Player Matchup

Bacchus
Bacchus
Ignatíus
Bacchus
Level 204
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 14L
1,892 Elo+
Party 1
Zeus
Zeus
Ilovepotato4542
Zeus
Level 50
God Stats
1W - 1L
1,252 SR
Queue Stats
15W - 26L
1,428 Elo+
Solo
Anhur
Anhur
gamerolocco5
Anhur
Level 33
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 6L
1,500 Elo+
Party 1
Team Averages
Level 96
1,417 SR
1,607 Elo+

VS

Team Averages
Level 86
1,529 SR
1,495 Elo+
Zeus
Zeus
Dedaiglas
Zeus
Level 104
God Stats
12W - 10L
1,435 SR
Queue Stats
97W - 93L
1,475 Elo+
Party 2
Izanami
Izanami
Tetamax
Izanami
Level 45
God Stats
3W - 4L
1,642 SR
Queue Stats
112W - 105L
1,509 Elo+
Party 2
Erlang Shen
Erlang Shen
iGash
Erlang Shen
Level 108
God Stats
5W - 3L
1,509 SR
Queue Stats
106W - 106L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ignatíus
Bacchus
17
8 / 1 / 13
11,770
905
12,209
15,534
21,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 3 / 12
9,635
741
5,926
8,044
3,003
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
13 / 3 / 6
12,256
943
14,986
11,741
4,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 8 / 3
9,517
732
7,288
11,683
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Tetamax
Izanami
14
3 / 8 / 0
10,287
791
9,539
12,431
3,011
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
iGash
Erlang Shen
14
3 / 7 / 3
9,649
742
7,303
16,537
13,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
23
Kills
7
7
Deaths
23
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
8
3
0.31
W
Bacchus
Ignatíus
Bacchus
8
1
13
14.5
W
2
3
12
2.67
L
Izanami
Tetamax
Izanami
3
8
0
0.38
W
13
3
6
5.33
L
Erlang Shen
iGash
Erlang Shen
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,121
Damage
24,130
35,319
Taken
40,651
29,285
Mitigated
19,643
6,200
Healing
3,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,288
1,024
0
0
11,683
2,843
0
5,787
5,439
35,526
0
W
Bacchus
Ignatíus
Bacchus
12,209
1,104
0
2,127
15,534
21,502
262
4,362
11,172
31,272
2,680
W
5,926
512
205
207
8,044
3,003
1,017
568
7,476
24,555
567
L
Izanami
Tetamax
Izanami
9,539
6,807
0
889
12,431
3,011
0
5,610
6,352
0
45,200
W
14,986
8,720
0
3,661
11,741
4,780
1,161
2,698
9,043
0
54,703
L
Erlang Shen
iGash
Erlang Shen
7,303
3,319
0
2,710
16,537
13,789
0
4,924
11,297
564
21,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,661
Gold Earned
29,453
161
Minions Killed
143
0
Camps Cleared
0
718,982
Distance Traveled
626,740
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,517
732
46
4
0
197,230
0
W
Bacchus
11,770
905
36
3
0
275,113
0
W
Zeus
9,635
741
49
4
0
231,144
4
L
Izanami
10,287
791
71
5
0
198,029
0
W
Anhur
12,256
943
76
6
0
212,725
0
L
Erlang Shen
9,649
742
26
2
0
231,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role