Player Matchup

Hel
Hel
Rouxxs
Hel
Level 108
God Stats
2W - 8L
1,309 SR
Queue Stats
59W - 55L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
TheSavior702
Baron Samedi
Level 97
God Stats
140W - 113L
1,616 SR
Queue Stats
247W - 228L
1,564 Elo+
Party 1
Surtr
Surtr
whygeeez
Surtr
Level 74
God Stats
23W - 18L
1,658 SR
Queue Stats
168W - 169L
1,496 Elo+
Party 1
Team Averages
Level 93
1,528 SR
1,496 Elo+

VS

Team Averages
Level 128
1,633 SR
1,391 Elo+
Sobek
Sobek
AssortedFaun7
Sobek
Level 122
God Stats
363W - 361L
1,452 SR
Queue Stats
370W - 376L
1,376 Elo+
Solo
Kukulkan
Kukulkan
MOTORBRAIN666
Kukulkan
Level 159
God Stats
3W - 0L
1,801 SR
Queue Stats
52W - 46L
1,408 Elo+
Solo
Arachne
Arachne
UNwork
Arachne
Level 102
God Stats
12W - 11L
1,646 SR
Queue Stats
137W - 154L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Rouxxs
Hel
14
2 / 6 / 2
8,936
638
7,519
9,059
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
TheSavior702
Baron Samedi
14
4 / 5 / 2
10,470
748
10,632
12,751
5,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
whygeeez
Surtr
14
1 / 6 / 5
9,307
665
7,830
15,099
13,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 15
10,295
735
7,619
16,398
20,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kukulkan
MOTORBRAIN666
Kukulkan
18
10 / 2 / 6
11,851
847
16,789
7,070
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
UNwork
Arachne
15
5 / 4 / 9
10,598
757
6,631
12,348
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
17
17
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
W
Kukulkan
MOTORBRAIN666
Kukulkan
10
2
6
6.5
L
Hel
Rouxxs
Hel
2
6
2
0.5
L
Baron Samedi
TheSavior702
Baron Samedi
4
5
2
1
W
Arachne
UNwork
Arachne
5
4
9
2.38
L
Surtr
whygeeez
Surtr
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,981
Damage
31,039
36,909
Taken
35,816
22,171
Mitigated
28,278
8,591
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,619
504
0
5,718
16,398
20,039
133
7,201
8,346
20,650
5,101
W
Kukulkan
MOTORBRAIN666
Kukulkan
16,789
925
0
1,417
7,070
3,247
1,086
3,228
3,673
65,714
0
L
Hel
Rouxxs
Hel
7,519
661
1,428
1,496
9,059
3,438
0
5,219
3,832
29,455
0
L
Baron Samedi
TheSavior702
Baron Samedi
10,632
875
1,608
1,981
12,751
5,512
0
8,591
4,157
36,401
0
W
Arachne
UNwork
Arachne
6,631
2,999
0
4,465
12,348
4,992
1,428
7,544
4,120
0
36,460
L
Surtr
whygeeez
Surtr
7,830
2,311
0
2,078
15,099
13,221
14
9,246
5,843
582
20,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
32,744
139
Minions Killed
203
0
Camps Cleared
0
620,878
Distance Traveled
765,523
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,295
735
38
3
0
255,113
0
W
Kukulkan
11,851
847
120
9
0
237,041
3
L
Hel
8,936
638
59
4
0
202,535
0
L
Baron Samedi
10,470
748
43
3
0
208,394
0
W
Arachne
10,598
757
45
3
0
273,369
0
L
Surtr
9,307
665
37
3
0
209,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role