Player Matchup

Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
JJazz_Ex
Freya
Level 154
God Stats
1W - 0L
1,742 SR
Queue Stats
47W - 51L
1,413 Elo+
Party 1
Medusa
Medusa
imeryus
Medusa
Level 67
God Stats
12W - 8L
1,832 SR
Queue Stats
158W - 194L
1,439 Elo+
Party 1
Team Averages
Level 116
1,691 SR
1,451 Elo+

VS

Team Averages
Level 74
1,490 SR
1,525 Elo+
Achilles
Achilles
Leboss1012847
Achilles
Level 145
God Stats
4W - 2L
1,505 SR
Queue Stats
27W - 13L
1,658 Elo+
Solo
Izanami
Izanami
MastaLaSmoka
Izanami
Level 47
God Stats
16W - 20L
1,465 SR
Queue Stats
143W - 182L
1,417 Elo+
Solo
Zeus
Zeus
ParaEagle_
Zeus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 3 / 13
7,521
752
5,905
8,259
5,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Freya
JJazz_Ex
Freya
14
5 / 1 / 7
8,678
868
3,447
6,871
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
imeryus
Medusa
14
11 / 0 / 4
9,710
971
12,030
7,082
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Leboss1012847
Achilles
11
1 / 5 / 2
6,570
657
6,707
12,712
9,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Izanami
MastaLaSmoka
Izanami
12
1 / 4 / 2
6,921
692
3,205
5,630
1,931
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 7 / 2
6,459
646
5,158
6,626
1,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
3
4
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
3
13
2.17
W
Freya
JJazz_Ex
Freya
5
1
7
8.5
L
Achilles
Leboss1012847
Achilles
1
5
2
0.4
L
Izanami
MastaLaSmoka
Izanami
1
4
2
0.5
L
1
7
2
0.29
W
Medusa
imeryus
Medusa
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,382
Damage
15,070
22,212
Taken
24,968
10,489
Mitigated
13,415
6,450
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,905
562
178
923
8,259
5,734
386
2,310
5,784
0
15,769
W
Freya
JJazz_Ex
Freya
3,447
1,524
0
1,644
6,871
2,414
976
1,080
5,548
28,398
422
L
Achilles
Leboss1012847
Achilles
6,707
1,255
0
3,084
12,712
9,654
0
1,424
10,997
0
20,111
L
Izanami
MastaLaSmoka
Izanami
3,205
1,429
0
401
5,630
1,931
0
866
4,617
0
23,300
L
5,158
656
0
0
6,626
1,830
0
1,052
5,467
18,392
0
W
Medusa
imeryus
Medusa
12,030
4,498
0
3,705
7,082
2,341
1,672
1,832
4,973
0
36,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,909
Gold Earned
19,950
132
Minions Killed
106
0
Camps Cleared
0
511,265
Distance Traveled
498,939
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,521
752
16
2
0
177,724
3
W
Freya
8,678
868
60
6
0
153,303
0
L
Achilles
6,570
657
23
2
0
183,346
0
L
Izanami
6,921
692
53
5
0
168,400
3
L
Zeus
6,459
646
30
3
0
147,193
0
W
Medusa
9,710
971
56
6
0
180,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role