0.5
W
Baron Samedi
SENSF4N
Baron Samedi
1
1
9
5.5
L
Maman Brigitte
SpeedBuffGoblin
Maman Brigitte
6
5
0
1.2
L
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,116
Damage
35,122
46,390
Taken
35,043
21,549
Mitigated
15,480
11,960
Healing
14,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,794
3,371
0
3,343
5,432
1,574
0
1,575
3,857
0
53,319
L
Xing Tian
Azorathum
Xing Tian
5,286
523
0
2,366
11,349
5,147
0
3,666
7,397
36,037
1,956
W
King Arthur
DylanJas
King Arthur
6,110
830
0
3,094
9,761
5,600
0
5,743
3,251
4,226
36,131
W
Discordia
IcyStorm15
Discordia
9,247
760
0
813
5,269
1,577
0
4,083
1,186
39,193
1,296
W
Da Ji
Kiobaura
Da Ji
6,515
1,530
0
4,706
8,910
2,779
0
3,449
5,461
0
42,772
L
Horus
QXJK
Horus
2,116
860
712
2,874
9,311
5,559
0
3,987
5,048
0
11,744
L
2,406
671
0
738
6,320
1,474
0
761
5,559
0
33,845
W
Baron Samedi
SENSF4N
Baron Samedi
6,456
819
233
2,150
5,671
3,950
0
2,892
2,761
20,038
0
L
Maman Brigitte
SpeedBuffGoblin
Maman Brigitte
6,624
304
0
2,263
9,144
2,559
0
5,069
3,643
38,909
0
L
Cthulhu
6,684
879
0
3,007
10,266
6,810
0
1,349
8,892
32,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,448
Gold Earned
32,306
287
Minions Killed
337
0
Camps Cleared
0
1,114,524
Distance Traveled
1,090,309
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,757
676
90
9
0
200,939
0
L
Xing Tian
5,819
582
62
6
0
246,624
0
W
King Arthur
6,224
622
78
8
0
214,168
0
W
Discordia
6,365
637
77
8
0
216,591
2
W
Da Ji
6,631
663
70
7
0
243,160
0
L
Horus
4,953
495
15
2
0
241,753
3
L
Skadi
5,332
533
66
7
0
207,404
0
W
Baron Samedi
6,329
633
22
2
0
215,451
4
L
Maman Brigitte
6,617
662
87
9
0
217,649
1
L
Cthulhu
5,727
573
57
6
0
201,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role