Player Matchup

Cu Chulainn
Cu Chulainn
I23-cry
Cu Chulainn
Level 144
God Stats
17W - 17L
1,574 SR
Queue Stats
1,114W - 1,058L
1,515 Elo+
Solo
Bastet
Bastet
Jakehas
Bastet
Level 183
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 71L
1,573 Elo+
Party 2
Poseidon
Poseidon
Nicк
Poseidon
Level 158
God Stats
38W - 30L
1,683 SR
Queue Stats
185W - 158L
1,631 Elo+
Party 2
Charon
Charon
Somski
Charon
Level 147
God Stats
3W - 0L
1,634 SR
Queue Stats
172W - 156L
1,601 Elo+
Solo
Izanami
Izanami
iWillT0uchYou
Izanami
Level 159
God Stats
3W - 0L
1,903 SR
Queue Stats
76W - 39L
1,685 Elo+
Party 2
Team Averages
Level 158
1,659 SR
1,601 Elo+

VS

Team Averages
Level 172
1,590 SR
1,600 Elo+
King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Everlast66
Susano
Level 184
God Stats
9W - 12L
1,586 SR
Queue Stats
102W - 74L
1,643 Elo+
Party 1
Hou Yi
Hou Yi
Mukok
Hou Yi
Level 198
God Stats
0W - 1L
1,679 SR
Queue Stats
108W - 83L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
S205197916
Cthulhu
Level 158
God Stats
1W - 3L
1,549 SR
Queue Stats
207W - 173L
1,576 Elo+
Solo
Janus
Janus
Ulthy
Janus
Level 176
God Stats
5W - 5L
1,635 SR
Queue Stats
106W - 84L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
I23-cry
Cu Chulainn
14
2 / 2 / 1
8,332
595
8,699
12,339
9,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Jakehas
Bastet
15
6 / 0 / 4
8,556
611
6,446
9,107
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
Nicк
Poseidon
16
5 / 1 / 5
9,338
667
8,961
4,875
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charon
Somski
Charon
13
2 / 1 / 9
8,607
615
5,206
8,478
5,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
16
6 / 2 / 2
9,680
691
9,580
11,609
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 4 / 0
7,143
510
8,743
15,453
11,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Everlast66
Susano
13
3 / 5 / 2
7,377
527
4,004
11,070
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Mukok
Hou Yi
12
0 / 5 / 2
6,817
487
6,377
11,590
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
S205197916
Cthulhu
11
1 / 1 / 2
6,726
480
4,162
8,006
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Ulthy
Janus
12
0 / 6 / 1
6,601
472
3,203
8,060
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
21
Kills
6
6
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
0
0.5
L
Susano
Everlast66
Susano
3
5
2
0.8
W
Cu Chulainn
I23-cry
Cu Chulainn
2
2
1
1.25
W
Bastet
Jakehas
Bastet
6
0
4
8
L
Hou Yi
Mukok
Hou Yi
0
5
2
0.2
W
Poseidon
Nicк
Poseidon
5
1
5
7.5
L
Cthulhu
S205197916
Cthulhu
1
1
2
2
W
Charon
Somski
Charon
2
1
9
6.5
L
Janus
Ulthy
Janus
0
6
1
0.08
W
Izanami
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,892
Damage
26,489
46,408
Taken
54,179
24,824
Mitigated
25,767
15,489
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,743
851
0
3,036
15,453
11,641
0
3,428
11,945
9,456
40,560
L
Susano
Everlast66
Susano
4,004
1,004
0
3,393
11,070
3,247
0
3,830
7,036
0
48,426
W
Cu Chulainn
I23-cry
Cu Chulainn
8,699
898
0
2,263
12,339
9,838
0
1,195
11,144
8,972
51,043
W
Bastet
Jakehas
Bastet
6,446
1,603
0
5,879
9,107
3,193
0
2,021
7,022
0
56,888
L
Hou Yi
Mukok
Hou Yi
6,377
3,589
0
2,289
11,590
3,693
0
1,390
10,200
0
51,069
W
Poseidon
Nicк
Poseidon
8,961
1,763
0
248
4,875
1,680
70
1,780
2,969
87,466
0
L
Cthulhu
S205197916
Cthulhu
4,162
525
0
1,759
8,006
5,127
0
3,156
4,746
24,493
108
W
Charon
Somski
Charon
5,206
1,449
0
1,871
8,478
5,708
142
2,916
5,442
19,696
1,419
L
Janus
Ulthy
Janus
3,203
0
0
425
8,060
2,059
0
3,382
4,424
46,957
38
W
Izanami
9,580
6,897
0
5,228
11,609
4,405
1,072
1,400
10,169
0
83,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,513
Gold Earned
34,664
553
Minions Killed
402
0
Camps Cleared
0
1,554,727
Distance Traveled
1,501,376
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,143
510
83
6
0
267,099
4
L
Susano
7,377
527
83
6
0
346,388
0
W
Cu Chulainn
8,332
595
105
8
0
254,890
0
W
Bastet
8,556
611
98
7
0
356,625
0
L
Hou Yi
6,817
487
84
6
0
276,023
3
W
Poseidon
9,338
667
171
12
0
348,136
2
L
Cthulhu
6,726
480
40
3
0
308,257
7
W
Charon
8,607
615
29
2
0
328,986
2
L
Janus
6,601
472
112
8
0
303,609
1
W
Izanami
9,680
691
150
11
0
266,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role