Player Matchup

Fafnir
Fafnir
RC21YT
Fafnir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,333 Elo+
Party 1
Thor
Thor
Steadied
Thor
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,473 Elo+
Party 1
Freya
Freya
Super 942970
Freya
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 26L
1,462 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,423 Elo+

VS

Team Averages
Level 54
1,559 SR
1,443 Elo+
Kukulkan
Kukulkan
Cosphorus
Kukulkan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Shiva
Shiva
Dsetty1433
Shiva
Level 80
God Stats
19W - 11L
1,670 SR
Queue Stats
54W - 46L
1,455 Elo+
Party 2
Ymir
Ymir
deaththebeginnig
Ymir
Level 40
God Stats
3W - 3L
1,508 SR
Queue Stats
19W - 18L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
RC21YT
Fafnir
13
0 / 2 / 9
7,895
718
3,497
11,425
12,944
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
13
5 / 2 / 4
8,838
803
9,643
8,744
3,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

15
5 / 0 / 5
8,891
808
10,797
8,339
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cosphorus
Kukulkan
10
0 / 3 / 2
7,032
639
3,876
7,105
2,800
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
12
3 / 3 / 0
8,143
740
10,366
10,865
7,392
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 2
7,403
673
6,166
11,264
8,806
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
4
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cosphorus
Kukulkan
0
3
2
0.33
L
Shiva
3
3
0
1
W
Fafnir
RC21YT
Fafnir
0
2
9
2.25
W
Thor
5
2
4
3.5
W
5
0
5
7.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,937
Damage
20,408
28,508
Taken
29,234
19,565
Mitigated
18,998
3,105
Healing
2,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cosphorus
Kukulkan
3,876
346
0
56
7,105
2,800
0
2,137
4,774
14,128
0
L
Shiva
10,366
781
227
1,348
10,865
7,392
0
4,729
5,644
0
25,857
W
Fafnir
RC21YT
Fafnir
3,497
1,788
0
948
11,425
12,944
72
3,812
7,193
10,966
0
W
Thor
9,643
3,045
0
250
8,744
3,215
527
1,651
6,873
0
36,779
W
10,797
2,924
0
1,907
8,339
3,406
351
3,873
4,281
27,267
599
L
6,166
1,005
228
472
11,264
8,806
0
6,052
4,695
23,041
2,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,624
Gold Earned
22,578
110
Minions Killed
109
0
Camps Cleared
0
625,211
Distance Traveled
586,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,032
639
18
2
0
208,285
0
L
Shiva
8,143
740
54
5
0
213,518
0
W
Fafnir
7,895
718
18
2
0
210,009
0
W
Thor
8,838
803
38
3
0
210,341
0
W
Freya
8,891
808
54
5
0
204,861
0
L
Ymir
7,403
673
37
3
0
164,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role