Player Matchup

Janus
Janus
CynicalFrosts
Janus
Level 90
God Stats
16W - 13L
1,332 SR
Queue Stats
105W - 85L
1,512 Elo+
Solo
Athena
Athena
Deathbyhotdog
Athena
Level 87
God Stats
16W - 9L
1,553 SR
Queue Stats
208W - 179L
1,538 Elo+
Solo
Horus
Horus
EyedressEnjoyer
Horus
Level 97
God Stats
4W - 0L
1,973 SR
Queue Stats
99W - 88L
1,546 Elo+
Party 1
Medusa
Medusa
NezhaCantSupport
Medusa
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,681 Elo+
Party 1
Mercury
Mercury
Tkirk25
Mercury
Level 105
God Stats
4W - 1L
1,257 SR
Queue Stats
33W - 27L
1,511 Elo+
Solo
Team Averages
Level 81
1,523 SR
1,558 Elo+

VS

Team Averages
Level 77
1,534 SR
1,495 Elo+
Surtr
Surtr
Catlovefoodyaya
Surtr
Level 107
God Stats
237W - 147L
1,661 SR
Queue Stats
997W - 909L
1,594 Elo+
Solo
Ix Chel
Ix Chel
Deathstat12
Ix Chel
Level 89
God Stats
2W - 7L
1,381 SR
Queue Stats
331W - 324L
1,487 Elo+
Solo
Lancelot
Lancelot
Godlikesanta
Lancelot
Level 54
God Stats
1W - 2L
1,644 SR
Queue Stats
19W - 23L
1,437 Elo+
Solo
Medusa
Medusa
OnlyKnowMercury
Medusa
Level 88
God Stats
7W - 2L
1,783 SR
Queue Stats
33W - 32L
1,515 Elo+
Solo
Cerberus
Cerberus
TheSithMalgus
Cerberus
Level 45
God Stats
1W - 4L
1,199 SR
Queue Stats
107W - 113L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
3,808
762
814
1,549
352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 4
3,911
782
1,047
1,988
1,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 1 / 0
3,922
784
3,324
3,904
1,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
3 / 0 / 0
4,281
856
2,464
1,615
355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Tkirk25
Mercury
7
2 / 0 / 0
3,646
729
1,070
3,450
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,657
731
2,293
4,915
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
Deathstat12
Ix Chel
6
0 / 2 / 0
3,511
702
851
3,119
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
Godlikesanta
Lancelot
5
0 / 1 / 0
3,011
602
815
2,748
632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
2,963
593
816
3,039
727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
TheSithMalgus
Cerberus
2
0 / 1 / 0
2,618
524
78
1,177
391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
0
0
2
1
W
0
0
4
2
L
Ix Chel
Deathstat12
Ix Chel
0
2
0
0
W
2
1
0
2
L
Lancelot
Godlikesanta
Lancelot
0
1
0
0
W
3
0
0
3
L
0
1
0
0
L
Cerberus
TheSithMalgus
Cerberus
0
1
0
0
W
Mercury
Tkirk25
Mercury
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,719
Damage
4,853
12,506
Taken
14,998
4,468
Mitigated
4,080
5,991
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,293
951
0
1,980
4,915
1,569
0
0
4,678
474
14,906
W
814
114
0
701
1,549
352
0
652
897
18,612
0
W
1,047
294
0
864
1,988
1,167
0
78
1,910
8,104
1,943
L
Ix Chel
Deathstat12
Ix Chel
851
38
50
747
3,119
761
0
945
2,046
19,408
1,130
W
3,324
1,692
0
1,479
3,904
1,813
0
94
3,810
0
17,597
L
Lancelot
Godlikesanta
Lancelot
815
278
0
1,259
2,748
632
0
0
2,748
0
10,069
W
2,464
996
0
492
1,615
355
0
0
1,615
0
23,948
L
816
233
0
483
3,039
727
0
692
2,347
0
10,361
L
Cerberus
TheSithMalgus
Cerberus
78
0
0
96
1,177
391
0
70
1,107
1,688
0
W
Mercury
Tkirk25
Mercury
1,070
513
0
2,455
3,450
781
0
89
3,361
0
14,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,568
Gold Earned
15,760
164
Minions Killed
121
0
Camps Cleared
0
540,962
Distance Traveled
400,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,657
731
31
6
0
79,652
0
W
Janus
3,808
762
39
8
0
97,700
0
W
Athena
3,911
782
13
3
0
113,501
0
L
Ix Chel
3,511
702
40
8
0
95,487
0
W
Horus
3,922
784
30
6
0
98,614
0
L
Lancelot
3,011
602
27
5
0
126,387
0
W
Medusa
4,281
856
46
9
0
116,428
0
L
Medusa
2,963
593
20
4
0
78,713
0
L
Cerberus
2,618
524
3
1
0
20,116
0
W
Mercury
3,646
729
36
7
0
114,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role