Player Matchup

Loki
Loki
 
Loki
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Osaric71
Ah Muzen Cab
Level 139
God Stats
7W - 10L
1,399 SR
Queue Stats
247W - 231L
1,592 Elo+
Party 3
Thoth
Thoth
XenoGenes
Thoth
Level 141
God Stats
11W - 11L
1,708 SR
Queue Stats
223W - 160L
1,662 Elo+
Party 2
Ares
Ares
xBiggaveli
Ares
Level 68
God Stats
11W - 10L
1,602 SR
Queue Stats
543W - 401L
1,600 Elo+
Party 2
Charon
Charon
xxTrAnZitxx
Charon
Level 158
God Stats
10W - 6L
1,731 SR
Queue Stats
396W - 380L
1,587 Elo+
Party 3
Team Averages
Level 119
1,588 SR
1,588 Elo+

VS

Team Averages
Level 160
1,481 SR
1,546 Elo+
Raijin
Raijin
 
Raijin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Austinfrost
Neith
Level 164
God Stats
12W - 10L
1,557 SR
Queue Stats
287W - 255L
1,597 Elo+
Party 1
Kuzenbo
Kuzenbo
FGT123
Kuzenbo
Level 146
God Stats
7W - 13L
1,410 SR
Queue Stats
217W - 214L
1,570 Elo+
Party 1
Ravana
Ravana
MegaSoreAs
Ravana
Level 164
God Stats
5W - 5L
1,438 SR
Queue Stats
165W - 153L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 4 / 1
5,704
570
6,956
8,864
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Osaric71
Ah Muzen Cab
10
0 / 3 / 0
5,179
518
2,394
4,726
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
XenoGenes
Thoth
9
0 / 5 / 0
5,055
506
1,876
5,223
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 1
5,206
521
3,646
9,781
5,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charon
11
1 / 3 / 1
5,882
588
5,853
6,805
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
6 / 0 / 2
6,503
650
5,037
4,442
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
 
Ao Kuang
11
2 / 1 / 0
6,235
624
3,790
9,283
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 1 / 4
7,007
701
4,281
4,138
1,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
FGT123
Kuzenbo
10
4 / 2 / 7
6,292
629
5,298
9,873
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
MegaSoreAs
Ravana
12
4 / 1 / 7
6,233
623
5,758
5,396
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
20
20
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
1
0.88
W
Raijin
 
Raijin
6
0
2
7
W
Ao Kuang
 
Ao Kuang
2
1
0
2
W
4
1
4
6
W
Kuzenbo
FGT123
Kuzenbo
4
2
7
3.75
W
Ravana
MegaSoreAs
Ravana
4
1
7
7.5
L
Ah Muzen Cab
Osaric71
Ah Muzen Cab
0
3
0
0
L
Thoth
XenoGenes
Thoth
0
5
0
0
L
1
5
1
0.3
L
Charon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,725
Damage
24,164
35,399
Taken
33,132
14,068
Mitigated
16,710
5,132
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,956
2,174
0
910
8,864
2,832
0
2,643
6,091
0
38,241
W
Raijin
 
Raijin
5,037
513
0
419
4,442
1,488
0
1,474
2,968
34,461
898
W
Ao Kuang
 
Ao Kuang
3,790
517
0
5,378
9,283
2,631
0
4,580
3,758
36,713
2,332
W
4,281
1,763
0
1,771
4,138
1,321
0
400
3,738
0
54,766
W
Kuzenbo
FGT123
Kuzenbo
5,298
2,077
0
2,313
9,873
9,180
0
2,988
6,885
13,711
1,265
W
Ravana
MegaSoreAs
Ravana
5,758
2,152
0
2,555
5,396
2,090
0
879
4,505
0
40,565
L
Ah Muzen Cab
Osaric71
Ah Muzen Cab
2,394
892
0
60
4,726
1,232
0
592
4,134
0
37,691
L
Thoth
XenoGenes
Thoth
1,876
328
0
662
5,223
1,266
0
2,439
2,444
33,868
0
L
3,646
690
0
1,333
9,781
5,851
0
3,932
5,729
13,224
0
L
Charon
5,853
553
0
2,167
6,805
2,887
0
3,355
3,450
27,577
274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,026
Gold Earned
32,270
294
Minions Killed
348
0
Camps Cleared
0
1,028,859
Distance Traveled
1,065,087
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,704
570
58
6
0
250,083
0
W
Raijin
6,503
650
81
8
0
218,017
1
W
Ao Kuang
6,235
624
75
8
0
211,682
2
W
Neith
7,007
701
103
10
0
204,154
3
W
Kuzenbo
6,292
629
19
2
0
201,209
4
W
Ravana
6,233
623
70
7
0
230,025
1
L
Ah Muzen Cab
5,179
518
82
8
0
199,895
0
L
Thoth
5,055
506
69
7
0
191,840
1
L
Ares
5,206
521
14
1
0
209,445
4
L
Charon
5,882
588
71
7
0
177,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role