Player Matchup

Zhong Kui
Zhong Kui
AmITheRealApe
Zhong Kui
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 176L
1,545 Elo+
Party 1
Cabrakan
Cabrakan
Cherylsimp
Cabrakan
Level 121
God Stats
1W - 2L
1,352 SR
Queue Stats
58W - 65L
1,567 Elo+
Party 1
Osiris
Osiris
theSkwonk
Osiris
Level 133
God Stats
2W - 6L
1,458 SR
Queue Stats
103W - 114L
1,554 Elo+
Party 1
Team Averages
Level 127
1,437 SR
1,555 Elo+

VS

Team Averages
Level 125
1,683 SR
1,819 Elo+
Chiron
Chiron
Daklama
Chiron
Level 101
God Stats
2W - 1L
1,852 SR
Queue Stats
17W - 4L
1,839 Elo+
Party 2
Ymir
Ymir
M0neyMarvin
Ymir
Level 147
God Stats
1W - 1L
1,552 SR
Queue Stats
36W - 10L
1,834 Elo+
Party 2
Ix Chel
Ix Chel
OGPRomano
Ix Chel
Level 128
God Stats
1W - 1L
1,645 SR
Queue Stats
20W - 6L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AmITheRealApe
Zhong Kui
15
3 / 5 / 2
9,384
722
12,208
14,862
10,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Cherylsimp
Cabrakan
14
0 / 5 / 4
8,780
675
6,071
16,113
16,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
theSkwonk
Osiris
13
3 / 5 / 1
9,214
709
7,037
16,566
19,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Daklama
Chiron
16
9 / 3 / 6
10,904
839
13,407
9,787
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 1 / 11
10,481
806
11,847
16,199
16,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
OGPRomano
Ix Chel
15
2 / 2 / 12
9,865
759
12,733
8,908
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
15
15
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AmITheRealApe
Zhong Kui
3
5
2
0.8
L
Cabrakan
Cherylsimp
Cabrakan
0
5
4
0.4
W
Chiron
Daklama
Chiron
9
3
6
4
W
4
1
11
9.5
W
Ix Chel
OGPRomano
Ix Chel
2
2
12
4
L
Osiris
theSkwonk
Osiris
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,316
Damage
37,987
47,541
Taken
34,894
46,129
Mitigated
24,424
8,743
Healing
10,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AmITheRealApe
Zhong Kui
12,208
1,042
230
5,089
14,862
10,473
0
6,684
7,907
46,671
835
L
Cabrakan
Cherylsimp
Cabrakan
6,071
907
80
1,710
16,113
16,600
0
7,258
8,547
25,777
1,201
W
Chiron
Daklama
Chiron
13,407
4,763
973
2,059
9,787
3,974
1,671
5,739
4,019
0
42,806
W
11,847
2,894
0
1,733
16,199
16,450
313
7,647
7,987
36,027
1,228
W
Ix Chel
OGPRomano
Ix Chel
12,733
2,456
2,466
2,779
8,908
4,000
1,124
5,019
3,820
47,911
0
L
Osiris
theSkwonk
Osiris
7,037
1,525
0
1,634
16,566
19,056
0
9,061
6,915
2,331
18,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,378
Gold Earned
31,250
146
Minions Killed
168
0
Camps Cleared
0
611,311
Distance Traveled
653,077
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,384
722
75
6
0
204,394
0
L
Cabrakan
8,780
675
46
4
0
184,266
0
W
Chiron
10,904
839
65
5
0
225,080
0
W
Ymir
10,481
806
35
3
0
210,199
2
W
Ix Chel
9,865
759
68
5
0
217,798
0
L
Osiris
9,214
709
25
2
0
222,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role