Player Matchup

Heimdallr
Heimdallr
Legendary Gary1
Heimdallr
Level 121
God Stats
2W - 2L
1,467 SR
Queue Stats
123W - 132L
1,490 Elo+
Solo
Cabrakan
Cabrakan
TheReaperx101
Cabrakan
Level 78
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 20L
1,780 Elo+
Party 1
Kuzenbo
Kuzenbo
Thethinghere
Kuzenbo
Level 87
God Stats
6W - 1L
1,608 SR
Queue Stats
299W - 321L
1,471 Elo+
Solo
Hun Batz
Hun Batz
lagiacrus978
Hun Batz
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 119L
1,546 Elo+
Party 1
Charon
Charon
wildticket707
Charon
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 128L
1,540 Elo+
Party 1
Team Averages
Level 112
1,515 SR
1,565 Elo+

VS

Team Averages
Level 102
1,548 SR
1,486 Elo+
Hachiman
Hachiman
ItsyBitsyAce666
Hachiman
Level 111
God Stats
1W - 1L
1,751 SR
Queue Stats
74W - 78L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
MikeyRexThe2nd
Kukulkan
Level 67
God Stats
0W - 2L
1,270 SR
Queue Stats
22W - 29L
1,372 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Thebrickgang
Cu Chulainn
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 37L
1,588 Elo+
Party 2
Chaac
Chaac
bighuge43
Chaac
Level 129
God Stats
0W - 1L
1,718 SR
Queue Stats
19W - 20L
1,485 Elo+
Party 3
Ganesha
Ganesha
spidermonkey05
Ganesha
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Legendary Gary1
Heimdallr
16
5 / 2 / 8
9,653
804
14,423
9,660
5,071
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
TheReaperx101
Cabrakan
15
3 / 2 / 8
9,577
798
7,612
19,387
20,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Thethinghere
Kuzenbo
15
3 / 3 / 11
8,959
747
9,795
16,278
24,613
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
lagiacrus978
Hun Batz
14
1 / 3 / 12
8,728
727
13,027
17,760
12,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 2 / 12
10,223
852
11,361
17,536
10,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
5 / 6 / 5
8,726
727
11,527
11,533
5,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
15
2 / 3 / 7
8,510
709
13,000
9,071
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Thebrickgang
Cu Chulainn
14
3 / 3 / 4
8,619
718
12,001
16,135
9,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
bighuge43
Chaac
17
2 / 2 / 10
8,952
746
18,553
13,508
14,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 5 / 8
8,100
675
6,633
13,142
14,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
18
Kills
12
12
Deaths
19
51
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
5
6
5
1.25
W
Heimdallr
Legendary Gary1
Heimdallr
5
2
8
4.5
L
Kukulkan
2
3
7
1.83
W
Cabrakan
TheReaperx101
Cabrakan
3
2
8
3.5
L
Cu Chulainn
Thebrickgang
Cu Chulainn
3
3
4
1.67
W
Kuzenbo
Thethinghere
Kuzenbo
3
3
11
2.83
L
Chaac
bighuge43
Chaac
2
2
10
3.5
W
Hun Batz
lagiacrus978
Hun Batz
1
3
12
2.33
L
0
5
8
0.8
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,218
Damage
61,714
80,621
Taken
63,389
72,570
Mitigated
47,446
36,065
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
11,527
4,559
487
696
11,533
5,121
85
5,468
6,065
0
27,951
W
Heimdallr
Legendary Gary1
Heimdallr
14,423
7,787
3,217
4,026
9,660
5,071
1,516
3,019
6,641
0
31,915
L
Kukulkan
13,000
530
701
1,806
9,071
4,007
0
4,199
4,872
27,639
0
W
Cabrakan
TheReaperx101
Cabrakan
7,612
979
1,173
7,428
19,387
20,303
252
6,156
13,231
9,816
2,315
L
Cu Chulainn
Thebrickgang
Cu Chulainn
12,001
1,769
0
3,572
16,135
9,976
0
5,977
10,158
1,503
16,034
W
Kuzenbo
Thethinghere
Kuzenbo
9,795
2,867
932
4,861
16,278
24,613
552
4,020
12,258
16,145
0
L
Chaac
bighuge43
Chaac
18,553
605
1,254
4,123
13,508
14,019
0
6,610
6,898
0
36,144
W
Hun Batz
lagiacrus978
Hun Batz
13,027
1,270
2,802
5,018
17,760
12,135
330
3,920
13,840
0
27,110
L
6,633
362
1,121
1,294
13,142
14,323
66
5,480
7,662
12,968
171
W
11,361
1,458
467
6,141
17,536
10,448
1,013
3,470
14,066
23,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,140
Gold Earned
42,907
122
Minions Killed
144
0
Camps Cleared
0
1,124,634
Distance Traveled
1,098,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,726
727
36
3
0
189,093
0
W
Heimdallr
9,653
804
48
4
0
226,717
0
L
Kukulkan
8,510
709
40
3
0
221,594
0
W
Cabrakan
9,577
798
19
2
0
207,266
0
L
Cu Chulainn
8,619
718
14
1
0
242,553
0
W
Kuzenbo
8,959
747
11
1
0
239,207
0
L
Chaac
8,952
746
52
4
0
254,165
0
W
Hun Batz
8,728
727
30
3
0
227,417
0
L
Ganesha
8,100
675
2
0
0
190,761
0
W
Charon
10,223
852
14
1
0
224,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role