Player Matchup

Atlas
Atlas
Gold V
NuckChoriss
Atlas
Gold V
Level 114
God Stats
25W - 15L
1,680 SR
Queue Stats
97W - 88L
1,231 MMR
Party 1
Anubis
Anubis
Gold V
Sibeeria
Anubis
Gold V
Level 84
God Stats
83W - 58L
1,574 SR
Queue Stats
131W - 116L
1,295 MMR
Party 1
Neith
Neith
Silver I
Spotefi
Neith
Silver I
Level 100
God Stats
22W - 18L
1,544 SR
Queue Stats
101W - 97L
1,122 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,599 SR
1,216 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,561 SR
1,183 MMR
Horus
Horus
Silver I
Ellylix
Horus
Silver I
Level 73
God Stats
28W - 38L
1,525 SR
Queue Stats
607W - 675L
1,185 MMR
Solo
Discordia
Discordia
Silver III
JAF5D
Discordia
Silver III
Level 74
God Stats
4W - 5L
1,541 SR
Queue Stats
41W - 51L
1,140 MMR
Solo
Bellona
Bellona
Silver I
PrimodoPlay
Bellona
Silver I
Level 190
God Stats
8W - 5L
1,616 SR
Queue Stats
842W - 818L
1,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
8,110
811
5,514
6,246
5,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Sibeeria
Anubis
13
5 / 2 / 5
8,228
823
6,562
6,509
2,616
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Spotefi
Neith
12
4 / 1 / 7
8,136
814
8,111
3,589
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AgniCthulhuMulanAchillesNe Zha

VS

Bans
BacchusChronosMedusaVulcanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ellylix
Horus
10
1 / 5 / 2
6,412
641
3,516
10,199
5,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
JAF5D
Discordia
11
1 / 3 / 1
6,695
670
3,759
5,217
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PrimodoPlay
Bellona
11
0 / 4 / 2
6,390
639
3,820
8,432
6,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
2
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
Ellylix
Horus
1
5
2
0.4
L
Discordia
JAF5D
Discordia
1
3
1
0.5
W
3
0
9
7.5
L
Bellona
PrimodoPlay
Bellona
0
4
2
0.25
W
Anubis
Sibeeria
Anubis
5
2
5
3.75
W
Neith
Spotefi
Neith
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,187
Damage
11,095
16,344
Taken
23,848
9,269
Mitigated
12,798
5,457
Healing
3,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ellylix
Horus
3,516
1,384
532
2,426
10,199
5,111
20
3,709
6,436
0
10,267
L
Discordia
JAF5D
Discordia
3,759
80
0
250
5,217
1,175
0
3,239
1,944
23,331
0
W
5,514
1,674
0
1,209
6,246
5,650
280
1,850
4,223
14,047
2,309
L
Bellona
PrimodoPlay
Bellona
3,820
393
0
593
8,432
6,512
0
4,296
4,117
0
19,460
W
Anubis
Sibeeria
Anubis
6,562
400
310
2,092
6,509
2,616
398
1,056
5,389
35,544
0
W
Neith
Spotefi
Neith
8,111
3,009
0
1,846
3,589
1,003
973
871
2,580
0
33,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,474
Gold Earned
19,497
150
Minions Killed
98
0
Camps Cleared
0
531,680
Distance Traveled
535,519
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,412
641
12
1
0
175,946
0
L
Discordia
6,695
670
49
5
0
164,703
0
W
Atlas
8,110
811
24
2
0
190,082
6
L
Bellona
6,390
639
37
4
0
194,870
2
W
Anubis
8,228
823
57
6
0
162,083
4
W
Neith
8,136
814
69
7
0
179,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role