Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BBRUCE
Hachiman
Level 71
God Stats
7W - 6L
1,497 SR
Queue Stats
309W - 329L
1,495 Elo+
Party 1
Bake Kujira
Bake Kujira
HeteroFlex24
Bake Kujira
Level 79
God Stats
6W - 6L
1,590 SR
Queue Stats
151W - 143L
1,582 Elo+
Party 1
Fafnir
Fafnir
That0PGuy
Fafnir
Level 117
God Stats
3W - 5L
1,488 SR
Queue Stats
192W - 190L
1,536 Elo+
Party 1
Thanatos
Thanatos
TheThunder
Thanatos
Level 23
God Stats
7W - 6L
1,417 SR
Queue Stats
19W - 24L
1,424 Elo+
Party 1
Team Averages
Level 79
1,499 SR
1,507 Elo+

VS

Team Averages
Level 172
1,474 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JIBA CROCODILO
Ra
Level 199
God Stats
23W - 36L
1,361 SR
Queue Stats
416W - 404L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
SrSazom
Sylvanus
Level 254
God Stats
5W - 2L
1,693 SR
Queue Stats
72W - 76L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
XxGL3IVERxX
Ao Kuang
Level 199
God Stats
6W - 4L
1,368 SR
Queue Stats
137W - 124L
1,509 Elo+
Party 2
Kali
Kali
stan_playersz
Kali
Level 64
God Stats
2W - 5L
1,447 SR
Queue Stats
245W - 238L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 3 / 1
4,929
448
5,983
6,735
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
BBRUCE
Hachiman
10
1 / 1 / 0
5,157
469
2,620
5,311
1,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bake Kujira
HeteroFlex24
Bake Kujira
11
5 / 2 / 0
6,763
615
8,013
10,047
7,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
That0PGuy
Fafnir
7
1 / 1 / 1
5,118
465
2,176
5,295
4,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
TheThunder
Thanatos
9
0 / 4 / 1
4,882
444
1,724
10,746
2,902
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 0
6,311
574
4,757
5,786
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 0 / 1
7,023
638
2,790
3,915
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
SrSazom
Sylvanus
9
0 / 1 / 3
5,327
484
3,197
7,752
4,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
XxGL3IVERxX
Ao Kuang
11
7 / 1 / 0
6,499
591
7,880
8,467
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 2
6,358
578
4,195
12,145
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
8
Kills
11
11
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
3
1
0.5
W
Neith
 
Neith
1
1
0
1
L
Hachiman
BBRUCE
Hachiman
1
1
0
1
L
Bake Kujira
HeteroFlex24
Bake Kujira
5
2
0
2.5
W
2
0
1
2.5
W
Sylvanus
SrSazom
Sylvanus
0
1
3
1.5
L
Fafnir
That0PGuy
Fafnir
1
1
1
1.5
L
Thanatos
TheThunder
Thanatos
0
4
1
0.13
W
Ao Kuang
XxGL3IVERxX
Ao Kuang
7
1
0
7
W
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,516
Damage
22,819
38,134
Taken
38,065
17,284
Mitigated
14,293
12,345
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,983
733
0
1,755
6,735
1,684
0
4,050
2,419
31,284
0
W
Neith
 
Neith
4,757
733
0
863
5,786
2,132
0
1,311
4,475
0
42,474
L
Hachiman
BBRUCE
Hachiman
2,620
1,453
0
1,362
5,311
1,377
0
717
4,594
0
32,828
L
Bake Kujira
HeteroFlex24
Bake Kujira
8,013
2,963
0
500
10,047
7,308
0
2,525
7,522
39,496
0
W
2,790
0
286
2,426
3,915
1,274
290
1,871
1,826
51,151
1,106
W
Sylvanus
SrSazom
Sylvanus
3,197
1,504
249
1,744
7,752
4,132
14
4,106
3,424
20,681
7,758
L
Fafnir
That0PGuy
Fafnir
2,176
518
0
932
5,295
4,013
0
1,583
3,660
6,150
1,106
L
Thanatos
TheThunder
Thanatos
1,724
337
0
7,796
10,746
2,902
0
3,976
6,716
0
32,770
W
Ao Kuang
XxGL3IVERxX
Ao Kuang
7,880
1,281
0
2,022
8,467
2,716
0
2,163
6,080
37,570
1,259
W
4,195
2,110
0
4,415
12,145
4,039
0
5,900
6,241
0
40,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,849
Gold Earned
31,518
238
Minions Killed
358
0
Camps Cleared
0
1,116,982
Distance Traveled
1,096,138
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,929
448
47
4
0
214,180
5
W
Neith
6,311
574
76
7
0
202,527
4
L
Hachiman
5,157
469
59
5
0
228,122
2
L
Bake Kujira
6,763
615
64
6
0
211,541
1
W
Ra
7,023
638
111
10
0
234,354
5
W
Sylvanus
5,327
484
43
4
0
173,639
1
L
Fafnir
5,118
465
10
1
0
236,333
2
L
Thanatos
4,882
444
58
5
0
226,806
0
W
Ao Kuang
6,499
591
61
6
0
257,129
0
W
Kali
6,358
578
67
6
0
228,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role