Player Matchup

Shiva
Shiva
Gold II
 
Shiva
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
Dibow
Hercules
Platinum V
Level 67
God Stats
15W - 14L
1,667 SR
Queue Stats
296W - 308L
1,492 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
MeIiom
Hun Batz
Platinum V
Level 67
God Stats
5W - 9L
1,486 SR
Queue Stats
122W - 112L
1,692 MMR
Party 1
Chang'e
Chang'e
Gold II
Mixe817
Chang'e
Gold II
Level 87
God Stats
14W - 16L
1,649 SR
Queue Stats
161W - 157L
1,605 MMR
Solo
Martichoras
Martichoras
Gold III
chefboyardaddy
Martichoras
Gold III
Level 107
God Stats
18W - 12L
1,623 SR
Queue Stats
104W - 99L
1,593 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 91
1,585 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,522 SR
1,594 MMR
Camazotz
Camazotz
Gold V
BlueKidPlug
Camazotz
Gold V
Level 178
God Stats
1W - 1L
1,920 SR
Queue Stats
24W - 22L
1,610 MMR
Solo
King Arthur
King Arthur
Gold III
Lhomer99
King Arthur
Gold III
Level 120
God Stats
53W - 48L
1,584 SR
Queue Stats
213W - 220L
1,577 MMR
Solo
Zeus
Zeus
Gold II
Rustrianj7
Zeus
Gold II
Level 106
God Stats
8W - 6L
1,610 SR
Queue Stats
139W - 132L
1,606 MMR
Solo
Hachiman
Hachiman
Gold IV
Thebestloki123
Hachiman
Gold IV
Level 105
God Stats
0W - 4L
1,351 SR
Queue Stats
43W - 46L
1,595 MMR
Solo
Athena
Athena
Gold II
Èℓchapo
Athena
Gold II
Level 148
God Stats
0W - 3L
1,148 SR
Queue Stats
76W - 81L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
4 / 1 / 4
5,896
590
5,198
6,268
3,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Dibow
Hercules
11
3 / 0 / 6
6,428
643
5,624
8,405
6,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
MeIiom
Hun Batz
11
8 / 0 / 3
6,723
672
4,856
6,721
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
Mixe817
Chang'e
12
3 / 1 / 5
6,898
690
5,281
5,452
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
chefboyardaddy
Martichoras
12
1 / 1 / 4
6,255
626
6,525
5,889
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
BakasuraMedusaThanatos

VS

Bans
AgniBacchusSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BlueKidPlug
Camazotz
8
0 / 4 / 2
4,674
467
3,715
8,426
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Lhomer99
King Arthur
8
0 / 5 / 0
4,797
480
3,653
8,901
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 5 / 0
5,329
533
4,109
6,464
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
8
2 / 2 / 0
4,733
473
3,598
5,714
1,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
Èℓchapo
Athena
7
0 / 3 / 2
4,470
447
2,609
9,963
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
19
Kills
3
3
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
4
6
L
Camazotz
BlueKidPlug
Camazotz
0
4
2
0.25
W
Hercules
Dibow
Hercules
3
0
6
6
L
King Arthur
Lhomer99
King Arthur
0
5
0
0
W
Hun Batz
MeIiom
Hun Batz
8
0
3
9.5
W
Chang'e
Mixe817
Chang'e
3
1
5
5.5
L
1
5
0
0.2
L
Hachiman
2
2
0
1
W
Martichoras
chefboyardaddy
Martichoras
1
1
4
3
L
Athena
Èℓchapo
Athena
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,484
Damage
17,684
32,735
Taken
39,468
16,167
Mitigated
14,672
10,607
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,198
1,338
248
1,348
6,268
3,968
0
1,315
4,880
0
19,847
L
Camazotz
BlueKidPlug
Camazotz
3,715
1,251
0
1,593
8,426
2,260
0
1,470
6,956
0
28,699
W
Hercules
Dibow
Hercules
5,624
1,368
0
2,970
8,405
6,301
0
942
7,378
1,928
34,807
L
King Arthur
Lhomer99
King Arthur
3,653
419
0
500
8,901
5,074
0
1,001
7,900
0
25,999
W
Hun Batz
MeIiom
Hun Batz
4,856
1,213
0
1,350
6,721
2,238
0
1,739
4,839
0
38,608
W
Chang'e
Mixe817
Chang'e
5,281
701
615
2,621
5,452
1,523
0
1,458
3,656
49,666
1,386
L
4,109
266
0
1,345
6,464
1,182
0
2,575
3,889
29,148
0
L
Hachiman
3,598
1,749
0
2,439
5,714
1,199
0
0
5,714
0
24,452
W
Martichoras
chefboyardaddy
Martichoras
6,525
2,716
0
1,455
5,889
2,137
0
746
5,143
0
47,062
L
Athena
Èℓchapo
Athena
2,609
616
0
1,123
9,963
4,957
0
848
9,115
12,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,200
Gold Earned
24,003
348
Minions Killed
223
0
Camps Cleared
0
1,110,642
Distance Traveled
1,013,911
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,896
590
31
3
0
227,401
4
L
Camazotz
4,674
467
52
5
0
230,113
0
W
Hercules
6,428
643
67
7
0
208,128
2
L
King Arthur
4,797
480
43
4
0
198,939
3
W
Hun Batz
6,723
672
67
7
0
255,294
2
W
Chang'e
6,898
690
98
10
0
223,056
1
L
Zeus
5,329
533
65
7
0
176,804
2
L
Hachiman
4,733
473
50
5
0
206,498
0
W
Martichoras
6,255
626
85
9
0
196,763
1
L
Athena
4,470
447
13
1
0
201,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role