Player Matchup

Hercules
Hercules
Venske
Hercules
Level 148
God Stats
0W - 1L
1,176 SR
Queue Stats
18W - 10L
1,612 Elo+
Party 1
Ra
Ra
Zandreal
Ra
Level 106
God Stats
1W - 1L
1,585 SR
Queue Stats
13W - 15L
1,475 Elo+
Party 1
Thanatos
Thanatos
lemonjuice405
Thanatos
Level 67
God Stats
5W - 5L
1,531 SR
Queue Stats
44W - 32L
1,579 Elo+
Solo
Danzaburou
Danzaburou
pryornuts
Danzaburou
Level 118
God Stats
1W - 5L
1,657 SR
Queue Stats
32W - 35L
1,482 Elo+
Party 1
Sylvanus
Sylvanus
viccypoot
Sylvanus
Level 84
God Stats
2W - 1L
1,555 SR
Queue Stats
18W - 17L
1,562 Elo+
Solo
Team Averages
Level 105
1,501 SR
1,542 Elo+

VS

Team Averages
Level 108
1,597 SR
1,608 Elo+
Ix Chel
Ix Chel
BlaiseMckinley
Ix Chel
Level 61
God Stats
6W - 5L
1,831 SR
Queue Stats
49W - 40L
1,618 Elo+
Party 3
Gilgamesh
Gilgamesh
Isaacsss
Gilgamesh
Level 145
God Stats
1W - 0L
1,313 SR
Queue Stats
24W - 11L
1,710 Elo+
Party 2
Heimdallr
Heimdallr
Jc_howe1
Heimdallr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,582 Elo+
Solo
Charon
Charon
SlupeeKid
Charon
Level 117
God Stats
3W - 2L
1,606 SR
Queue Stats
43W - 34L
1,548 Elo+
Party 3
Rama
Rama
xLauke
Rama
Level 113
God Stats
6W - 1L
1,732 SR
Queue Stats
43W - 28L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Venske
Hercules
15
3 / 3 / 6
8,892
889
4,203
12,057
10,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 5 / 3
9,025
903
9,361
8,537
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
lemonjuice405
Thanatos
15
5 / 5 / 6
9,199
920
9,447
12,012
4,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
pryornuts
Danzaburou
15
1 / 3 / 8
9,419
942
8,762
8,906
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
viccypoot
Sylvanus
12
3 / 1 / 3
8,387
839
2,501
4,098
2,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 2
10,149
1,015
9,589
7,096
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Isaacsss
Gilgamesh
15
3 / 3 / 6
9,212
921
8,166
11,026
9,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Jc_howe1
Heimdallr
16
2 / 1 / 6
9,546
955
5,689
3,756
1,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
SlupeeKid
Charon
15
1 / 4 / 6
9,451
945
6,390
13,098
5,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
xLauke
Rama
16
3 / 2 / 6
9,782
978
9,109
8,516
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
13
Kills
17
17
Deaths
13
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
3
2
3
W
Gilgamesh
Isaacsss
Gilgamesh
3
3
6
2
W
Heimdallr
Jc_howe1
Heimdallr
2
1
6
5
W
Charon
SlupeeKid
Charon
1
4
6
1
L
Hercules
Venske
Hercules
3
3
6
2
L
1
5
3
0.5
L
Thanatos
lemonjuice405
Thanatos
5
5
6
1.6
L
Danzaburou
pryornuts
Danzaburou
1
3
8
1.67
L
Sylvanus
viccypoot
Sylvanus
3
1
3
4.5
W
Rama
xLauke
Rama
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,274
Damage
38,943
45,610
Taken
43,492
23,806
Mitigated
21,680
15,042
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,589
1,227
898
668
7,096
2,321
556
2,718
4,156
28,509
0
W
Gilgamesh
Isaacsss
Gilgamesh
8,166
1,443
0
1,199
11,026
9,161
264
3,737
6,669
2,846
10,989
W
Heimdallr
Jc_howe1
Heimdallr
5,689
2,055
0
293
3,756
1,290
912
1,230
2,394
0
29,115
W
Charon
SlupeeKid
Charon
6,390
1,228
1,804
2,758
13,098
5,980
0
2,240
10,669
25,670
589
L
Hercules
Venske
Hercules
4,203
1,105
0
3,406
12,057
10,058
0
5,633
6,185
0
10,857
L
9,361
287
228
1,036
8,537
3,504
0
2,257
6,077
33,340
906
L
Thanatos
lemonjuice405
Thanatos
9,447
1,573
0
4,893
12,012
4,378
0
4,097
7,797
0
20,751
L
Danzaburou
pryornuts
Danzaburou
8,762
3,150
0
2,097
8,906
3,599
0
3,148
5,681
0
34,465
L
Sylvanus
viccypoot
Sylvanus
2,501
640
1,731
1,651
4,098
2,267
0
2,092
1,941
7,635
0
W
Rama
xLauke
Rama
9,109
6,382
0
2,517
8,516
2,928
874
653
7,594
0
37,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,922
Gold Earned
48,140
195
Minions Killed
237
0
Camps Cleared
0
915,122
Distance Traveled
1,027,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,149
1,015
46
5
0
203,200
0
W
Gilgamesh
9,212
921
13
1
0
213,043
0
W
Heimdallr
9,546
955
63
6
0
201,307
0
W
Charon
9,451
945
44
4
0
207,119
0
L
Hercules
8,892
889
25
3
0
205,623
0
L
Ra
9,025
903
64
6
0
210,381
0
L
Thanatos
9,199
920
29
3
0
205,150
0
L
Danzaburou
9,419
942
66
7
0
203,541
0
L
Sylvanus
8,387
839
11
1
0
90,427
0
W
Rama
9,782
978
71
7
0
203,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role