Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
FTP Chandler
Ganesha
Level 109
God Stats
1W - 4L
1,279 SR
Queue Stats
58W - 63L
1,496 Elo+
Party 1
Izanami
Izanami
MrMeeka
Izanami
Level 105
God Stats
2W - 3L
1,184 SR
Queue Stats
226W - 219L
1,507 Elo+
Party 1
Bastet
Bastet
Tootie 1984
Bastet
Level 179
God Stats
6W - 6L
1,233 SR
Queue Stats
498W - 473L
1,501 Elo+
Solo
Nox
Nox
mysticornet567
Nox
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 66L
1,550 Elo+
Party 3
Team Averages
Level 140
1,339 SR
1,511 Elo+

VS

Team Averages
Level 152
1,705 SR
1,573 Elo+
Ne Zha
Ne Zha
ItsNotSogno
Ne Zha
Level 159
God Stats
4W - 1L
1,742 SR
Queue Stats
70W - 35L
1,662 Elo+
Solo
Cabrakan
Cabrakan
MrFreezy30
Cabrakan
Level 144
God Stats
25W - 12L
1,703 SR
Queue Stats
149W - 151L
1,525 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shortcake_Shorty
Morgan Le Fay
Level 147
God Stats
36W - 11L
1,795 SR
Queue Stats
299W - 268L
1,567 Elo+
Solo
Mulan
Mulan
Wolfdogtyt
Mulan
Level 157
God Stats
39W - 31L
1,700 SR
Queue Stats
172W - 155L
1,574 Elo+
Party 2
Janus
Janus
bananemagik
Janus
Level 155
God Stats
17W - 6L
1,584 SR
Queue Stats
139W - 124L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
7 / 1 / 1
8,717
581
12,876
18,165
8,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
FTP Chandler
Ganesha
12
1 / 3 / 3
7,530
502
6,050
13,079
11,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MrMeeka
Izanami
12
1 / 7 / 2
7,221
481
9,698
12,667
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
12
0 / 5 / 1
7,399
493
9,011
12,957
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 1 / 1
7,454
497
2,520
5,644
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
4 / 5 / 2
8,012
534
9,312
15,032
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
MrFreezy30
Cabrakan
11
0 / 1 / 5
6,443
430
5,837
14,209
14,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Morgan Le Fay
Shortcake_Shorty
Morgan Le Fay
14
3 / 2 / 1
8,216
548
7,681
11,057
3,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
15
10 / 1 / 0
9,375
625
14,457
14,619
7,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
0 / 1 / 1
7,241
483
7,290
5,680
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
10
Kills
17
17
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
7
1
1
7.5
L
Ganesha
FTP Chandler
Ganesha
1
3
3
0.83
W
Ne Zha
4
5
2
1
W
Cabrakan
MrFreezy30
Cabrakan
0
1
5
2.5
L
Izanami
MrMeeka
Izanami
1
7
2
0.29
W
Morgan Le Fay
Shortcake_Shorty
Morgan Le Fay
3
2
1
1.75
L
Bastet
0
5
1
0.1
W
Mulan
10
1
0
10
W
0
1
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,155
Damage
44,577
62,512
Taken
60,597
28,748
Mitigated
32,767
16,480
Healing
22,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
12,876
7,739
0
7,090
18,165
8,200
0
3,788
13,979
0
63,297
L
Ganesha
FTP Chandler
Ganesha
6,050
1,026
295
2,100
13,079
11,087
0
5,343
7,013
20,049
1,454
W
Ne Zha
9,312
3,011
0
7,084
15,032
5,613
0
1,174
13,844
0
69,846
W
Cabrakan
MrFreezy30
Cabrakan
5,837
1,197
0
4,252
14,209
14,311
0
5,059
8,941
18,276
0
L
Izanami
MrMeeka
Izanami
9,698
6,550
0
2,555
12,667
3,660
605
460
12,145
0
55,354
W
Morgan Le Fay
Shortcake_Shorty
Morgan Le Fay
7,681
853
0
4,601
11,057
3,391
0
0
11,057
52,312
1,356
L
Bastet
9,011
1,060
0
3,317
12,957
3,616
0
7,426
5,467
0
50,590
W
Mulan
14,457
1,772
0
6,168
14,619
7,595
426
1,109
13,510
0
74,626
W
7,290
374
0
736
5,680
1,857
0
845
4,795
53,399
599
L
2,520
313
0
1,123
5,644
2,185
0
2,262
3,146
49,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,321
Gold Earned
39,287
394
Minions Killed
470
0
Camps Cleared
0
1,531,958
Distance Traveled
1,568,897
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,717
581
92
6
0
343,390
1
L
Ganesha
7,530
502
9
1
0
300,695
0
W
Ne Zha
8,012
534
104
7
0
337,887
0
W
Cabrakan
6,443
430
28
2
0
278,088
0
L
Izanami
7,221
481
102
7
0
265,704
0
W
Morgan Le Fay
8,216
548
102
7
0
294,344
0
L
Bastet
7,399
493
84
6
0
326,329
0
W
Mulan
9,375
625
121
8
0
307,187
0
W
Janus
7,241
483
115
8
0
351,391
3
L
Nox
7,454
497
107
7
0
295,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role