Player Matchup

Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
DeadlySinn
Ullr
Level 158
God Stats
1W - 0L
1,769 SR
Queue Stats
39W - 17L
1,663 Elo+
Party 1
Terra
Terra
EricTheGoat
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,639 Elo+
Party 1
Medusa
Medusa
anwer
Medusa
Level 156
God Stats
1W - 0L
1,211 SR
Queue Stats
20W - 21L
1,543 Elo+
Party 1
Serqet
Serqet
xxxpipexxx
Serqet
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,426 Elo+
Solo
Team Averages
Level 128
1,496 SR
1,554 Elo+

VS

Team Averages
Level 119
1,532 SR
1,525 Elo+
Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Chidori96
Osiris
Level 122
God Stats
1W - 2L
1,514 SR
Queue Stats
64W - 71L
1,536 Elo+
Party 2
Ullr
Ullr
TheDaynoZone
Ullr
Level 114
God Stats
1W - 1L
1,701 SR
Queue Stats
39W - 41L
1,550 Elo+
Party 2
Surtr
Surtr
Toadisout
Surtr
Level 143
God Stats
0W - 2L
1,444 SR
Queue Stats
40W - 42L
1,554 Elo+
Solo
Chang'e
Chang'e
noturbbydaddy
Chang'e
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 104L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
4 / 2 / 15
8,235
915
12,706
9,147
3,209
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 0 / 16
8,969
997
8,404
7,482
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
3 / 1 / 16
9,070
1,008
5,133
10,305
10,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
anwer
Medusa
15
7 / 4 / 9
9,221
1,025
14,575
11,507
5,800
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
xxxpipexxx
Serqet
14
2 / 1 / 16
8,053
895
3,409
8,108
7,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
0 / 4 / 5
6,631
737
4,316
6,842
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Chidori96
Osiris
13
1 / 4 / 5
7,671
852
11,708
10,882
12,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 4 / 1
7,233
804
5,469
8,557
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Toadisout
Surtr
10
1 / 3 / 3
6,213
690
6,245
11,842
6,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
13
4 / 6 / 1
7,522
836
8,304
10,517
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
21
Kills
8
8
Deaths
21
72
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
2
15
5.75
L
Thanatos
 
Thanatos
0
4
5
0.63
L
Osiris
Chidori96
Osiris
1
4
5
0.88
W
5
0
16
13
W
3
1
16
11
L
2
4
1
0.63
L
Surtr
Toadisout
Surtr
1
3
3
0.83
W
Medusa
anwer
Medusa
7
4
9
2.88
L
Chang'e
4
6
1
0.75
W
Serqet
xxxpipexxx
Serqet
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,227
Damage
36,042
46,549
Taken
48,640
30,304
Mitigated
28,996
26,929
Healing
15,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
12,706
757
700
2,366
9,147
3,209
1,396
1,373
7,544
22,986
0
L
Thanatos
 
Thanatos
4,316
355
0
1,676
6,842
2,620
0
3,588
3,217
0
10,087
L
Osiris
Chidori96
Osiris
11,708
1,438
276
2,359
10,882
12,220
0
3,221
7,279
0
18,261
W
8,404
3,227
1,826
2,998
7,482
3,415
2,397
1,693
5,629
0
21,277
W
5,133
1,322
11,413
4,592
10,305
10,240
315
1,888
8,213
6,989
1,513
L
5,469
1,355
462
1,115
8,557
3,772
0
2,562
5,962
0
17,280
L
Surtr
Toadisout
Surtr
6,245
1,265
652
3,076
11,842
6,505
0
4,514
7,285
144
10,776
W
Medusa
anwer
Medusa
14,575
4,659
0
1,731
11,507
5,800
2,016
2,371
8,847
0
34,466
L
Chang'e
8,304
420
4,036
2,313
10,517
3,879
0
3,406
6,930
17,408
0
W
Serqet
xxxpipexxx
Serqet
3,409
422
490
813
8,108
7,640
755
1,066
6,901
0
5,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,548
Gold Earned
35,270
111
Minions Killed
78
0
Camps Cleared
0
862,147
Distance Traveled
742,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,235
915
16
2
0
176,921
0
L
Thanatos
6,631
737
16
2
0
174,954
0
L
Osiris
7,671
852
14
2
0
164,473
0
W
Ullr
8,969
997
29
3
0
167,154
0
W
Terra
9,070
1,008
9
1
0
193,076
0
L
Ullr
7,233
804
23
3
0
141,140
0
L
Surtr
6,213
690
15
2
0
106,943
0
W
Medusa
9,221
1,025
52
6
0
150,370
0
L
Chang'e
7,522
836
10
1
0
154,887
0
W
Serqet
8,053
895
5
1
0
174,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role