Player Matchup

Cernunnos
Cernunnos
Silver II
HarDeezel
Cernunnos
Silver II
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 38L
1,514 MMR
Party 2
Ix Chel
Ix Chel
Silver IV
Lil2Chi
Ix Chel
Silver IV
Level 144
God Stats
3W - 4L
1,503 SR
Queue Stats
17W - 24L
1,237 MMR
Party 2
Mulan
Mulan
Silver III
kiswadu
Mulan
Silver III
Level 158
God Stats
16W - 5L
1,690 SR
Queue Stats
63W - 65L
1,416 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,564 SR
1,389 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 159
1,562 SR
1,373 MMR
Kuzenbo
Kuzenbo
Gold IV
FraisParker
Kuzenbo
Gold IV
Level 158
God Stats
7W - 2L
1,626 SR
Queue Stats
68W - 76L
1,388 MMR
Party 1
Skadi
Skadi
Silver I
MiguelXool
Skadi
Silver I
Level 198
God Stats
6W - 5L
1,561 SR
Queue Stats
85W - 93L
1,308 MMR
Party 1
Merlin
Merlin
Bronze III
cleytoncsilva13
Merlin
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HarDeezel
Cernunnos
12
0 / 1 / 4
6,976
698
8,294
6,712
2,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ix Chel
Lil2Chi
Ix Chel
12
2 / 0 / 2
6,996
700
5,798
3,322
1,042
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
kiswadu
Mulan
11
3 / 2 / 2
7,309
731
8,989
10,444
7,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AchillesCthulhuBacchusMedusaHou Yi

VS

Bans
VulcanHorusKumbhakarnaNe ZhaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FraisParker
Kuzenbo
11
1 / 1 / 1
6,643
664
4,560
11,126
11,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
11
1 / 2 / 2
6,727
673
5,996
7,333
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 1
6,570
657
3,776
6,391
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
5
Kills
3
3
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
FraisParker
Kuzenbo
1
1
1
1.5
W
Cernunnos
HarDeezel
Cernunnos
0
1
4
2
W
Ix Chel
Lil2Chi
Ix Chel
2
0
2
3
L
Skadi
1
2
2
1
L
1
2
1
0.75
W
Mulan
kiswadu
Mulan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,081
Damage
14,332
20,478
Taken
24,850
11,096
Mitigated
15,903
7,738
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
FraisParker
Kuzenbo
4,560
1,940
0
2,634
11,126
11,324
0
2,449
8,345
13,415
0
W
Cernunnos
HarDeezel
Cernunnos
8,294
2,122
0
1,436
6,712
2,075
300
2,525
3,821
0
34,890
W
Ix Chel
Lil2Chi
Ix Chel
5,798
557
2,291
2,102
3,322
1,042
17
1,450
1,747
21,029
242
L
Skadi
5,996
1,398
0
840
7,333
2,463
0
1,891
5,333
0
26,086
L
3,776
179
0
1,260
6,391
2,116
0
1,469
4,684
18,642
295
W
Mulan
kiswadu
Mulan
8,989
2,028
0
1,909
10,444
7,979
0
3,742
6,577
0
26,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,281
Gold Earned
19,940
134
Minions Killed
103
0
Camps Cleared
0
547,063
Distance Traveled
568,047
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,643
664
23
2
0
200,004
3
W
Cernunnos
6,976
698
78
8
0
173,693
0
W
Ix Chel
6,996
700
25
3
0
188,453
0
L
Skadi
6,727
673
40
4
0
181,984
1
L
Merlin
6,570
657
40
4
0
186,059
0
W
Mulan
7,309
731
31
3
0
184,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role