Player Matchup

Sol
Sol
Axera
Sol
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 13L
1,687 Elo+
Party 1
Ravana
Ravana
DeadlyAspects
Ravana
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 56L
1,571 Elo+
Party 1
Ymir
Ymir
Draeyth
Ymir
Level 202
God Stats
5W - 6L
1,422 SR
Queue Stats
97W - 78L
1,569 Elo+
Party 1
Vamana
Vamana
Lilhotboyz
Vamana
Level 80
God Stats
15W - 17L
1,392 SR
Queue Stats
342W - 314L
1,566 Elo+
Solo
Ullr
Ullr
UxEATxIT
Ullr
Level 178
God Stats
6W - 3L
1,745 SR
Queue Stats
66W - 67L
1,514 Elo+
Party 1
Team Averages
Level 153
1,512 SR
1,582 Elo+

VS

Team Averages
Level 130
1,758 SR
1,540 Elo+
Osiris
Osiris
Carammmel
Osiris
Level 144
God Stats
2W - 5L
1,679 SR
Queue Stats
148W - 138L
1,488 Elo+
Solo
Cerberus
Cerberus
DaveGiblet
Cerberus
Level 128
God Stats
15W - 10L
1,707 SR
Queue Stats
222W - 217L
1,532 Elo+
Party 2
Agni
Agni
MrRocka26
Agni
Level 137
God Stats
3W - 3L
1,775 SR
Queue Stats
68W - 88L
1,552 Elo+
Party 2
Ravana
Ravana
Mydogeatsflies
Ravana
Level 121
God Stats
2W - 1L
1,823 SR
Queue Stats
102W - 118L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
VwAstro
Danzaburou
Level 118
God Stats
3W - 1L
1,804 SR
Queue Stats
454W - 389L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Axera
Sol
16
5 / 2 / 5
9,703
647
11,388
12,070
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
9 / 5 / 4
8,673
578
11,462
11,314
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Draeyth
Ymir
12
1 / 2 / 11
8,176
545
8,282
14,216
15,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
Lilhotboyz
Vamana
15
2 / 7 / 1
8,853
590
7,413
14,373
10,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ullr
16
4 / 1 / 6
9,243
616
6,365
11,367
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Carammmel
Osiris
16
8 / 3 / 1
10,478
699
10,518
12,036
10,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
DaveGiblet
Cerberus
12
1 / 6 / 8
7,748
517
8,904
17,989
16,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
14
3 / 4 / 5
8,420
561
11,301
7,122
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 4 / 4
8,021
535
6,268
13,621
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
VwAstro
Danzaburou
15
3 / 4 / 1
8,650
577
6,095
10,155
3,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
21
Kills
17
17
Deaths
21
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
Axera
Sol
5
2
5
3.75
L
Osiris
Carammmel
Osiris
8
3
1
2.83
L
Cerberus
DaveGiblet
Cerberus
1
6
8
0.83
W
9
5
4
2.2
W
Ymir
Draeyth
Ymir
1
2
11
3.25
W
Vamana
Lilhotboyz
Vamana
2
7
1
0.36
L
Agni
3
4
5
1.38
L
2
4
4
1
W
Ullr
4
1
6
7
L
Danzaburou
VwAstro
Danzaburou
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,910
Damage
43,086
63,340
Taken
60,923
37,519
Mitigated
38,166
16,295
Healing
18,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Axera
Sol
11,388
5,211
0
6,125
12,070
3,225
456
5,476
6,594
74,982
12,807
L
Osiris
Carammmel
Osiris
10,518
3,714
0
4,114
12,036
10,602
0
1,422
10,123
0
77,032
L
Cerberus
DaveGiblet
Cerberus
8,904
604
0
4,338
17,989
16,318
0
7,476
10,437
23,512
0
W
11,462
4,583
0
1,295
11,314
4,410
0
4,020
7,288
0
59,924
W
Ymir
Draeyth
Ymir
8,282
1,842
0
3,044
14,216
15,743
0
6,801
7,415
25,884
1,535
W
Vamana
Lilhotboyz
Vamana
7,413
4,564
0
2,852
14,373
10,522
0
752
12,875
177
60,834
L
Agni
11,301
847
0
1,075
7,122
2,252
260
3,410
3,712
59,442
0
L
6,268
1,879
0
5,864
13,621
5,280
0
5,104
8,477
0
51,005
W
Ullr
6,365
2,387
0
2,979
11,367
3,619
474
3,299
8,068
0
80,871
L
Danzaburou
VwAstro
Danzaburou
6,095
2,794
0
3,204
10,155
3,714
492
1,428
8,727
0
67,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,648
Gold Earned
43,317
522
Minions Killed
469
0
Camps Cleared
0
1,499,353
Distance Traveled
1,577,945
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,703
647
160
11
0
299,783
0
L
Osiris
10,478
699
123
8
0
317,691
2
L
Cerberus
7,748
517
44
3
0
308,198
3
W
Ravana
8,673
578
70
5
0
349,995
0
W
Ymir
8,176
545
30
2
0
301,838
0
W
Vamana
8,853
590
118
8
0
247,969
0
L
Agni
8,420
561
90
6
0
304,195
2
L
Ravana
8,021
535
88
6
0
358,395
0
W
Ullr
9,243
616
144
10
0
299,768
0
L
Danzaburou
8,650
577
124
8
0
289,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role