Player Matchup

Charybdis
Charybdis
CNA_Fede
Charybdis
Level 28
God Stats
2W - 5L
1,241 SR
Queue Stats
60W - 113L
1,105 Elo+
Party 1
Ix Chel
Ix Chel
GMAN-23-
Ix Chel
Level 184
God Stats
18W - 17L
1,581 SR
Queue Stats
635W - 606L
1,525 Elo+
Solo
Mercury
Mercury
ITz__Bate
Mercury
Level 36
God Stats
3W - 15L
1,241 SR
Queue Stats
82W - 168L
1,067 Elo+
Party 1
Anubis
Anubis
Nickdelrio241
Anubis
Level 16
God Stats
9W - 25L
1,237 SR
Queue Stats
58W - 135L
1,097 Elo+
Party 1
Neith
Neith
rocket_15rt
Neith
Level 37
God Stats
24W - 53L
1,129 SR
Queue Stats
69W - 149L
1,036 Elo+
Party 1
Team Averages
Level 60
1,286 SR
1,166 Elo+

VS

Team Averages
Level 101
1,544 SR
1,490 Elo+
Chernobog
Chernobog
 
Chernobog
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ElGueySebo
Mulan
Level 123
God Stats
17W - 9L
1,614 SR
Queue Stats
90W - 67L
1,471 Elo+
Solo
Bellona
Bellona
JuanDeLaNooch
Bellona
Level 124
God Stats
15W - 13L
1,525 SR
Queue Stats
91W - 73L
1,563 Elo+
Solo
Chronos
Chronos
Kushislife
Chronos
Level 101
God Stats
6W - 2L
1,751 SR
Queue Stats
61W - 60L
1,326 Elo+
Solo
Yemoja
Yemoja
david_keirsted
Yemoja
Level 45
God Stats
1W - 1L
1,331 SR
Queue Stats
15W - 7L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CNA_Fede
Charybdis
12
0 / 8 / 1
7,507
442
3,135
9,328
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
GMAN-23-
Ix Chel
17
2 / 1 / 0
8,971
528
6,174
13,690
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mercury
ITz__Bate
Mercury
12
2 / 1 / 1
7,326
431
2,773
8,856
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 5 / 1
7,412
436
5,837
9,876
3,962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 2 / 2
7,319
431
4,282
8,438
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
3 / 0 / 3
8,465
498
8,358
6,997
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
18
9 / 1 / 2
11,457
674
12,282
14,681
11,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
12
2 / 2 / 4
7,692
452
4,798
13,082
5,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
Kushislife
Chronos
16
3 / 2 / 4
10,063
592
8,593
7,654
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 0 / 4
7,308
430
503
7,711
7,366
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
17
17
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
0
3
4.5
L
Charybdis
CNA_Fede
Charybdis
0
8
1
0.06
W
Mulan
9
1
2
10
L
Ix Chel
GMAN-23-
Ix Chel
2
1
0
2
L
Mercury
ITz__Bate
Mercury
2
1
1
2.5
W
Bellona
2
2
4
2
W
Chronos
Kushislife
Chronos
3
2
4
2.5
L
1
5
1
0.3
W
0
0
4
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,201
Damage
34,534
50,188
Taken
50,125
17,232
Mitigated
28,299
10,842
Healing
16,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,358
4,397
0
2,360
6,997
2,158
675
1,204
5,793
0
75,002
L
Charybdis
CNA_Fede
Charybdis
3,135
1,227
0
310
9,328
2,482
0
1,394
7,934
0
37,850
W
Mulan
12,282
1,182
0
6,604
14,681
11,500
677
2,174
12,507
0
82,573
L
Ix Chel
GMAN-23-
Ix Chel
6,174
705
664
4,884
13,690
4,845
0
1,855
11,835
86,227
784
L
Mercury
ITz__Bate
Mercury
2,773
619
0
104
8,856
3,229
0
946
7,910
0
36,823
W
Bellona
4,798
493
0
1,780
13,082
5,595
0
3,373
9,709
0
43,240
W
Chronos
Kushislife
Chronos
8,593
3,518
0
1,564
7,654
1,680
66
3,818
3,836
76,344
1,912
L
5,837
238
0
1,750
9,876
3,962
0
3,488
6,388
43,976
0
W
503
210
2,972
1,700
7,711
7,366
326
1,814
5,897
14,783
0
L
4,282
678
0
3,130
8,438
2,714
0
1,243
7,195
0
48,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,535
Gold Earned
44,985
430
Minions Killed
466
0
Camps Cleared
0
1,680,678
Distance Traveled
1,696,643
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,465
498
113
7
0
326,149
0
L
Charybdis
7,507
442
79
5
0
270,835
0
W
Mulan
11,457
674
133
8
0
326,751
2
L
Ix Chel
8,971
528
138
8
0
331,030
0
L
Mercury
7,326
431
66
4
0
419,038
0
W
Bellona
7,692
452
60
4
0
387,194
1
W
Chronos
10,063
592
129
8
0
351,787
7
L
Anubis
7,412
436
71
4
0
322,514
0
W
Yemoja
7,308
430
31
2
0
304,762
0
L
Neith
7,319
431
76
4
0
337,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role