Player Matchup

Ne Zha
Ne Zha
Silver IV
EscoFrosty
Ne Zha
Silver IV
Level 44
God Stats
1W - 2L
1,812 SR
Queue Stats
11W - 17L
1,236 MMR
Solo
Neith
Neith
Silver I
ImperatriceNoth
Neith
Silver I
Level 190
God Stats
109W - 114L
1,462 SR
Queue Stats
542W - 565L
1,210 MMR
Solo
Khepri
Khepri
Silver II
Myasmata
Khepri
Silver II
Level 59
God Stats
5W - 7L
1,494 SR
Queue Stats
70W - 92L
1,224 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Stydur
Gilgamesh
Silver I
Level 159
God Stats
35W - 26L
1,650 SR
Queue Stats
239W - 251L
1,265 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Xx--T2O--xX
Morgan Le Fay
Silver I
Level 129
God Stats
1W - 3L
1,262 SR
Queue Stats
383W - 411L
1,220 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,536 SR
1,231 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,582 SR
1,231 MMR
Yemoja
Yemoja
Gold V
AllahOogway
Yemoja
Gold V
Level 89
God Stats
3W - 1L
1,552 SR
Queue Stats
71W - 68L
1,235 MMR
Party 1
Izanami
Izanami
Bronze IV
Kenshaa
Izanami
Bronze IV
Level 40
God Stats
5W - 5L
1,543 SR
Queue Stats
23W - 33L
1,234 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
XSkibidiRizzlerX
Zhong Kui
Gold V
Level 100
God Stats
21W - 9L
1,665 SR
Queue Stats
76W - 74L
1,235 MMR
Party 1
Baron Samedi
Baron Samedi
Silver V
thanos934
Baron Samedi
Silver V
Level 69
God Stats
6W - 9L
1,528 SR
Queue Stats
16W - 38L
1,245 MMR
Solo
Fenrir
Fenrir
Silver I
xskrance
Fenrir
Silver I
Level 120
God Stats
4W - 8L
1,622 SR
Queue Stats
140W - 161L
1,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EscoFrosty
Ne Zha
10
2 / 5 / 2
5,892
536
4,213
10,152
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,373
488
4,721
6,187
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Myasmata
Khepri
10
0 / 2 / 0
5,470
497
2,566
7,428
2,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
Stydur
Gilgamesh
13
2 / 2 / 1
7,130
648
5,544
14,888
6,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Xx--T2O--xX
Morgan Le Fay
12
2 / 5 / 1
6,766
615
3,996
8,476
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ThanatosMedusaAnubisSusanoSun Wukong

VS

Bans
NutAthenaCu ChulainnAwilixCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 0 / 3
6,041
549
2,461
6,546
3,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Kenshaa
Izanami
12
4 / 0 / 0
6,528
593
7,460
5,564
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
12
2 / 3 / 0
7,144
649
9,430
7,902
6,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Baron Samedi
thanos934
Baron Samedi
13
6 / 2 / 3
7,290
663
7,246
7,150
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
xskrance
Fenrir
13
3 / 1 / 4
6,839
622
5,175
9,157
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
15
15
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
3
1.5
L
Ne Zha
EscoFrosty
Ne Zha
2
5
2
0.6
L
0
1
0
0
W
Izanami
Kenshaa
Izanami
4
0
0
4
L
Khepri
Myasmata
Khepri
0
2
0
0
L
Gilgamesh
Stydur
Gilgamesh
2
2
1
1.25
W
Zhong Kui
2
3
0
0.67
L
Morgan Le Fay
Xx--T2O--xX
Morgan Le Fay
2
5
1
0.5
W
Baron Samedi
thanos934
Baron Samedi
6
2
3
3.75
W
Fenrir
xskrance
Fenrir
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,040
Damage
31,772
47,131
Taken
36,319
18,136
Mitigated
18,316
11,758
Healing
16,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,461
455
3,867
1,985
6,546
3,139
189
1,070
5,476
15,002
1,196
L
Ne Zha
EscoFrosty
Ne Zha
4,213
1,610
0
1,428
10,152
3,840
0
3,194
6,958
0
36,862
L
4,721
348
0
1,425
6,187
1,833
0
1,061
5,126
0
43,291
W
Izanami
Kenshaa
Izanami
7,460
5,101
0
1,298
5,564
1,637
0
1,295
4,269
0
50,829
L
Khepri
Myasmata
Khepri
2,566
35
1,480
2,122
7,428
2,721
0
1,081
6,347
15,292
2,099
L
Gilgamesh
Stydur
Gilgamesh
5,544
1,479
0
2,912
14,888
6,871
0
8,255
6,633
0
48,218
W
Zhong Kui
9,430
2,365
0
3,835
7,902
6,596
0
0
7,902
44,975
8,856
L
Morgan Le Fay
Xx--T2O--xX
Morgan Le Fay
3,996
703
0
2,391
8,476
2,871
0
4,595
3,881
39,859
1,034
W
Baron Samedi
thanos934
Baron Samedi
7,246
607
202
2,429
7,150
3,160
0
2,505
4,645
46,172
191
W
Fenrir
xskrance
Fenrir
5,175
1,908
0
3,086
9,157
3,784
0
1,533
7,624
0
49,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
33,842
359
Minions Killed
384
0
Camps Cleared
0
1,014,689
Distance Traveled
1,104,062
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,041
549
20
2
0
228,200
6
L
Ne Zha
5,892
536
49
4
0
241,310
0
L
Neith
5,373
488
82
7
0
172,790
2
W
Izanami
6,528
593
104
9
0
220,776
0
L
Khepri
5,470
497
28
3
0
204,467
0
L
Gilgamesh
7,130
648
104
9
0
211,059
4
W
Zhong Kui
7,144
649
107
10
0
176,736
4
L
Morgan Le Fay
6,766
615
96
9
0
185,063
0
W
Baron Samedi
7,290
663
72
7
0
232,383
0
W
Fenrir
6,839
622
81
7
0
245,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role