Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BigDilfer
Scylla
Level 98
God Stats
5W - 6L
1,540 SR
Queue Stats
88W - 93L
1,458 Elo+
Solo
Sylvanus
Sylvanus
FinePilot12687
Sylvanus
Level 86
God Stats
19W - 16L
1,596 SR
Queue Stats
33W - 38L
1,439 Elo+
Solo
Bellona
Bellona
bigx1k
Bellona
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
juli_torrijo
Ratatoskr
Level 65
God Stats
1W - 3L
1,399 SR
Queue Stats
112W - 103L
1,435 Elo+
Solo
Team Averages
Level 110
1,507 SR
1,466 Elo+

VS

Team Averages
Level 129
1,519 SR
1,432 Elo+
Tyr
Tyr
DaCrash96LFC
Tyr
Level 159
God Stats
14W - 15L
1,448 SR
Queue Stats
305W - 303L
1,414 Elo+
Solo
Cthulhu
Cthulhu
Rikasuman
Cthulhu
Level 153
God Stats
1W - 1L
1,504 SR
Queue Stats
35W - 38L
1,446 Elo+
Party 1
Tsukuyomi
Tsukuyomi
STWART9930
Tsukuyomi
Level 147
God Stats
3W - 3L
1,715 SR
Queue Stats
64W - 75L
1,427 Elo+
Party 1
Neith
Neith
kira_1093
Neith
Level 67
God Stats
145W - 141L
1,509 SR
Queue Stats
280W - 262L
1,422 Elo+
Party 2
Janus
Janus
mr_octavius
Janus
Level 118
God Stats
6W - 10L
1,418 SR
Queue Stats
470W - 498L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
4 / 2 / 0
4,870
609
5,170
8,516
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
BigDilfer
Scylla
8
0 / 1 / 1
4,464
558
2,875
4,208
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
8
0 / 3 / 4
4,671
584
2,834
10,438
4,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
bigx1k
Bellona
5
0 / 3 / 0
3,785
473
809
3,717
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
juli_torrijo
Ratatoskr
9
1 / 3 / 3
4,647
581
1,034
5,511
1,863
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,367
796
2,760
4,427
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Rikasuman
Cthulhu
8
1 / 2 / 5
5,039
630
5,568
7,987
4,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
STWART9930
Tsukuyomi
9
1 / 1 / 3
4,875
609
2,627
5,508
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
kira_1093
Neith
8
4 / 1 / 2
5,260
658
5,507
5,378
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
2 / 1 / 2
5,574
697
3,923
2,743
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
12
12
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
2
0
2
L
Scylla
BigDilfer
Scylla
0
1
1
0.5
W
4
0
0
4
L
Sylvanus
0
3
4
0.67
W
Cthulhu
Rikasuman
Cthulhu
1
2
5
1.75
W
Tsukuyomi
STWART9930
Tsukuyomi
1
1
3
2.5
L
Bellona
bigx1k
Bellona
0
3
0
0
L
Ratatoskr
juli_torrijo
Ratatoskr
1
3
3
0.83
W
Neith
kira_1093
Neith
4
1
2
5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,722
Damage
20,385
32,390
Taken
26,043
12,770
Mitigated
11,892
9,949
Healing
10,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,170
2,472
0
2,147
8,516
2,936
15
2,925
5,549
0
27,333
L
Scylla
BigDilfer
Scylla
2,875
64
0
500
4,208
1,048
0
1,094
2,994
26,114
0
W
2,760
433
0
1,998
4,427
3,777
0
0
4,427
0
38,474
L
Sylvanus
2,834
1,032
2,975
3,590
10,438
4,630
0
4,236
5,987
13,197
1,127
W
Cthulhu
Rikasuman
Cthulhu
5,568
582
51
2,510
7,987
4,453
0
2,080
5,795
21,298
0
W
Tsukuyomi
STWART9930
Tsukuyomi
2,627
725
0
3,507
5,508
1,443
0
901
4,599
0
30,322
L
Bellona
bigx1k
Bellona
809
560
0
624
3,717
2,293
0
0
3,717
0
9,698
L
Ratatoskr
juli_torrijo
Ratatoskr
1,034
168
0
113
5,511
1,863
0
711
4,760
0
24,653
W
Neith
kira_1093
Neith
5,507
1,898
0
2,308
5,378
1,471
0
1,590
3,688
0
24,579
W
3,923
201
0
400
2,743
748
0
792
1,901
30,361
520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,437
Gold Earned
27,115
174
Minions Killed
290
0
Camps Cleared
0
832,255
Distance Traveled
961,995
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,870
609
28
4
0
152,639
2
L
Scylla
4,464
558
58
7
0
202,370
0
W
Tyr
6,367
796
79
10
0
193,792
0
L
Sylvanus
4,671
584
28
4
0
162,472
4
W
Cthulhu
5,039
630
26
3
0
185,054
2
W
Tsukuyomi
4,875
609
61
8
0
204,895
0
L
Bellona
3,785
473
19
2
0
119,154
0
L
Ratatoskr
4,647
581
41
5
0
195,620
0
W
Neith
5,260
658
56
7
0
192,560
0
W
Janus
5,574
697
68
9
0
185,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role