Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ElJuliPOWN
Artemis
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,120 Elo+
Party 1
Merlin
Merlin
Piñe
Merlin
Level 89
God Stats
1W - 1L
1,408 SR
Queue Stats
40W - 44L
1,490 Elo+
Party 1
Sobek
Sobek
Santidad
Sobek
Level 124
God Stats
2W - 4L
1,583 SR
Queue Stats
99W - 109L
1,438 Elo+
Party 1
Team Averages
Level 132
1,498 SR
1,410 Elo+

VS

Team Averages
Level 142
1,337 SR
1,502 Elo+
Ravana
Ravana
AgZura
Ravana
Level 105
God Stats
1W - 3L
1,160 SR
Queue Stats
16W - 27L
1,455 Elo+
Solo
Ratatoskr
Ratatoskr
Lphilip16
Ratatoskr
Level 147
God Stats
3W - 5L
1,359 SR
Queue Stats
163W - 157L
1,514 Elo+
Solo
Cthulhu
Cthulhu
OlinaDSemel
Cthulhu
Level 163
God Stats
2W - 4L
1,131 SR
Queue Stats
632W - 629L
1,528 Elo+
Solo
Ishtar
Ishtar
Teruminha
Ishtar
Level 147
God Stats
7W - 6L
1,507 SR
Queue Stats
146W - 157L
1,470 Elo+
Solo
Chronos
Chronos
furtAdo1
Chronos
Level 148
God Stats
6W - 6L
1,525 SR
Queue Stats
146W - 141L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
15 / 1 / 1
10,365
740
12,220
8,830
3,995
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
 
Ne Zha
14
4 / 1 / 9
7,674
548
7,479
12,015
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
ElJuliPOWN
Artemis
13
1 / 2 / 4
7,557
540
4,677
8,440
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Piñe
Merlin
12
2 / 0 / 9
7,076
505
8,402
4,614
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Santidad
Sobek
11
0 / 1 / 10
7,079
506
3,602
13,379
8,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AgZura
Ravana
12
1 / 4 / 0
6,370
455
3,993
9,434
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ratatoskr
Lphilip16
Ratatoskr
10
1 / 10 / 0
6,606
472
3,264
12,742
3,645
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
OlinaDSemel
Cthulhu
10
1 / 3 / 2
6,892
492
6,950
11,945
7,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Teruminha
Ishtar
12
2 / 3 / 0
6,717
480
6,555
8,212
2,591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
furtAdo1
Chronos
12
0 / 2 / 1
6,938
496
4,783
8,653
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
22
Kills
5
5
Deaths
22
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
15
1
1
15.5
W
Ne Zha
 
Ne Zha
4
1
9
8.5
L
Ravana
AgZura
Ravana
1
4
0
0.25
W
Artemis
ElJuliPOWN
Artemis
1
2
4
1.5
L
Ratatoskr
Lphilip16
Ratatoskr
1
10
0
0.1
L
Cthulhu
OlinaDSemel
Cthulhu
1
3
2
0.67
W
Merlin
Piñe
Merlin
2
0
9
6.5
W
Sobek
Santidad
Sobek
0
1
10
5
L
Ishtar
Teruminha
Ishtar
2
3
0
0.67
L
Chronos
furtAdo1
Chronos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,380
Damage
25,545
47,278
Taken
50,986
21,403
Mitigated
19,192
23,091
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,220
2,514
0
4,927
8,830
3,995
238
1,629
7,201
80,328
1,612
W
Ne Zha
 
Ne Zha
7,479
2,079
0
6,445
12,015
4,535
0
3,641
8,374
0
58,142
L
Ravana
AgZura
Ravana
3,993
861
0
735
9,434
2,946
0
3,495
5,723
0
51,947
W
Artemis
ElJuliPOWN
Artemis
4,677
2,537
0
2,344
8,440
2,897
927
895
7,545
0
49,307
L
Ratatoskr
Lphilip16
Ratatoskr
3,264
270
0
1,429
12,742
3,645
12
7,067
5,543
0
35,113
L
Cthulhu
OlinaDSemel
Cthulhu
6,950
497
107
1,670
11,945
7,747
0
5,195
6,367
35,723
0
W
Merlin
Piñe
Merlin
8,402
485
0
1,010
4,614
1,476
0
2,494
2,120
38,284
0
W
Sobek
Santidad
Sobek
3,602
447
2,427
5,938
13,379
8,500
0
2,941
10,438
18,280
0
L
Ishtar
Teruminha
Ishtar
6,555
3,909
0
1,656
8,212
2,591
0
2,608
5,580
0
41,894
L
Chronos
furtAdo1
Chronos
4,783
1,433
0
1,543
8,653
2,263
0
4,835
3,512
52,589
2,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
33,523
421
Minions Killed
383
0
Camps Cleared
0
1,460,512
Distance Traveled
1,418,743
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,365
740
140
10
0
308,691
5
W
Ne Zha
7,674
548
82
6
0
324,852
3
L
Ravana
6,370
455
81
6
0
320,353
2
W
Artemis
7,557
540
101
7
0
249,409
0
L
Ratatoskr
6,606
472
70
5
0
258,389
0
L
Cthulhu
6,892
492
39
3
0
291,440
6
W
Merlin
7,076
505
73
5
0
289,274
1
W
Sobek
7,079
506
25
2
0
288,286
9
L
Ishtar
6,717
480
83
6
0
268,378
4
L
Chronos
6,938
496
110
8
0
280,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role