Player Matchup

Skadi
Skadi
Dìllow
Skadi
Level 154
God Stats
3W - 0L
1,734 SR
Queue Stats
89W - 75L
1,598 Elo+
Party 1
Aphrodite
Aphrodite
SilverBunnies34
Aphrodite
Level 148
God Stats
9W - 8L
1,633 SR
Queue Stats
58W - 52L
1,544 Elo+
Solo
Fenrir
Fenrir
UpperDecky
Fenrir
Level 142
God Stats
2W - 1L
1,516 SR
Queue Stats
215W - 177L
1,577 Elo+
Party 1
Vamana
Vamana
ZynPeppermint
Vamana
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,573 Elo+
Party 1
Camazotz
Camazotz
mithraηdir
Camazotz
Level 85
God Stats
2W - 1L
1,737 SR
Queue Stats
150W - 122L
1,580 Elo+
Solo
Team Averages
Level 120
1,624 SR
1,574 Elo+

VS

Team Averages
Level 165
1,530 SR
1,465 Elo+
Serqet
Serqet
 
Serqet
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Expreza
Danzaburou
Level 85
God Stats
9W - 11L
1,591 SR
Queue Stats
75W - 124L
1,457 Elo+
Party 2
Vulcan
Vulcan
KeePWishinG3
Vulcan
Level 188
God Stats
10W - 7L
1,660 SR
Queue Stats
91W - 96L
1,488 Elo+
Party 2
Hades
Hades
Marcomcmanman
Hades
Level 183
God Stats
267W - 415L
1,397 SR
Queue Stats
309W - 561L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dìllow
Skadi
6
0 / 0 / 1
3,385
677
944
1,555
427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
SilverBunnies34
Aphrodite
6
1 / 0 / 0
3,873
775
429
1,455
614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
UpperDecky
Fenrir
6
0 / 0 / 1
3,409
682
1,265
3,765
1,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,755
751
1,101
2,585
1,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
mithraηdir
Camazotz
7
0 / 3 / 0
3,508
702
930
3,844
779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
3 / 0 / 0
3,914
783
1,178
3,185
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
 
Hercules
3
0 / 0 / 0
2,583
517
0
640
187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Expreza
Danzaburou
5
0 / 1 / 0
2,866
573
330
3,157
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
2
0 / 0 / 0
2,538
508
0
154
27
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 0 / 1
2,956
591
618
1,825
607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
3
3
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
0
0
3
L
Hercules
 
Hercules
0
0
0
0
W
Skadi
Dìllow
Skadi
0
0
1
0.5
L
Danzaburou
Expreza
Danzaburou
0
1
0
0
L
Vulcan
0
0
0
0
L
0
0
1
0.5
W
Aphrodite
SilverBunnies34
Aphrodite
1
0
0
1
W
Fenrir
UpperDecky
Fenrir
0
0
1
0.5
W
0
0
0
0
W
Camazotz
mithraηdir
Camazotz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,669
Damage
2,126
13,204
Taken
8,961
4,306
Mitigated
2,541
4,305
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,178
74
0
884
3,185
944
0
0
3,156
0
12,392
L
Hercules
 
Hercules
0
0
0
260
640
187
0
0
640
0
2,828
W
Skadi
Dìllow
Skadi
944
104
0
110
1,555
427
0
0
1,555
0
25,016
L
Danzaburou
Expreza
Danzaburou
330
0
0
1,346
3,157
776
0
429
2,728
0
10,924
L
Vulcan
0
0
0
122
154
27
0
0
154
538
0
L
618
225
0
1,259
1,825
607
0
0
1,706
6,594
252
W
Aphrodite
SilverBunnies34
Aphrodite
429
29
587
896
1,455
614
72
0
1,455
6,853
0
W
Fenrir
UpperDecky
Fenrir
1,265
457
0
946
3,765
1,255
0
0
3,765
0
20,368
W
1,101
466
0
884
2,585
1,231
0
448
2,137
0
20,666
W
Camazotz
mithraηdir
Camazotz
930
139
0
882
3,844
779
0
111
3,559
0
18,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,930
Gold Earned
14,857
172
Minions Killed
72
0
Camps Cleared
0
486,236
Distance Traveled
325,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,914
783
31
6
0
141,746
0
L
Hercules
2,583
517
6
1
0
21,903
0
W
Skadi
3,385
677
45
9
0
96,718
0
L
Danzaburou
2,866
573
22
4
0
66,742
0
L
Vulcan
2,538
508
0
0
0
19,840
0
L
Hades
2,956
591
13
3
0
75,618
0
W
Aphrodite
3,873
775
14
3
0
75,328
0
W
Fenrir
3,409
682
43
9
0
125,024
0
W
Vamana
3,755
751
39
8
0
87,549
0
W
Camazotz
3,508
702
31
6
0
101,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role