Player Matchup

Horus
Horus
Clayboy94
Horus
Level 108
God Stats
2W - 0L
1,735 SR
Queue Stats
159W - 157L
1,508 Elo+
Solo
Awilix
Awilix
MouseCopp
Awilix
Level 186
God Stats
7W - 7L
1,493 SR
Queue Stats
333W - 362L
1,530 Elo+
Party 1
Achilles
Achilles
MuffinSenpai964
Achilles
Level 88
God Stats
9W - 6L
1,512 SR
Queue Stats
113W - 115L
1,426 Elo+
Solo
Charybdis
Charybdis
SheepMaser9000
Charybdis
Level 121
God Stats
4W - 4L
1,353 SR
Queue Stats
191W - 221L
1,493 Elo+
Party 1
Vulcan
Vulcan
TheDeadlyHornet
Vulcan
Level 129
God Stats
5W - 6L
1,330 SR
Queue Stats
371W - 374L
1,512 Elo+
Party 1
Team Averages
Level 126
1,484 SR
1,494 Elo+

VS

Team Averages
Level 96
1,564 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BigTex1323
Thanatos
Level 103
God Stats
13W - 13L
1,536 SR
Queue Stats
178W - 176L
1,499 Elo+
Solo
Chernobog
Chernobog
SLIDA11
Chernobog
Level 89
God Stats
7W - 5L
1,588 SR
Queue Stats
150W - 129L
1,476 Elo+
Solo
Nike
Nike
TYNGUY SK8
Nike
Level 86
God Stats
7W - 5L
1,593 SR
Queue Stats
180W - 163L
1,514 Elo+
Solo
King Arthur
King Arthur
andermontoya2761
King Arthur
Level 73
God Stats
9W - 7L
1,604 SR
Queue Stats
51W - 55L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Clayboy94
Horus
9
0 / 2 / 3
5,664
472
2,039
9,276
6,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
MouseCopp
Awilix
13
6 / 0 / 3
7,497
625
8,607
6,554
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
10
0 / 3 / 2
5,994
500
4,259
10,570
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
SheepMaser9000
Charybdis
12
0 / 0 / 1
6,034
503
2,808
7,696
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 3 / 2
7,447
621
4,949
5,021
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 2 / 1
7,937
661
3,267
6,906
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
BigTex1323
Thanatos
10
1 / 3 / 1
5,909
492
1,833
8,647
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chernobog
SLIDA11
Chernobog
11
1 / 2 / 3
6,644
554
5,841
6,948
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 2 / 2
5,630
469
4,596
10,781
6,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
andermontoya2761
King Arthur
13
3 / 1 / 0
7,421
618
7,702
10,164
8,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
10
Kills
8
8
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
2
1
1.25
L
Thanatos
BigTex1323
Thanatos
1
3
1
0.5
W
Horus
Clayboy94
Horus
0
2
3
0.75
W
Awilix
MouseCopp
Awilix
6
0
3
7.5
W
Achilles
0
3
2
0.33
L
Chernobog
SLIDA11
Chernobog
1
2
3
1.25
W
Charybdis
SheepMaser9000
Charybdis
0
0
1
0.5
L
1
2
2
1
W
4
3
2
1.67
L
King Arthur
andermontoya2761
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,662
Damage
23,239
39,117
Taken
43,446
18,121
Mitigated
22,450
12,323
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,267
566
85
1,678
6,906
2,481
0
1,786
5,076
68,036
2,012
L
Thanatos
BigTex1323
Thanatos
1,833
230
0
6,133
8,647
2,486
0
372
8,238
0
27,450
W
Horus
Clayboy94
Horus
2,039
1,261
1,158
3,952
9,276
6,445
0
369
8,733
0
15,323
W
Awilix
MouseCopp
Awilix
8,607
3,070
0
527
6,554
2,415
0
536
5,872
0
52,058
W
Achilles
4,259
1,118
0
3,414
10,570
5,502
0
170
10,364
0
39,363
L
Chernobog
SLIDA11
Chernobog
5,841
3,341
0
2,415
6,948
2,194
416
1,445
5,493
0
51,991
W
Charybdis
SheepMaser9000
Charybdis
2,808
1,451
0
2,772
7,696
2,166
0
417
7,061
0
45,023
L
4,596
182
0
1,816
10,781
6,947
316
1,244
9,412
0
21,997
W
4,949
184
0
500
5,021
1,593
0
2,071
2,911
50,818
0
L
King Arthur
andermontoya2761
King Arthur
7,702
1,469
0
1,648
10,164
8,342
0
0
9,726
818
55,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,636
Gold Earned
33,541
374
Minions Killed
393
0
Camps Cleared
0
1,284,310
Distance Traveled
1,227,324
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,937
661
130
11
0
247,226
0
L
Thanatos
5,909
492
49
4
0
248,957
0
W
Horus
5,664
472
22
2
0
257,821
2
W
Awilix
7,497
625
81
7
0
301,544
2
W
Achilles
5,994
500
82
7
0
245,906
0
L
Chernobog
6,644
554
95
8
0
254,112
0
W
Charybdis
6,034
503
77
6
0
237,680
0
L
Nike
5,630
469
24
2
0
243,840
2
W
Vulcan
7,447
621
112
9
0
241,359
2
L
King Arthur
7,421
618
95
8
0
233,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role