Player Matchup

Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
Kukamonger G
Nu Wa
Gold III
Level 47
God Stats
14W - 9L
1,690 SR
Queue Stats
66W - 69L
1,460 MMR
Solo
Mulan
Mulan
Platinum III
Kynzlo
Mulan
Platinum III
Level 115
God Stats
5W - 2L
1,757 SR
Queue Stats
151W - 156L
1,444 MMR
Solo
Rama
Rama
Silver I
Silent_xM3dusa
Rama
Silver I
Level 127
God Stats
1W - 0L
1,385 SR
Queue Stats
20W - 21L
1,453 MMR
Solo
Kali
Kali
Gold III
theoooooooooooo
Kali
Gold III
Level 127
God Stats
6W - 3L
1,903 SR
Queue Stats
227W - 235L
1,449 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,647 SR
1,461 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 175
1,538 SR
1,455 MMR
Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold II
 
Neith
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum V
Canvercell
Jormungandr
Platinum V
Level 149
God Stats
6W - 6L
1,717 SR
Queue Stats
265W - 276L
1,474 MMR
Solo
Ra
Ra
Gold III
That1Summer
Ra
Gold III
Level 155
God Stats
3W - 4L
1,574 SR
Queue Stats
392W - 392L
1,469 MMR
Solo
Arachne
Arachne
Gold IV
YoThtzTR4G1C
Arachne
Gold IV
Level 263
God Stats
3W - 4L
1,400 SR
Queue Stats
570W - 595L
1,332 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 0 / 3
3,733
747
706
2,475
963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
3,981
796
403
1,205
209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mulan
Kynzlo
Mulan
7
0 / 0 / 0
3,851
770
463
2,401
690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 0 / 1
3,660
732
1,515
1,862
383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
2 / 0 / 2
4,019
804
1,333
3,793
957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
AthenaAgni

VS

Bans
KumbhakarnaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 1 / 0
3,165
633
369
1,964
920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
 
Neith
5
0 / 1 / 0
2,927
585
2,018
2,485
493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Canvercell
Jormungandr
1
0 / 0 / 0
2,453
491
0
197
47
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 0
3,485
697
278
1,512
328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
YoThtzTR4G1C
Arachne
4
0 / 2 / 0
2,775
555
576
2,853
796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
3
1.5
L
Atlas
 
Atlas
0
1
0
0
L
Neith
 
Neith
0
1
0
0
L
Jormungandr
Canvercell
Jormungandr
0
0
0
0
W
1
0
0
1
W
Mulan
Kynzlo
Mulan
0
0
0
0
W
1
0
1
1.5
L
0
0
0
0
L
Arachne
YoThtzTR4G1C
Arachne
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,420
Damage
3,241
11,736
Taken
9,011
3,202
Mitigated
2,584
5,925
Healing
2,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
706
350
0
1,039
2,475
963
0
256
2,219
6,712
0
L
Atlas
 
Atlas
369
50
0
787
1,964
920
0
90
1,874
6,521
0
L
Neith
 
Neith
2,018
414
0
801
2,485
493
0
273
2,212
0
15,196
L
Jormungandr
Canvercell
Jormungandr
0
0
0
0
197
47
0
0
197
0
0
W
403
257
0
583
1,205
209
0
138
955
17,832
4,085
W
Mulan
Kynzlo
Mulan
463
57
0
452
2,401
690
0
113
2,288
0
17,991
W
1,515
1,262
0
1,346
1,862
383
0
113
1,749
0
20,406
L
278
0
0
472
1,512
328
0
280
1,232
16,515
354
L
Arachne
YoThtzTR4G1C
Arachne
576
576
0
538
2,853
796
0
450
2,403
0
8,001
W
1,333
654
0
2,505
3,793
957
0
0
3,793
0
22,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,244
Gold Earned
14,805
179
Minions Killed
92
0
Camps Cleared
0
487,008
Distance Traveled
415,730
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,733
747
1
0
0
100,350
0
L
Atlas
3,165
633
10
2
0
113,187
0
L
Neith
2,927
585
26
5
0
92,383
2
L
Jormungandr
2,453
491
0
0
0
8,705
0
W
Nu Wa
3,981
796
31
6
0
90,643
0
W
Mulan
3,851
770
41
8
0
82,644
0
W
Rama
3,660
732
61
12
0
95,547
0
L
Ra
3,485
697
40
8
0
98,983
0
L
Arachne
2,775
555
16
3
0
102,472
0
W
Kali
4,019
804
45
9
0
117,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role